// The contents of this file are subject to the Mozilla Public License // Version 1.0 (the "License"); you may not use this file except in // compliance with the License. You may obtain a copy of the License at // http://www.mozilla.org/MPL/ // // Software distributed under the License is distributed on an "AS IS" // basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the // License for the specific language governing rights and limitations // under the License. // // The Original Code is the Berkeley Open Infrastructure for Network Computing. // // The Initial Developer of the Original Code is the SETI@home project. // Portions created by the SETI@home project are Copyright (C) 2002 // University of California at Berkeley. All Rights Reserved. // // Contributor(s): // #ifndef _DB_ #define _DB_ // Some of these types are similar to those in client/types.h // But we choose to keep them separate, since client and server have // different variants. // The parse and write functions are for use in scheduler RPC. // They don't necessarily serialize the entire records. #include // Maximum allowed size for SQL based blobs (Binary Large Object) #define MAX_BLOB_SIZE 4096 struct PROJECT { int id; char name[256]; }; // A compilation target, i.e. a architecture/OS combination. // Currently the core client will be given only applications // that match its platform exactly. // This could be generatlized to allow, say, an app compiled // for AMD to be run on a "generic Intel x86" core client. // In this case we'd need a 1 to N mapping from APP_VERSION to PLATFORM // struct PLATFORM { int id; unsigned int create_time; char name[256]; // Platform name (i.e. "sparc-sun-solaris2.7") }; // An application. // The core client is viewed as an application; its name is "core_client". // struct APP { int id; unsigned int create_time; char name[256]; // application name, preferably short int min_version; // don't use versions before this char result_xml_template[MAX_BLOB_SIZE]; // if any workunits have dynamic results, // XML template for results comes from here // The template is processed by the function // process_result_template() from backend_lib.C int write(FILE*); }; // A version of an application. // struct APP_VERSION { int id; unsigned int create_time; int appid; int version_num; int platformid; char xml_doc[MAX_BLOB_SIZE]; // describes app files. format: // ... // ... // // ... // ... // // // The following defined for apps other than core client. // They let you handle backwards-incompatible changes to // the core client / app interface // int min_core_version; // min core version this will run with int max_core_version; // if <>0, max core version this will run with // the following defined for core client // char message[256]; // if we get a request from this version, // send this message bool deprecated; // if we get a request from this version, // don't send it any work. int write(FILE*, APP&); }; struct USER { int id; unsigned int create_time; char email_addr[256]; char name[256]; char web_password[256]; char authenticator[256]; char country[256]; char postal_code[256]; double total_credit; double expavg_credit; // exponentially averaged credit int expavg_time; // last time the above was computed char prefs[MAX_BLOB_SIZE]; // XML preferences unsigned int prefs_mod_time; // When the preferences were last updated int teamid; // if the user is part of a team }; #define TEAM_TYPE_COMPANY_SMALL 1 #define TEAM_TYPE_COMPANY_MEDIUM 2 #define TEAM_TYPE_COMPANY_LARGE 3 #define TEAM_TYPE_CLUB 4 #define TEAM_TYPE_PRIMARY 5 #define TEAM_TYPE_SECONDARY 6 #define TEAM_TYPE_UNIVERSITY 7 #define TEAM_TYPE_JUNIOR_COLLEGE 8 #define TEAM_TYPE_GOVERNMENT 9 struct TEAM { int id; int userid; // User ID of team founder char name[256]; char name_lc[256]; // Team name in lowercase (used for searching) char url[256]; int type; // Team type (see above) char name_html[256]; char description[256]; int nusers; }; struct HOST { int id; unsigned int create_time; int userid; // ID of user running this host int rpc_seqno; // last seqno received from client unsigned int rpc_time; // time of last scheduler RPC double total_credit; double expavg_credit; double expavg_time; // all remaining items are assigned by the client int timezone; char domain_name[256]; char