- In graphics_lib.h, this is for compatibility with pure C
applications.
- In graphics_impl.h, this would be needed EVEN if we were
never building app or library with anything other than C++.
It's because dlsym() can only work if you pass it a non-name
mangled symbol. Please see:
http://www.isotton.com/howtos/C++-dlopen-mini-HOWTO/C++-dlopen-mini-HOWTO.html
for futher edetail.
- Comments added to graphics_lib.C, better error message.
svn path=/trunk/boinc/; revision=4829
it. Please read comments in-line. I think the major
shortcoming is
that most (all?) apps will want to use 'handle' to resolve their
own functions to communicate data from worker to app graphics.
Perhaps we should provide an additional argument to
boinc_init_graphics_lib() for that purpose? At the right point,
after sucessful dlopen(), boinc_init_graphics_lib() will call
that user-supplied function (if not NULL) passing it handle.
On return boinc_init_graphics_lib() will then carry on and start
graphics.
It's fun working on a file that's not in Makefile. No guilt!
svn path=/trunk/boinc/; revision=4816