My change of 1 Oct ([22440]) required that such jobs
be processed with 64-bit apps,
on the assumption that 32-bit apps have a 2 GB user address space limit.
However, it turns out this limit applies only to Windows
(kernel and user mode share the 4GB address space; each gets half).
On Linux, the split is 3GB user / 1 GB kernel.
On Mac OS X, user mode and kernel mode have separate address spaces,
each of them 4 GB.
svn path=/trunk/boinc/; revision=22599
That produced a messed-up query that assigned garbage values to:
host_app_version.turnaround_var
host_app_version.turnaround_q
host_app_version.max_jobs_per_day
host_app_version.consecutive_valid
To repair these:
- set turnaround_var and turnaround_q to zero
- if max_jobs_per_day is outside of
(0..config.daily_result_quota)
set it to config.daily_result_quota
- if consecutive_valid is outside (0..1000), set it to zero
I added a script, html/ops/repair_21812.php, that does this;
if you ran server code between [21181] and [21812], run this script.
- scheduler/transitioner: add <debug_quota> log flag
- changed the build system to always use -Wall
(if we'd done this before, this bug wouldn't have happened)
- fixed a bunch of other compile warnings
svn path=/trunk/boinc/; revision=21812
"min # of GPU processors" attribute (stored in batch)
and are sent only to hosts whose GPUs have at least this #.
The logical place for this is in the scoring function, JOB::get_score().
I added a clause (#ifdef'd out) that does this.
It rejects the WU if #procs is too small,
otherwise it adds min/actual to the score.
This favors sending jobs that need lots of procs to GPUs that have them.
svn path=/trunk/boinc/; revision=18764
The limit on jobs in progress is now
max_wus_in_progress * NCPUS
+ max_wus_in_progress * NGPUS
where NCPUS and NGPUS reflect prefs and are capped.
Furthermore: if the client reports plan class for in-progress jobs
(see checkin of 31 May 2009)
then these limits are enforced separately;
i.e. the # of in-progress CPU jobs is <= max_wus_in_progress*NCPUS,
and the # of in-progress GPU jobs is <= max_wus_in_progress_gpu*NGPUS
- scheduler config: rename <cuda_multiplier> to <gpu_multiplier>
- scheduler: <max_wus_to_send> is now scaled by
(NCPUS + gpu_multiplier*NGPUS)
- scheduler: don't keep scanning array if !work_needed()
- scheduler: moved array-scan logic from sched_send.cpp to sched_array.cpp
- scheduler: don't say "no work available" if jobs are available
but work_needed() is initially false
svn path=/trunk/boinc/; revision=18255