// Berkeley Open Infrastructure for Network Computing // http://boinc.berkeley.edu // Copyright (C) 2005 University of California // // This is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; // either version 2.1 of the License, or (at your option) any later version. // // This software is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // To view the GNU Lesser General Public License visit // http://www.gnu.org/copyleft/lesser.html // or write to the Free Software Foundation, Inc., // 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA #ifndef _MAINDOCUMENT_H_ #define _MAINDOCUMENT_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "MainDocument.cpp" #endif #include "common_defs.h" #include "gui_rpc_client.h" class CMainDocument; class CNetworkConnection : public wxObject { public: CNetworkConnection(CMainDocument* pDocument); ~CNetworkConnection(); void Poll(); void FireReconnectEvent() { m_bConnectEvent = true; }; void ForceReconnect() { m_bForceReconnect = true; SetStateDisconnected(); }; int FrameShutdownDetected(); int GetConnectedComputerName(wxString& strMachine); int GetConnectingComputerName(wxString& strMachine); bool IsComputerNameLocal(const wxString& strMachine); void GetLocalPassword(wxString& strPassword); int SetComputer(const wxChar* szComputer, const wxChar* szPassword, const bool bUseDefaultPassword); void SetStateError(); void SetStateErrorAuthentication(); void SetStateReconnecting(); void SetStateSuccess(wxString& strComputer, wxString& strComputerPassword); void SetStateDisconnected(); bool IsConnectEventSignaled() { return m_bConnectEvent; }; bool IsConnected() { return m_bConnected; }; bool IsReconnecting() { return m_bReconnecting; }; private: CMainDocument* m_pDocument; bool m_bFrameShutdownDetected; bool m_bConnectEvent; bool m_bForceReconnect; bool m_bReconnectOnError; bool m_bConnected; bool m_bReconnecting; bool m_bUseDefaultPassword; wxString m_strNewComputerName; wxString m_strNewComputerPassword; wxString m_strConnectedComputerName; wxString m_strConnectedComputerPassword; }; class CMainDocument : public wxObject { DECLARE_DYNAMIC_CLASS(CMainDocument) public: CMainDocument(); ~CMainDocument(); // // Global // private: wxDateTime m_dtCachedCCStatusTimestamp; int CachedStateUpdate(); public: CNetworkConnection* m_pNetworkConnection; int OnInit(); int OnExit(); int OnPoll(); int OnRefreshState(); int ResetState(); int Connect( const wxChar* szComputer, const wxChar* szComputerPassword = wxEmptyString, const bool bDisconnect = FALSE, const bool bUseDefaultPassword = FALSE ); int Reconnect(); int CachedStateLock(); int CachedStateUnlock(); int FrameShutdownDetected(); int CoreClientQuit(); int GetConnectedComputerName(wxString& strMachine); int GetConnectingComputerName(wxString& strMachine); bool IsComputerNameLocal(const wxString strMachine); bool IsConnected(); bool IsReconnecting(); int GetCoreClientStatus(CC_STATUS&); int SetActivityRunMode(int iMode); int SetNetworkRunMode(int iMode); int ForceCacheUpdate(); int RunBenchmarks(); bool IsUserAuthorized(); RPC_CLIENT rpc; CC_STATE state; CC_STATUS status; HOST_INFO host; wxDateTime m_dtCachedStateTimestamp; // // Project Tab // private: int CachedProjectStatusUpdate(); wxDateTime m_dtProjecStatusTimestamp; public: PROJECT* project(unsigned int); float m_fProjectTotalResourceShare; int GetProjectCount(); int ProjectNoMoreWork(int iIndex); int ProjectAllowMoreWork(int iIndex); int ProjectAttach(const wxString& strURL, const wxString& strAccountKey); int ProjectDetach(int iIndex); int ProjectUpdate(int iIndex); int ProjectReset(int iIndex); int ProjectSuspend(int iIndex); int ProjectResume(int iIndex); // // Work Tab // private: int CachedResultsStatusUpdate(); wxDateTime m_dtResultsTimestamp; public: RESULTS results; RESULT* result(unsigned int); int GetWorkCount(); int WorkSuspend( std::string& strProjectURL, std::string& strName ); int WorkResume( std::string& strProjectURL, std::string& strName ); int WorkShowGraphics( std::string& strProjectURL, std::string& strName, int iGraphicsMode, std::string& strWindowStation, std::string& strDesktop, std::string& strDisplay ); int WorkAbort( std::string& strProjectURL, std::string& strName ); // // Messages Tab // private: public: MESSAGES messages; MESSAGE* message(unsigned int); int CachedMessageUpdate(); int GetMessageCount(); int ResetMessageState(); int m_iMessageSequenceNumber; // // Transfers Tab // private: int CachedFileTransfersUpdate(); wxDateTime m_dtFileTransfersTimestamp; public: FILE_TRANSFERS ft; FILE_TRANSFER* file_transfer(unsigned int); int GetTransferCount(); int TransferRetryNow(int iIndex); int TransferAbort(int iIndex); // // Resources Tab // private: int CachedResourceStatusUpdate(); wxDateTime m_dtResourceStatusTimestamp; public: PROJECTS resource_status; PROJECT* resource(unsigned int); int GetResourceCount(); // // Statistics Tab // private: int CachedStatisticsStatusUpdate(); wxDateTime m_dtStatisticsStatusTimestamp; public: PROJECTS statistics_status; PROJECT* statistic(unsigned int); int GetStatisticsCount(); // // Proxy Configuration // private: public: GR_PROXY_INFO proxy_info; int GetProxyConfiguration(); int SetProxyConfiguration(); // // Simple GUI Updates // private: wxDateTime m_dtCachedSimpleGUITimestamp; int CachedSimpleGUIUpdate(); public: int GetSimpleGUIWorkCount(); }; #endif #ifdef SANDBOX #define BOINC_MASTER_GROUP_NAME "boinc_master" #endif