// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #pragma once #ifndef STRICT #define STRICT #endif // Modify the following defines if you have to target a platform prior to the ones specified below. // Refer to MSDN for the latest info on corresponding values for different platforms. #ifndef WINVER // Allow use of features specific to Windows 95 and Windows NT 4 or later. #define WINVER 0x0400 // Change this to the appropriate value to target Windows 98 and Windows 2000 or later. #endif #ifndef _WIN32_WINNT // Allow use of features specific to Windows NT 4 or later. #define _WIN32_WINNT 0x0400 // Change this to the appropriate value to target Windows 2000 or later. #endif #ifndef _WIN32_WINDOWS // Allow use of features specific to Windows 98 or later. #define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later. #endif #ifndef _WIN32_IE // Allow use of features specific to IE 5.01 or later. #define _WIN32_IE 0x0501 // Change this to the appropriate value to target IE 6.0 or later. #endif #include #include #include #include #include #include #include #ifdef _UNICODE #define tstring std::wstring #define tostringstream std::wostringstream #else #define tstring std::string #define tostringstream std::ostringstream #endif