// The contents of this file are subject to the BOINC Public License // Version 1.0 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://boinc.berkeley.edu/license_1.0.txt // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the // License for the specific language governing rights and limitations // under the License. // // The Original Code is the Berkeley Open Infrastructure for Network Computing. // // The Initial Developer of the Original Code is the SETI@home project. // Portions created by the SETI@home project are Copyright (C) 2002 // University of California at Berkeley. All Rights Reserved. // // Contributor(s): // #ifdef _WIN32 #include "boinc_win.h" #endif #include "base64.h" #ifdef _USING_FCGI_ #include "fcgi_stdio.h" #endif using std::string; // Table of characters coding the 64 values. static char base64_value_to_char[64] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', // 0- 9 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', // 10-19 'U', 'V', 'W', 'X', 'Y', 'Z', 'a', 'b', 'c', 'd', // 20-29 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', // 30-39 'o', 'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', // 40-49 'y', 'z', '0', '1', '2', '3', '4', '5', '6', '7', // 50-59 '8', '9', '+', '/' // 60-63 }; // Table of base64 values for first 128 characters. static short base64_char_to_value[128] = { -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 0- 9 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10- 19 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 20- 29 -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 30- 39 -1, -1, -1, 62, -1, -1, -1, 63, 52, 53, // 40- 49 54, 55, 56, 57, 58, 59, 60, 61, -1, -1, // 50- 59 -1, -1, -1, -1, -1, 0, 1, 2, 3, 4, // 60- 69 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, // 70- 79 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, // 80- 89 25, -1, -1, -1, -1, -1, -1, 26, 27, 28, // 90- 99 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, // 100-109 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, // 110-119 49, 50, 51, -1, -1, -1, -1, -1 // 120-127 }; /* The following diagram shows the logical steps by which three octets get transformed into four base64 characters. .--------. .--------. .--------. |aaaaaabb| |bbbbcccc| |ccdddddd| `--------' `--------' `--------' 6 2 4 4 2 6 .--------+--------+--------+--------. |00aaaaaa|00bbbbbb|00cccccc|00dddddd| `--------+--------+--------+--------' .--------+--------+--------+--------. |AAAAAAAA|BBBBBBBB|CCCCCCCC|DDDDDDDD| `--------+--------+--------+--------' The octets are divided into 6 bit chunks, which are then encoded into base64 characters. */ string r_base64_encode (const char* from, size_t length) { string result; result.reserve(length + length/3 + 1); size_t i = 0; int c; unsigned int value; while (i < length) { c = from[i++]; // Process first byte of a triplet. result += base64_value_to_char[0x3f & c >> 2]; value = (0x03 & c) << 4; // Process second byte of a triplet. if (i == length) { result += base64_value_to_char[value]; result += '='; result += '='; break; } c = from[i++]; result += base64_value_to_char[value | (0x0f & c >> 4)]; value = (0x0f & c) << 2; // Process third byte of a triplet. if (i == length) { result += base64_value_to_char[value]; result += '='; break; } c = from[i++]; result += base64_value_to_char[value | (0x03 & c >> 6)]; result += base64_value_to_char[0x3f & c]; } return result; } #define IS_ASCII(Character) \ ((Character) < 128) #define IS_BASE64(Character) \ (IS_ASCII (Character) && base64_char_to_value[Character] >= 0) #define IS_BASE64_IGNORABLE(Character) \ ((Character) == ' ' || (Character) == '\t' || (Character) == '\n' \ || (Character) == '\f' || (Character) == '\r') #define READ_QUADRUPLET_BYTE() \ do { \ if (i == length) return result; \ c = from[i++]; \ } \ while (IS_BASE64_IGNORABLE (c)) string r_base64_decode (const char* from, size_t length) { size_t i = 0; string result; unsigned char c; unsigned long value; while (true) { // Process first byte of a quadruplet. READ_QUADRUPLET_BYTE(); if (!IS_BASE64 (c)) throw InvalidBase64Exception(); value = base64_char_to_value[c] << 18; // Process second byte of a quadruplet. READ_QUADRUPLET_BYTE(); if (!IS_BASE64 (c)) throw InvalidBase64Exception(); value |= base64_char_to_value[c] << 12; c = (unsigned char) (value >> 16); result += c; // Process third byte of a quadruplet. READ_QUADRUPLET_BYTE(); if (c == '=') { READ_QUADRUPLET_BYTE(); if (c != '=') throw InvalidBase64Exception(); continue; } if (!IS_BASE64 (c)) throw InvalidBase64Exception(); value |= base64_char_to_value[c] << 6; c = (unsigned char) (0xff & value >> 8); result += c; // Process fourth byte of a quadruplet. READ_QUADRUPLET_BYTE(); if (c == '=') continue; if (!IS_BASE64 (c)) throw InvalidBase64Exception(); value |= base64_char_to_value[c]; c = (unsigned char) (0xff & value); result += c; } }