require_once("docutil.php"); page_head("Trickle messages"); echo "
Trickle messages let applications communicate with the server during the execution of a workunit. They are intended for applications that have long work units (multiple days). Trickle messages may go in either direction: 'trickle up' messages go from application to server, 'trickle down' messages go from server to application. Typical uses of this mechanism:
Trickle messages are asynchronous and reliable. Trickle messages are conveyed in scheduler RPC messages, so they may not be delivered immediately after being generated.
To handle trickle-down messages a project must include the line
<trickle_down/>in the configuration (config.xml) file.
int boinc_send_trickle_up(char*)
sends a trickle message.
Returns zero if success.
bool boinc_receive_trickle_down(char* buf, int len)
receives a trickle message.
Returns true if there was a message.
Messages are delivered in order.
On the client,
boinc_send_trickle_up()
creates a file 'trickle' in the slot directory
and signals the core client via shared memory.
When the core client gets this signal,
or when the application exits,
it moves the file from 'slot/trickle'
to 'project/trickle_resultid_time'.
When the core client sends an RPC to a server, it scans the project directory for these trickle-up files and includes them in the request. On successful RPC completion it deletes the files.
On the server, messages are stored in database tables 'trickle_up' and 'trickle_down'. The scheduling server extracts trickle messages from the request message and inserts them in the trickle_up table. If the 'trickle_down' flag in the configuration is set, it scans the database for trickle-down messages for this host and includes them in the reply message, clearing the 'handled' flag in the DB record.
The client parses trickle-down messages in the scheduler reply, creates files of the form trickle_down_createtime_id in the slot directory, and signals the app via shared memory that a message is available. "; page_tail(); ?>