#!/bin/sh # This file is part of BOINC. # http://boinc.berkeley.edu # Copyright (C) 2020 University of California # # BOINC is free software; you can redistribute it and/or modify it # under the terms of the GNU Lesser General Public License # as published by the Free Software Foundation, # either version 3 of the License, or (at your option) any later version. # # BOINC is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. # See the GNU Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public License # along with BOINC. If not, see . # # # Script to build Macintosh example_app using Makefile # # by Charlie Fenton 2/16/10 # Updated 10/11/10 for XCode 3.2 and OS 10.6 # Updated 7/12/12 for Xcode 4.3 and later which are not at a fixed address # Updated 8/3/12 for TrueType fonts # Updated 11/8/12 to add slide_show # Updated 4/14/15 to fix build instructions # Updated 4/30/20 for Xcode 11 # ## This script requires OS 10.7 or later # ## If you drag-install Xcode 4.3 or later, you must have opened Xcode ## and clicked the Install button on the dialog which appears to ## complete the Xcode installation before running this script. # ## First, build the BOINC libraries using boinc/mac_build/BuildMacBOINC.sh ## This file assumes the locations of the needed libraries are those ## resulting from following the instructions found in the file: ## boinc/mac_build/HowToBuildBOINC_XCode.rtf ## ## In Terminal, CD to the example_app directory. ## cd [path]/example_app/ ## then run this script: ## sh [path]/MakeMacExample.sh ## GCCPATH=`xcrun -find gcc` if [ $? -ne 0 ]; then echo "ERROR: can't find gcc compiler" exit 1 fi GPPPATH=`xcrun -find g++` if [ $? -ne 0 ]; then echo "ERROR: can't find g++ compiler" exit 1 fi MAKEPATH=`xcrun -find make` if [ $? -ne 0 ]; then echo "ERROR: can't find make tool" exit 1 fi TOOLSPATH1=${MAKEPATH%/make} ARPATH=`xcrun -find ar` if [ $? -ne 0 ]; then echo "ERROR: can't find ar tool" exit 1 fi TOOLSPATH2=${ARPATH%/ar} export PATH="${TOOLSPATH1}":"${TOOLSPATH2}":/usr/local/bin:$PATH SDKPATH=`xcodebuild -version -sdk macosx Path` rm -fR x86_64 echo echo "***************************************************" echo "******* Building 64-bit Intel Application *********" echo "***************************************************" echo export CC="${GCCPATH}";export CXX="${GPPPATH}" export LDFLAGS="-Wl,-syslibroot,${SDKPATH},-arch,x86_64" export VARIANTFLAGS="-isysroot ${SDKPATH} -arch x86_64 -DMAC_OS_X_VERSION_MAX_ALLOWED=1070 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 -fvisibility=hidden -fvisibility-inlines-hidden" export SDKROOT="${SDKPATH}" export MACOSX_DEPLOYMENT_TARGET=10.7 make -f Makefile_mac clean make -f Makefile_mac all if [ $? -ne 0 ]; then exit 1; fi mkdir x86_64 mv uc2 x86_64/ mv uc2_graphics x86_64/ mv slide_show x86_64/ rm -f uc2.o rm -f ttfont.o rm -f uc2_graphics.o rm -f slide_show.o echo echo "***************************************************" echo "**************** Build Succeeded! *****************" echo "***************************************************" echo export CC="";export CXX="" export LDFLAGS="" export CPPFLAGS="" export CFLAGS="" export SDKROOT="" exit 0