Commit Graph

12 Commits

Author SHA1 Message Date
Rom Walton b3b8dbdd90 - WINBUILD: Fix project files so that there isn't any C Runtime Library
collisions between types.
    - WINBUILD: Remove old cruft.

    win_build/
        *.sln
        *.vcproj

svn path=/trunk/boinc/; revision=21939
2010-07-14 19:31:35 +00:00
Rom Walton 9f3283cf7c - Backout previous change. The problem doesn't yet manifest
itself on Windows and the change has too many implications.
        
    lib/
        boinc_in.h
        coproc.cpp
    win_build/
        *.vcproj

svn path=/trunk/boinc/; revision=19542
2009-11-11 20:51:03 +00:00
Rom Walton c73ea50c1b - On Windows treat all SEH exceptions as C++ style exceptions.
NOTE: I'll need to do a little more research and adjust the
          diagnostics stuff later.  I believe that the diagnostics
          framework will now always report an unhandled C++ exception
          for things like an Access Violation.
    - client: On Windows, recover from an Access Violation if/when 
        the GPU functions access violate.
        
    lib/
        boinc_in.h
        coproc.cpp
    win_build/
        *.vcproj

svn path=/trunk/boinc/; revision=19541
2009-11-11 20:33:12 +00:00
Rom Walton 90d3fa0ab6 Quick Updates
svn path=/trunk/boinc/; revision=19085
2009-09-18 02:26:57 +00:00
Rom Walton 31d3e63816 - WINBUILD: Cleanup the Unicode configurations
- WINBUILD: Make building Unicode version of BOINC Manager the
        default.
        
    win_build
        boinc_cli.vcproj
        boinc_dll.vcproj
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr.vcproj
        boincsvcctrl.vcproj
        boinctray.vcproj
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        sim.vcproj
        ss_app.vcproj
        updater.vcproj

svn path=/trunk/boinc/; revision=18058
2009-05-08 21:03:24 +00:00
Rom Walton 08268e1efb - WINBUILD: More project file fixes
- WINBUILD: Create a new configuration for building the Unicode
        version of the BOINC Manager.
        
    win_build
        boinc_cli_curl.vcproj
        boinc_dll.vcproj
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr_curl.vcproj
        boincsvcctrl.vcproj
        boinctray.vcproj
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        sim.vcproj
        ss_app.vcproj
        updater.vcproj

svn path=/trunk/boinc/; revision=17858
2009-04-22 21:09:17 +00:00
David Anderson 62683e4bdc - update .vcproj files accordingly
svn path=/trunk/boinc/; revision=16070
2008-09-26 18:30:19 +00:00
Rom Walton ec7555a3be - win_build: Finally figured out what the problem was with how I
was previously configuring pre-compiled headers.  Visual Studio
        automaticaaly specifies the stdafx.cpp as the source file that
        is supposed to create the pre-compiled header for auto generated
        project files.  The project is just configured to use a pre-compiled
        header.  All I had done in the past was enable pre-compiled
        headers, but didn't create a stub cpp file to create the pre-compiled
        header with.  Now all the client projects are configured to use
        pre-compiled headers.  BOINC now compiles in 20 seconds. BOINC Manager
        in a minute. Everything else builds in 5 seconds or less.
        
        After sync'ing up Rebuild the solution.
        
    lib/
        boinc_win.cpp
    win_build/
        boinc.sln
        boinc_cli_curl.vcproj
        boinc_dll.vcproj
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr_curl.vcproj
        boinctray.vcproj
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        libboincapi_staticcrt.vcproj
        libgraphics2.vcproj
        multi_thread.vcproj
        sim.vcproj
        sleeper.vcproj
        uc2.vcproj
        uc2_graphics.vcproj
        updater.vcproj
        worker.vcproj
        wrapper.vcproj

svn path=/trunk/boinc/; revision=15929
2008-08-24 04:43:18 +00:00
Rom Walton aa65e8546d - WIN: Finish up the fixes to the project files. Everything should
build, and all output files should end up in the win_build/build
        directory.
        
    win_build/
        boinc.sln
        *.vcproj

svn path=/trunk/boinc/; revision=15837
2008-08-14 16:59:33 +00:00
Rom Walton 4a6fd43a5c - WIN: Remove Visual Studio 2003 solution and project files
- WIN: Fix build files so all build configurations work again
    - WIN: Create the 'Samples - Debug' and 'Samples - Release'
        configurations to build sample files.  Leave the previous
        configurations to build just the client software.
    - WIN: Remove Seed project files
        
    client/win/
        boinc.exe.manifest
        boinc_cli_2003.rc
        boinc_cmd_2003.rc
        boinccmd.exe.manifest
    clientgui/
        BOINCGUIApp_2003.rc
        boincmgr.exe.manifest
    clientlib/win/
        boinc.dll.manifest
        boinc_dll_2003.rc
    clientscr/
        boinc.scr.manifest
        boinc_ss_2003.rc
    samples/win_build/
        samples_2003.sln
    win_build/
        boinc.sln
        boinc_2003.sln
        seed.sln
        <Various .vcproj files>

svn path=/trunk/boinc/; revision=15831
2008-08-14 02:58:05 +00:00
Rom Walton b6b14154fe Rom 13 Aug 2008
- SAMPLES: Add all the samples to the BOINC solution and delete the
        old solution.
    - LIB: Clean up a bunch of warnings.
    
    api/
        texfont.C
    lib/
        crypt.C
    lib/
        filesys.C
    samples/wrapper/
        wrapper.C
    win_build/
        boinc.sln
        glut.vcproj
        image_libs.vcproj
        jpeglib.vcproj
        libboinc_staticcrt.vcproj
        libboincapi.vcproj
        libboincapi_staticcrt.vcproj
        libgraphics2.vcproj
        multi_thread.vcproj
        sleeper.vcproj
        uc2.vcproj
        uc2_graphics.vcproj
        upper_case.vcproj
        worker.vcproj
        wrapper.vcproj

svn path=/trunk/boinc/; revision=15819
2008-08-13 17:26:26 +00:00
David Anderson 2a3d7f00ff Move sample project files
svn path=/trunk/boinc/; revision=15818
2008-08-13 15:22:56 +00:00