using the standard try/catch handlers.
- WIN: Wrap the coproc detection stuff in C++ exception handlers. If for some
reason the Nvidia or ATI APIs cause an exception don't use the GPUs and
don't crash BOINC.
- WIN: rename boinc_ss to boinc_os_ss and ss_app to boinc_ss.
client/
coproc_detect.cpp
win_build/
*.vcproj
svn path=/trunk/boinc/; revision=21849
NOTE: I'll need to do a little more research and adjust the
diagnostics stuff later. I believe that the diagnostics
framework will now always report an unhandled C++ exception
for things like an Access Violation.
- client: On Windows, recover from an Access Violation if/when
the GPU functions access violate.
lib/
boinc_in.h
coproc.cpp
win_build/
*.vcproj
svn path=/trunk/boinc/; revision=19541
you choose to be the basis for a new executable.
boincsvcctrl.exe was overwriting the PDB file for boinc.exe
which causes all call stack handling code for boinc.exe
to stop working.
win_build/
boincsvcctrl.vcproj
svn path=/trunk/boinc/; revision=19184
- WINBUILD: Create a new configuration for building the Unicode
version of the BOINC Manager.
win_build
boinc_cli_curl.vcproj
boinc_dll.vcproj
boinc_ss.vcproj
boinccmd.vcproj
boincmgr_curl.vcproj
boincsvcctrl.vcproj
boinctray.vcproj
libboinc.vcproj
libboinc_staticcrt.vcproj
sim.vcproj
ss_app.vcproj
updater.vcproj
svn path=/trunk/boinc/; revision=17858
the BOINC service, if it is installed as a service.
NOTE: If UAC is turned on in Windows Vista then even an
administrator cannot start/stop a service without elevating
their priviliages. The new application includes the
requiresAdmin tag in its manifest file to cause the UAC
dialog to be displayed when it is launched.
clientctrl/
boincsvcctrl.cpp, .h
boincsvcctrl.rc
boincsvcctrl.xml
win_build/
boinc.sln
boincsvcctrl.vcproj
svn path=/trunk/boinc/; revision=16488