// This file is part of BOINC. // http://boinc.berkeley.edu // Copyright (C) 2010 University of California // // BOINC is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // BOINC is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with BOINC. If not, see . #ifdef _WIN32 #include "boinc_win.h" #include "win_util.h" #else #include #include #include #include #include #include #include #endif #include "diagnostics.h" #include "filesys.h" #include "parse.h" #include "str_util.h" #include "str_replace.h" #include "util.h" #include "error_numbers.h" #include "procinfo.h" #include "boinc_api.h" #include "vbox.h" // returns the current directory in which the executable resides. // int virtualbox_generate_vm_root_dir( std::string& dir ) { TCHAR root_dir[256]; #ifdef _WIN32 _getcwd(root_dir, (sizeof(root_dir)*sizeof(TCHAR))); #else getcwd(root_dir, (sizeof(root_dir)*sizeof(TCHAR))); #endif dir = root_dir; if (!dir.empty()) { return 1; } return 0; } // Generate a unique virtual machine name for a given task instance // Rules: // 1. Must be unique // 2. Must identifity itself as being part of BOINC // 3. Must be file system compatible // int virtualbox_generate_vm_name( std::string& name ) { APP_INIT_DATA aid; boinc_get_init_data_p( &aid ); name.empty(); name = "boinc_"; if (boinc_is_standalone()) { name += "standalone"; } else { name += aid.wu_name; } if (!name.empty()) { return 1; } return 0; } // Generate a deterministic yet unique UUID for a given medium (hard drive, // cd drive, hard drive image) // Rules: // 1. Must be unique // 2. Must identifity itself as being part of BOINC // 3. Must be based on the slot directory id // 4. Must be in the form of a GUID // 00000000-0000-0000-0000-000000000000 // // Form/Meaning // A B C D E // 00000000-0000-0000-0000-000000000000 // // A = Drive ID // B = Slot ID // C = Standalone Flag // D = Reserved // E = 'BOINC' ASCII converted to Hex // int virtualbox_generate_medium_uuid( int drive_id, std::string& uuid ) { APP_INIT_DATA aid; TCHAR medium_uuid[256]; boinc_get_init_data_p( &aid ); sprintf( medium_uuid, _T("%08d-%04d-%04d-0000-00424F494E43"), drive_id, aid.slot, boinc_is_standalone() ); uuid = medium_uuid; if (!uuid.empty()) { return 1; } return 0; }