#ifndef _GRAPHICS2_H_ #define _GRAPHICS2_H_ // Functions that must be supplied by the app // extern void app_graphics_render(int xs, int ys, double time_of_day); extern void app_graphics_init(void); extern void app_graphics_resize(int width, int height); extern void boinc_app_mouse_button(int x, int y, int which, int is_down); extern void boinc_app_mouse_move(int x, int y, int left, int middle, int right); extern void boinc_app_key_press(int, int); extern void boinc_app_key_release(int, int); // Functions that the app can call // extern void boinc_graphics_loop(int, char**); extern void* boinc_graphics_make_shmem(char*, int); extern void* boinc_graphics_get_shmem(char*); extern void boinc_set_windows_icon(const char* icon16,const char* icon48); // Implementation stuff // extern double boinc_max_fps; extern double boinc_max_gfx_cpu_frac; extern void get_window_title(char* buf, int len); extern bool throttled_app_render(int, int, double); #endif