// This file is part of BOINC.
// http://boinc.berkeley.edu
// Copyright (C) 2008 University of California
//
// BOINC is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License
// as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// BOINC is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with BOINC. If not, see .
#if defined(_WIN32) && !defined(__STDWX_H__)
#include "boinc_win.h"
#include
#elif defined(_WIN32) && defined(__STDWX_H__)
#include "stdwx.h"
#else
#include "config.h"
#if HAVE_UNISTD_H
#include
#endif
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#endif
#include "error_numbers.h"
#include "network.h"
using std::perror;
using std::sprintf;
const char* socket_error_str() {
static char buf[80];
#if defined(_WIN32) && defined(USE_WINSOCK)
int e = WSAGetLastError();
switch (e) {
case WSANOTINITIALISED:
return "WSA not initialized";
case WSAENETDOWN:
return "the network subsystem has failed";
case WSAHOST_NOT_FOUND:
return "host name not found";
case WSATRY_AGAIN:
return "no response from server";
case WSANO_RECOVERY:
return "a nonrecoverable error occurred";
case WSANO_DATA:
return "valid name, no data record of requested type";
case WSAEINPROGRESS:
return "a blocking socket call in progress";
case WSAEFAULT:
return "invalid part of user address space";
case WSAEINTR:
return "a blocking socket call was canceled";
case WSAENOTSOCK:
return "not a socket";
}
sprintf(buf, "error %d", e);
return buf;
#else
switch (h_errno) {
case HOST_NOT_FOUND:
return "host not found";
case NO_DATA:
return "valid name, no data record of requested type";
case NO_RECOVERY:
return "a nonrecoverable error occurred";
case TRY_AGAIN:
return "host not found or server failure";
#ifdef NETDB_INTERNAL
case NETDB_INTERNAL:
sprintf(buf,"network internal error %d",errno);
return buf;
#endif
}
sprintf(buf, "error %d", h_errno);
return buf;
#endif
}
bool is_localhost(sockaddr_storage& s) {
#ifdef _WIN32
if (ntohl(s.sin_addr.s_addr) == 0x7f000001) return true;
#else
switch (s.ss_family) {
case AF_INET: {
sockaddr_in* sin = (sockaddr_in*)&s;
return (ntohl(sin->sin_addr.s_addr) == 0x7f000001);
break;
}
case AF_INET6: {
sockaddr_in6* sin = (sockaddr_in6*)&s;
char buf[256];
inet_ntop(AF_INET6, (void*)(&sin->sin6_addr), buf, sizeof(buf));
return (strcmp(buf, "::1") == 0);
break;
}
}
#endif
return false;
}
bool same_ip_addr(sockaddr_storage& s1, sockaddr_storage& s2) {
#ifdef _WIN32
return (s1.sin_addr.s_addr == s2.sin_addr.s_addr);
#else
if (s1.ss_family != s2.ss_family) return false;
switch (s1.ss_family) {
case AF_INET: {
sockaddr_in* sin1 = (sockaddr_in*)&s1;
sockaddr_in* sin2 = (sockaddr_in*)&s2;
return (memcmp((void*)(&sin1->sin_addr), (void*)(&sin2->sin_addr), sizeof(in_addr)) == 0);
break;
}
case AF_INET6: {
sockaddr_in6* sin1 = (sockaddr_in6*)&s1;
sockaddr_in6* sin2 = (sockaddr_in6*)&s2;
return (memcmp((void*)(&sin1->sin6_addr), (void*)(&sin2->sin6_addr), sizeof(in6_addr)) == 0);
break;
}
}
return false;
#endif
}
int resolve_hostname(const char* hostname, sockaddr_storage &ip_addr) {
#ifdef _WIN32
hostent* hep;
hep = gethostbyname(hostname);
if (!hep) {
return ERR_GETHOSTBYNAME;
}
ip_addr.sin_family = AF_INET;
ip_addr.sin_addr.s_addr = *(int*)hep->h_addr_list[0];
return 0;
#else
struct addrinfo *res, hints;
memset(&hints, 0, sizeof(hints));
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_STREAM;
hints.ai_protocol = IPPROTO_TCP;
int retval = getaddrinfo(hostname, NULL, &hints, &res);
if (retval) {
perror("getaddrinfo");
return retval;
}
memcpy(&ip_addr, res->ai_addr, res->ai_addrlen);
freeaddrinfo(res);
return 0;
#endif
}
int resolve_hostname_or_ip_addr(
const char* hostname, sockaddr_storage &ip_addr
) {
#ifdef _WIN32 // inet_pton() only on Vista or later!!
