Commit Graph

16 Commits

Author SHA1 Message Date
Rom Walton f855ab81f6 - win_tray: Add logging support to trap crashes.
clienttray/
        tray_win.cpp
    win_build/
        boinctray.vcproj

svn path=/trunk/boinc/; revision=22709
2010-11-18 15:35:43 +00:00
Rom Walton b3b8dbdd90 - WINBUILD: Fix project files so that there isn't any C Runtime Library
collisions between types.
    - WINBUILD: Remove old cruft.

    win_build/
        *.sln
        *.vcproj

svn path=/trunk/boinc/; revision=21939
2010-07-14 19:31:35 +00:00
Rom Walton 716db1a13f - WIN: Treat Windows SEH exceptions as C++ exceptions so they can be trapped
using the standard try/catch handlers.
    - WIN: Wrap the coproc detection stuff in C++ exception handlers. If for some
        reason the Nvidia or ATI APIs cause an exception don't use the GPUs and
        don't crash BOINC.
    - WIN: rename boinc_ss to boinc_os_ss and ss_app to boinc_ss.
        
    client/
        coproc_detect.cpp
    win_build/
        *.vcproj

svn path=/trunk/boinc/; revision=21849
2010-06-30 19:17:52 +00:00
Rom Walton 329303b323 - Remove need for boinc.dll from the client.
client/
        hostinfo_win.cpp
        main.cpp
    clientctrl/
        boincsvcctrl.cpp
    clientgui/
        BOINCClientManager.cpp
        BOINCGUIApp.cpp
        BOINCGUIApp.h
        stdwx.h
    clienttray/
        tray_win.cpp
        tray_win.h
    lib/
        boinc_win.h
        daemonmgt.cpp (Deleted)
        daemonmgt.h (Added)
        daemonmgt_win.cpp (Added)
        idlemon.h (Added)
        idlemon_win.cpp (Added)
        idlemon_win.h (Deleted)
    win_build/
        boinc.sln
        boinc_dll.vcproj
        boincmgr.vcproj
        boincsvcctrl.vcproj
        boinctray.vcproj
        libboinc.vcproj

svn path=/trunk/boinc/; revision=19576
2009-11-13 21:23:15 +00:00
Rom Walton 9f3283cf7c - Backout previous change. The problem doesn't yet manifest
itself on Windows and the change has too many implications.
        
    lib/
        boinc_in.h
        coproc.cpp
    win_build/
        *.vcproj

svn path=/trunk/boinc/; revision=19542
2009-11-11 20:51:03 +00:00
Rom Walton c73ea50c1b - On Windows treat all SEH exceptions as C++ style exceptions.
NOTE: I'll need to do a little more research and adjust the
          diagnostics stuff later.  I believe that the diagnostics
          framework will now always report an unhandled C++ exception
          for things like an Access Violation.
    - client: On Windows, recover from an Access Violation if/when 
        the GPU functions access violate.
        
    lib/
        boinc_in.h
        coproc.cpp
    win_build/
        *.vcproj

svn path=/trunk/boinc/; revision=19541
2009-11-11 20:33:12 +00:00
Rom Walton 31d3e63816 - WINBUILD: Cleanup the Unicode configurations
- WINBUILD: Make building Unicode version of BOINC Manager the
        default.
        
    win_build
        boinc_cli.vcproj
        boinc_dll.vcproj
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr.vcproj
        boincsvcctrl.vcproj
        boinctray.vcproj
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        sim.vcproj
        ss_app.vcproj
        updater.vcproj

svn path=/trunk/boinc/; revision=18058
2009-05-08 21:03:24 +00:00
Rom Walton 08268e1efb - WINBUILD: More project file fixes
- WINBUILD: Create a new configuration for building the Unicode
        version of the BOINC Manager.
        
    win_build
        boinc_cli_curl.vcproj
        boinc_dll.vcproj
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr_curl.vcproj
        boincsvcctrl.vcproj
        boinctray.vcproj
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        sim.vcproj
        ss_app.vcproj
        updater.vcproj

svn path=/trunk/boinc/; revision=17858
2009-04-22 21:09:17 +00:00
Rom Walton a0de192e63 - WINBUILD: Update Project files for new layout.
win_build/
        boinc_cli_curl.vcproj
        boinc_dll.vcproj
        boinc_setup.vdproj (Deleted)
        boinc_setup_auto.vdproj (Deleted)
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr_curl.vcproj
        boincsvcctrl.vcproj
        boinctray.vcproj
        gr_boinc_cli_curl.vcproj (Deleted)
        gr_boinc_dll.vcproj (Deleted)
        gr_boinc_ss.vcproj (Deleted)
        gr_boinccmd.vcproj (Deleted)
        gr_boincmgr_curl.vcproj (Deleted)
        GridRepublic.sln (Deleted)
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        sim.vcproj
        ss_app.vcproj
        updater.vcproj

svn path=/trunk/boinc/; revision=17853
2009-04-21 21:08:30 +00:00
Rom Walton ec7555a3be - win_build: Finally figured out what the problem was with how I
was previously configuring pre-compiled headers.  Visual Studio
        automaticaaly specifies the stdafx.cpp as the source file that
        is supposed to create the pre-compiled header for auto generated
        project files.  The project is just configured to use a pre-compiled
        header.  All I had done in the past was enable pre-compiled
        headers, but didn't create a stub cpp file to create the pre-compiled
        header with.  Now all the client projects are configured to use
        pre-compiled headers.  BOINC now compiles in 20 seconds. BOINC Manager
        in a minute. Everything else builds in 5 seconds or less.
        
