// This file is part of BOINC. // http://boinc.berkeley.edu // Copyright (C) 2008 University of California // // BOINC is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // BOINC is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with BOINC. If not, see . #include "boinc_db.h" #include "sched_types.h" // this keeps track of the project's lowest and highest requirements // for a GPU type, so that we can send users an appropriate message // struct GPU_REQUIREMENTS { double min_ram; double opt_ram; int min_driver_version; int opt_driver_version; void clear() { min_ram = opt_ram = 0; min_driver_version = opt_driver_version = 0; } void update(int version, double ram) { if (min_driver_version) { if (version < min_driver_version) { min_driver_version = version; } } else { min_driver_version = version; } if (version > opt_driver_version) { opt_driver_version = version; } if (min_ram) { if (ram < min_ram) { min_ram = ram; } } else { min_ram = ram; } if (ram > opt_ram) { opt_ram = ram; } } }; extern GPU_REQUIREMENTS gpu_requirements[NPROC_TYPES]; extern bool wu_is_infeasible_custom(WORKUNIT&, APP&, BEST_APP_VERSION&); extern bool app_plan(SCHEDULER_REQUEST&, char* plan_class, HOST_USAGE&); extern void handle_file_xfer_results(); // Suppose we have a computation that uses two devices alternately. // The devices have speeds s1 and s2. // The fraction of work done on device 1 is frac. // // This function returns: // 1) the overall speed // 2) the utilization of device 1, which is always in (0, 1). // static inline void coproc_perf( double s1, double s2, double frac, double& speed, double& u1 ) { double y = (frac*s2 + (1-frac)*s1); speed = s1*s2/y; // do the math u1 = frac*s2/y; }