int x = inet_addr(hostname);
if (x != -1) {
sockaddr_in* sin = (sockaddr_in*)&ip_addr;
sin->sin_family = AF_INET;
sin->sin_addr.s_addr = x;
return 0;
}
#else
int retval;
// check for IPV4 and IPV6 notation
//
sockaddr_in* sin = (sockaddr_in*)&ip_addr;
retval = inet_pton(AF_INET, hostname, &sin->sin_addr);
if (retval > 0) {
ip_addr.ss_family = AF_INET;
return 0;
}
sockaddr_in6* sin6 = (sockaddr_in6*)&ip_addr;
retval = inet_pton(AF_INET6, hostname, &sin6->sin6_addr);
if (retval > 0) {
ip_addr.ss_family = AF_INET6;
return 0;
}
#endif
// else resolve the name
//
return resolve_hostname(hostname, ip_addr);
}
int boinc_socket(int& fd) {
fd = (int)socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0) {
perror("socket");
return ERR_SOCKET;
}
#ifndef _WIN32
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
return 0;
}
int boinc_socket_asynch(int fd, bool asynch) {
if (asynch) {
#if defined(_WIN32) && defined(USE_WINSOCK)
unsigned long one = 1;
ioctlsocket(fd, FIONBIO, &one);
#else
int flags;
flags = fcntl(fd, F_GETFL, 0);
if (flags < 0) {
return ERR_FCNTL;
}
if (fcntl(fd, F_SETFL, flags|O_NONBLOCK) < 0 ) {
return ERR_FCNTL;
}
#endif
} else {
#if defined(_WIN32) && defined(USE_WINSOCK)
unsigned long zero = 0;
ioctlsocket(fd, FIONBIO, &zero);
#else
int flags;
flags = fcntl(fd, F_GETFL, 0);
if (flags < 0) {
return ERR_FCNTL;
}
if (fcntl(fd, F_SETFL, flags&(~O_NONBLOCK)) < 0 ) {
return ERR_FCNTL;
}
#endif
}
return 0;
}
void boinc_close_socket(int sock) {
#if defined(_WIN32) && defined(USE_WINSOCK)
closesocket(sock);
#else
close(sock);
#endif
}
int get_socket_error(int fd) {
int n;
#if defined(_WIN32) && defined(USE_WINSOCK)
int intsize = sizeof(int);
getsockopt(fd, SOL_SOCKET, SO_ERROR, (char *)&n, &intsize);
#elif defined(__FreeBSD__)
// workaround for FreeBSD. I don't understand this.
struct sockaddr_in sin;
socklen_t sinsz = sizeof(sin);
n = getpeername(fd, (struct sockaddr *)&sin, &sinsz);
#else
socklen_t intsize = sizeof(int);
getsockopt(fd, SOL_SOCKET, SO_ERROR, (void*)&n, (socklen_t*)&intsize);
#endif
return n;
}
#if defined(_WIN32) && defined(USE_WINSOCK)
int WinsockInitialize() {
WSADATA wsdata;
return WSAStartup(MAKEWORD(2, 0), &wsdata);
}
int WinsockCleanup() {
return WSACleanup();
}
#endif
void reset_dns() {
#if !defined(ANDROID) && !defined(_WIN32) && !defined(__APPLE__)
// Windows doesn't have this, and it crashes Macs
res_init();
#endif
}