This file originally used code from the following tutorial,
which shows how to open a window using GLUT:
http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=01
The code has now been completely rewritten;
in particular, it doesn't use GLUT anymore.
- scheduler: change default limit on #CPUs from 16 to 64
svn path=/trunk/boinc/; revision=21784
time of day and process ID.
This should prefix all messages written to stderr
by applications or by the runtime system.
svn path=/trunk/boinc/; revision=17687