serialnum[256]; char last_ip_addr[256]; int nsame_ip_addr; double on_frac; // Fraction of the time (0-1) that the host is on double connected_frac; // Fraction of time that host is connected double active_frac; // Fraction of time that host is enabled to work int p_ncpus; // Number of CPUs on host char p_vendor[256]; // Vendor name of CPU char p_model[256]; // Model of CPU double p_fpops; // Approximate floating point speed of CPU double p_iops; // Approximate integer op/sec speed of CPU double p_membw; // Approximate memory bandwidth of CPU double p_calculated; char os_name[256]; // Name of operating system char os_version[256]; // Version of operating system double m_nbytes; // Size of memory in bytes double m_cache; // Size of CPU cache in bytes (L1 or L2?) double m_swap; // Size of swap space in bytes double d_total; // Total disk space double d_free; double n_bwup; // Average upload bandwidth double n_bwdown; // Average download bandwidth int parse(FILE*); int parse_time_stats(FILE*); int parse_net_stats(FILE*); }; struct WORKUNIT { int id; unsigned int create_time; // time of record creation int appid; // ID of APP record tied to this workunit int previous_wuid; bool has_successor; char name[256]; // Name of the workunit char xml_doc[MAX_BLOB_SIZE]; int batch; double rsc_fpops; // estimated # of FP operations double rsc_iops; // estimated # of integer operations double rsc_memory; // estimated size of RAM working set (bytes) double rsc_disk; // estimated amount of disk needed (bytes) bool dynamic_results; // whether to create new results on demand int max_results; // 0 if no limit int nresults; int nresults_unsent; int nresults_done; int nresults_fail; // the following not used in the DB char app_name[256]; }; #define RESULT_STATE_INACTIVE 1 #define RESULT_STATE_UNSENT 2 #define RESULT_STATE_IN_PROGRESS 3 #define RESULT_STATE_DONE 4 #define RESULT_STATE_TIMEOUT 5 #define RESULT_STATE_ERROR 6 struct RESULT { int id; unsigned int create_time; int workunitid; int state; // state (see above) int hostid; // host processing this result unsigned int report_deadline; // deadline for receiving result unsigned int sent_time; // when result was sent to host unsigned int received_time; // when result was received from host char name[256]; int exit_status; double cpu_time; // CPU time used to complete result char xml_doc_in[MAX_BLOB_SIZE]; // descriptions of output files char xml_doc_out[MAX_BLOB_SIZE]; // MD5s of output files char stderr_out[MAX_BLOB_SIZE]; // stderr output, if any int batch; int project_state; bool validated; double granted_credit; // the following not used in the DB char wu_name[256]; int parse_from_client(FILE*); }; extern int db_open(char* dbname, char* passwd); extern int db_close(); extern void db_print_error(char*); extern int db_insert_id(); extern int db_project_new(PROJECT& p); extern int db_project_enum(PROJECT& p); extern int db_platform_new(PLATFORM& p); extern int db_platform_enum(PLATFORM& p); extern int db_platform_lookup_name(PLATFORM&); extern int db_app_new(APP&); extern int db_app(int, APP&); extern int db_app_enum(APP&); extern int db_app_update(APP&); extern int db_app_lookup_name(APP&); extern int db_app_version_new(APP_VERSION&); extern int db_app_version_lookup( int appid, int platformid, int version, APP_VERSION& ); extern int db_app_version_enum(APP_VERSION&); extern int db_user_new(USER&); extern int db_user(int, USER&); extern int db_user_update(USER&); extern int db_user_lookup_auth(USER&); extern int db_user_lookup_email_addr(USER&); extern int db_team(int, TEAM&); extern int db_team_new(TEAM&); extern int db_team_update(TEAM&); extern int db_team_lookup_name(TEAM&); extern int db_team_lookup_name_lc(TEAM&); extern int db_team_enum(TEAM&); extern int db_host_new(HOST& p); extern int db_host(int, HOST&); extern int db_host_update(HOST&); extern int db_workunit_new(WORKUNIT& p); extern int db_workunit(int id, WORKUNIT&); extern int db_workunit_update(WORKUNIT& p); extern int db_workunit_lookup_name(WORKUNIT&); extern int db_workunit_enum_dynamic_to_send(WORKUNIT&, int); extern int db_result_new(RESULT& p); extern int db_result(int id, RESULT&); extern int db_result_update(RESULT& p); extern int db_result_lookup_name(RESULT& p); extern int db_result_enum_to_send(RESULT&, int); #endif