on the primary display. Some of the issues being reported with the screensaver
is a left over ghost image of the OpenGL display before the graphics application
was terminated because keyboard/mouse activity was detected.
clientscr/
screensaver_win.cpp
win_build/
boinc_os_ss.vcproj
svn path=/trunk/boinc/; revision=24331
- Fix build problems on Mac OS X using autotools
- Consistently use #if HAVE_X for platform checks,
rather than #ifdef HAVE_X or #if defined(HAVE_X)
- In Unix build, make lots of compiler checks standard
- Fix some compile warnings
From Matt Arsenault.
Note: there are now lots of compile warnings in clientgui/ on Unix,
mostly in WxWidgets code
svn path=/trunk/boinc/; revision=24303
problem attempt to provoke Windows into redrawing the primary
display. It turns out that the screensaver image is a ghost
image, so create a blank top-most window and close it after
the graphics application has been terminated.
clientscr/
screensaver_win.cpp, .h
svn path=/trunk/boinc/; revision=24013
is causing some type of deadlock and we don't break out of the message
pump like we are suppose too. For debug purposes, let us call DebugBreak()
and see what the other threads are up too.
clientscr/
screensaver_win.cpp
svn path=/trunk/boinc/; revision=23441
Klein a pattern started to emerge. At the end of the log files the last
message logged was 0x12 which translates into WM_QUIT. The latest
documentation on WM_QUIT states it should never show up in the message
loop to begin with.
The docs now say that WM_QUIT should not be sent to the message loop by
way of PostMessage. We have been doing things this way for over 5 years.
For all I know, this could have been carried over from the original screen
saver sample application.
Change the shutdown logic so that only the primary curtain window can call
PostQuitMessage() and all other curtain windows just exit when they receive
a WM_DESTROY message.
I'm not sure what causes this to be a problem on some machines and not
others. But preliminary results from Jacob are encouraging.
clientscr/
screensaver_win.cpp, .h
svn path=/trunk/boinc/; revision=23294
thread. Preserve the handle to take more drastic actions should
that not work.
clientscr/
mac_saver_module.cpp, .h
screensaver.cpp
screensaver_win.cpp, .h
svn path=/branches/boinc_core_release_6_8/; revision=23261
thread. Preserve the handle to take more drastic actions should
that not work.
clientscr/
mac_saver_module.cpp, .h
screensaver.cpp
screensaver_win.cpp, .h
svn path=/trunk/boinc/; revision=23233
- MGR: If connected to the localhost, don't display the computer name
in the window title.
- MGR: Change the exit menu item text to be a little more specific about
what is being shutdown. Use the same scheme as the exit text in the
status bar so that it'll automatically be localized.
- SCR: Remove some old Win9x code.
clientgui/
AdvancedFrame.cpp
BOINCTaskBar.cpp
clientscr/
screensaver_win.cpp, .h
svn path=/trunk/boinc/; revision=22402
- WINSCR: Already create a log file, even on release builds, just don't
write trace messages.
- WINSCR: Be a bit more paranoid about not being able to detect keyboard
and mouse activity. If the function fails for whatever reason
shutdown the screensaver.
clientscr/
screensaver_win.cpp
svn path=/trunk/boinc/; revision=22341
Note: I can't get this to build because if requires
a package (xcb-atom) that I can't find.
Need to resolve this.
svn path=/trunk/boinc/; revision=22004