        After sync'ing up Rebuild the solution.
        
    lib/
        boinc_win.cpp
    win_build/
        boinc.sln
        boinc_cli_curl.vcproj
        boinc_dll.vcproj
        boinc_ss.vcproj
        boinccmd.vcproj
        boincmgr_curl.vcproj
        boinctray.vcproj
        libboinc.vcproj
        libboinc_staticcrt.vcproj
        libboincapi_staticcrt.vcproj
        libgraphics2.vcproj
        multi_thread.vcproj
        sim.vcproj
        sleeper.vcproj
        uc2.vcproj
        uc2_graphics.vcproj
        updater.vcproj
        worker.vcproj
        wrapper.vcproj

svn path=/trunk/boinc/; revision=15929
2008-08-24 04:43:18 +00:00
Rom Walton aa65e8546d - WIN: Finish up the fixes to the project files. Everything should
build, and all output files should end up in the win_build/build
        directory.
        
    win_build/
        boinc.sln
        *.vcproj

svn path=/trunk/boinc/; revision=15837
2008-08-14 16:59:33 +00:00
Rom Walton 4a6fd43a5c - WIN: Remove Visual Studio 2003 solution and project files
- WIN: Fix build files so all build configurations work again
    - WIN: Create the 'Samples - Debug' and 'Samples - Release'
        configurations to build sample files.  Leave the previous
        configurations to build just the client software.
    - WIN: Remove Seed project files
        
    client/win/
        boinc.exe.manifest
        boinc_cli_2003.rc
        boinc_cmd_2003.rc
        boinccmd.exe.manifest
    clientgui/
        BOINCGUIApp_2003.rc
        boincmgr.exe.manifest
    clientlib/win/
        boinc.dll.manifest
        boinc_dll_2003.rc
    clientscr/
        boinc.scr.manifest
        boinc_ss_2003.rc
    samples/win_build/
        samples_2003.sln
    win_build/
        boinc.sln
        boinc_2003.sln
        seed.sln
        <Various .vcproj files>

svn path=/trunk/boinc/; revision=15831
2008-08-14 02:58:05 +00:00
Rom Walton a2771e5d33 - CLIENT/MGR/TRAY: When installed on Vista and UAC is turned on
the user by default cannot create globally shared objects. This
        becomes a problem when protected application mode is turned off
        for keyboard and mouse detection.  Basically all of the components
        would start up and fail to create the shared memory segment
        and report the error through stderr which most people don't look
        at by default.
        
        The client is now the only component that is allowed to create the
        shared memory segment, if creating the global segment fails it'll
        create a local one instead. Both the tray and manager now just attach
        to the existing segment, first trying the global one then the local
        one.
        

    client/
        main.C
    clientgui/
        BOINCGUIApp.cpp, .h
    clientlib/win/
        boinc_dll.cpp
        IdleTracker.cpp
    clienttray/
        tray_win.cpp, .h
    win_build/
        boinc.sln
        boinctray.vcproj

svn path=/trunk/boinc/; revision=15767
2008-08-07 16:59:52 +00:00
Rom Walton 8f225ff28a Quick Updates
svn path=/trunk/boinc/; revision=14379
2007-12-12 16:22:07 +00:00
Rom Walton 6b2c7f38a2 - MGR: Add the ability for the manager to know the difference
between the executable directory and the data directory.
        (Windows Only)
    - TRAY: Update the tray code to what was used in 5.10.x
    - WINSETUP: Update for BOINCTray.exe
    
    clientgui/
        BOINCGUIApp.cpp, .h
        SkinManager.cpp
    clienttray/
        tray_win.cpp, .h
    win_build/
        boinc.sln
        boinctray.vcproj
    win_build/installerv2/
        BOINC.ism

svn path=/trunk/boinc/; revision=14335
2007-11-30 18:52:41 +00:00
Rom Walton 92509b6d4b - TRAY: Introduce BOINC Tray for Windows. It's primary goal is
to keep the CC up to date with when the last time the user
        has used the computer. It has no UI. It is just meant to
        be launhced at startup and let run in the background.
        
    clienttray/
        boinc_tray.h (Added)
        boinc_tray.rc (Added)
        tray_win.cpp, .h (Added)

svn path=/trunk/boinc/; revision=13854
2007-10-16 20:53:10 +00:00