// This file is part of BOINC. // http://boinc.berkeley.edu // Copyright (C) 2008 University of California // // BOINC is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License // as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // // BOINC is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. // See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with BOINC. If not, see . #ifndef _MAINDOCUMENT_H_ #define _MAINDOCUMENT_H_ #if defined(__GNUG__) && !defined(__APPLE__) #pragma interface "MainDocument.cpp" #endif #include #include "common_defs.h" #include "gui_rpc_client.h" typedef struct { int slot; std::string project_url; std::string name; #ifdef _WIN32 HANDLE pid; #else int pid; #endif } RUNNING_GFX_APP; extern bool g_use_sandbox; class CMainDocument; class CBOINCClientManager; class CNetworkConnection : public wxObject { public: CNetworkConnection(CMainDocument* pDocument); ~CNetworkConnection(); void Poll(); void FireReconnectEvent() { m_bConnectEvent = true; }; void ForceDisconnect() { m_bForceReconnect = false; m_bReconnectOnError = false; m_bConnectEvent = false; SetStateDisconnected(); }; void ForceReconnect() { m_bForceReconnect = true; SetStateDisconnected(); }; int FrameShutdownDetected(); int GetConnectedComputerName(wxString& strMachine); int GetConnectedComputerVersion(wxString& strVersion); int GetConnectingComputerName(wxString& strMachine); bool IsComputerNameLocal(const wxString& strMachine); int GetLocalPassword(wxString& strPassword); int SetComputer( const wxChar* szComputer, const int iPort, const wxChar* szPassword, const bool bUseDefaultPassword ); void SetStateError(); void SetStateErrorAuthentication(); void SetStateReconnecting(); void SetStateSuccess(wxString& strComputer, wxString& strComputerPassword); void SetStateDisconnected(); bool IsConnectEventSignaled() { return m_bConnectEvent; }; bool IsConnected() { return m_bConnected; }; bool IsReconnecting() { return m_bReconnecting; }; private: CMainDocument* m_pDocument; bool m_bFrameShutdownDetected; bool m_bConnectEvent; bool m_bForceReconnect; bool m_bReconnectOnError; bool m_bConnected; bool m_bReconnecting; bool m_bUseDefaultPassword; bool m_bUsedDefaultPassword; int m_iReadGUIRPCAuthFailure; bool m_bNewConnection; wxString m_strNewComputerName; wxString m_strNewComputerPassword; wxString m_strConnectedComputerName; wxString m_strConnectedComputerPassword; wxString m_strConnectedComputerVersion; int m_iPort; }; class CMainDocument : public wxObject { DECLARE_DYNAMIC_CLASS(CMainDocument) public: CMainDocument(); ~CMainDocument(); // // Global // private: wxDateTime m_dtCachedCCStatusTimestamp; bool m_bClientStartCheckCompleted; public: int OnInit(); int OnExit(); int OnPoll(); int OnRefreshState(); int CachedStateUpdate(); int ResetState(); int Connect( const wxChar* szComputer, const int iPort, const wxChar* szComputerPassword = wxEmptyString, const bool bDisconnect = FALSE, const bool bUseDefaultPassword = FALSE ); int Reconnect(); int CachedStateLock(); int CachedStateUnlock(); void ForceDisconnect(); int FrameShutdownDetected(); int CoreClientQuit(); int GetConnectedComputerName(wxString& strMachine); int GetConnectedComputerVersion(wxString& strVersion); int GetConnectingComputerName(wxString& strMachine); bool IsComputerNameLocal(const wxString strMachine); bool IsConnected(); bool IsReconnecting(); int GetCoreClientStatus(CC_STATUS&, bool bForce = false); int SetActivityRunMode(int iMode, int iTimeout); int SetNetworkRunMode(int iMode, int iTimeout); int ForceCacheUpdate(); int RunBenchmarks(); bool IsUserAuthorized(); CNetworkConnection* m_pNetworkConnection; CBOINCClientManager* m_pClientManager; RPC_CLIENT rpc; CC_STATE state; CC_STATUS status; HOST_INFO host; wxDateTime m_dtCachedStateTimestamp; // // Project Tab // private: int CachedProjectStatusUpdate(); wxDateTime m_dtProjecStatusTimestamp; public: PROJECT* project(unsigned int); PROJECT* project(const wxString& projectname); float m_fProjectTotalResourceShare; int GetProjectCount(); int ProjectNoMoreWork(int iIndex); int ProjectNoMoreWork(const wxString& projectname); int ProjectAllowMoreWork(int iIndex); int ProjectAllowMoreWork(const wxString& projectname); int ProjectAttach(const wxString& strURL, const wxString& strAccountKey); int ProjectDetach(int iIndex); int ProjectDetach(const wxString& projectname); int ProjectUpdate(int iIndex); int ProjectUpdate(const wxString& projectname); int ProjectReset(int iIndex); int ProjectReset(const wxString& projectname); int ProjectSuspend(int iIndex); int ProjectSuspend(const wxString& projectname); int ProjectResume(int iIndex); int ProjectResume(const wxString& projectname); // // Work Tab // private: int CachedResultsStatusUpdate(); wxDateTime m_dtResultsTimestamp; wxDateTime m_dtKillInactiveGfxTimestamp; std::vector m_running_gfx_apps; RUNNING_GFX_APP* GetRunningGraphicsApp(RESULT* result, int slot); void KillAllRunningGraphicsApps(); void KillInactiveGraphicsApps(); #ifdef _WIN32 void KillGraphicsApp(HANDLE pid); #else void KillGraphicsApp(int tpid); #endif public: RESULTS results; RESULT* result(unsigned int); RESULT* result(const wxString& name, const wxString& project_url); int GetWorkCount(); int WorkSuspend( std::string& strProjectURL, std::string& strName ); int WorkResume( std::string& strProjectURL, std::string& strName ); int WorkShowGraphics(RESULT* result); int WorkAbort( std::string& strProjectURL, std::string& strName ); CC_STATE* GetState() { return &state; }; // // Messages Tab // private: public: MESSAGES messages; MESSAGE* message(unsigned int); int CachedMessageUpdate(); int GetMessageCount(); int ResetMessageState(); int m_iMessageSequenceNumber; // // Transfers Tab // private: int CachedFileTransfersUpdate(); wxDateTime m_dtFileTransfersTimestamp; public: FILE_TRANSFERS ft; FILE_TRANSFER* file_transfer(unsigned int); FILE_TRANSFER* file_transfer(const wxString& fileName, const wxString& project_url); int GetTransferCount(); int TransferRetryNow(int iIndex); int TransferRetryNow(const wxString& fileName, const wxString& project_url); int TransferAbort(int iIndex); int TransferAbort(const wxString& fileName, const wxString& project_url); // // Disk Tab // private: wxDateTime m_dtDiskUsageTimestamp; public: DISK_USAGE disk_usage; PROJECT* DiskUsageProject(unsigned int); int CachedDiskUsageUpdate(); // // Statistics Tab // private: int CachedStatisticsStatusUpdate(); wxDateTime m_dtStatisticsStatusTimestamp; public: PROJECTS statistics_status; PROJECT* statistic(unsigned int); int GetStatisticsCount(); // // Proxy Configuration // private: public: GR_PROXY_INFO proxy_info; int GetProxyConfiguration(); int SetProxyConfiguration(); // // Simple GUI Updates // private: wxDateTime m_dtCachedSimpleGUITimestamp; int CachedSimpleGUIUpdate(); public: int GetSimpleGUIWorkCount(); }; #endif #ifdef SANDBOX #define BOINC_MASTER_GROUP_NAME "boinc_master" #endif