For now, it's detected only via OpenCL (like Intel GPUs).
Eventually we'll detect via Metal as well.
Plan classes for Apple GPU must include 'apple_gpu' in their name.
The changes are mostly copy-and-paste of Intel GPU code.
I hate duplicate code but I don't know how to fix.
- MGR: Add pre-release to the BOINC Manager title bar and about
dialog if it is a pre-release version of BOINC.
- CLI: Add some pre-release text to the CC startup routine and
suggest they revert back to a released build if they don't
plan on testing the client.
/
version.h
version.h.in
client/
auto_update.C
client_state.C
clientgui/
AdvancedFrame.cpp
DlgAbout.cpp
sg_BoincSimpleGUI.cpp
sg_DlgMessages.cpp
sg_DlgPreferences.cpp
SkinManager.cpp
lib/
common_defs.h
svn path=/trunk/boinc/; revision=15067
Split platform independent version info into version.h[.in]
(which in included from config.h)
Added all the config.h macros into win_config.h
svn path=/trunk/boinc/; revision=4731