#ifndef BITMAP_CLASS_H #define BITMAP_CLASS_H typedef unsigned char uchar; // We're lazy so typedef "unsigned char" as "uchar" // We will use this class to load 24 and 32-bit .bmp for us class DIB_BITMAP { public: // Constructor() -- Zero's out DIB_BITMAP DIB_BITMAP():hbitmap(NULL),surface_bits(NULL),bmp_width(0),bmp_height(0), bmp_channels(0),bmp_stride(0) { GdiFlush(); /* Guarantee that writing to DIB_BITMAP is okay */ } // Data Access Functions ************ inline int get_width() const { return bmp_width; } inline int get_height() const { return bmp_height; } inline int get_channels() const { return bmp_channels; } inline int get_stride() const { return bmp_stride; } // ****** End of Data Access Functions // Creates a "empty" DIB_BITMAP with the "traits" of the parameters passed in // Returns true for success -- false otherwise // If set_size is called on a DIB_BITMAP that already has memory associated with it // that memory is freed and the new size is implemented bool set_size(int width, int height, int channels); // Loads a bmp with specified file_name -- Returns true on success, false otherwise // If loadBMP() is called on a DIB_BITMAP that already has memory associated with // it, that memory is freed and the .bmp is loaded bool loadBMP(const char *file_name); uchar* getLinePtr(int which_line); // returns a pointer to the line passed in // Deconstructor(); ~DIB_BITMAP(); private: int bmp_width; // The width of the bitmap int bmp_height; // The height of the bitmap int bmp_channels; // How many channels is the bitmap (3 == 24-bit, 4 == 32-bit) int bmp_stride; // The TRUE number of bytes in a scan line (in a line of pixels // in memory) HBITMAP hbitmap; // This will be the handle to our bitmap uchar *surface_bits; // This is a pointer to the actual pixels of the bitmap void FreeDIB_BMP(); // Frees all memory associated with DIB_BITMAP }; #endif