values to 0/24. Default value is now 6 hours between notification reminders.
clientgui/
BOINCBaseFrame.cpp
BOINCDialupManager.cpp
BOINCTaskBar.cpp
DlgOptions.cpp
svn path=/trunk/boinc/; revision=23141
close is selected on the window instead of the menu. Ideally the main
window would just be hidden until the notification icon is clicked, but
apparently wxWidgets/GTK/X doesn't like it when you attempt to hide the
main window.
- MGR: Display what cpu architecture the manager was built for in the about
box.
clientgui/
BOINCBaseFrame.cpp
DlgAbout.cpp
svn path=/trunk/boinc/; revision=22442
display the messages dialog.
- MGR: The simple GUI wasn't restoring state properly
thereby causing the reminder frequency to be set to
zero and preventing any reminders from being displayed.
- MGR: Rework the notices code so the document doesn't
make any assumtions about the UI.
- MGR: Fix a bug in the Linux notification window code.
Synchronize event behavior with Windows.
clientgui/
AdvancedFrame.cpp, .h
BOINCBaseFrame.cpp
BOINCTaskBar.cpp, .h
MainDocument.cpp, .h
sg_BoincSimpleGUI.cpp, .h
sg_DlgMessages.cpp
sg_ProjectsComponent.cpp, .h
ViewNotices.cpp
clientgui/gtk/
taskbarex.cpp
svn path=/trunk/boinc/; revision=22040
it would cause jobs to get discarded on client restart.
- manager: remove flicker-producing messages on status bar
svn path=/trunk/boinc/; revision=20984
class, it is not owned by any frame, it is modeless.
NOTE: Need to consult with Charlie about how best to register modeless
dialogs for RPC updates. They are not owned by a frame and should
be capable of being displayed or view from any frame. i.e.
SwitchActiveGUI() should not have any effect on them.
- MGR: Display a window title with the async waiting dialog.
clientgui/
AdvancedFrame.cpp, .h
AsyncRPC.cpp
BOINCBaseFrame.cpp
BOINCGUIApp.cpp, .h
DlgEventLog.cpp
svn path=/trunk/boinc/; revision=20014
- MGR: When a notification is clicked open up the GUI
and switch to the notification tab in the advanced
view.
- MGR: Reorder tabs
- MGR: Review messages tab
- MGR: cleanup code in various places
clientgui/
AdvancedFrame.cpp, .h
BOINCBaseFrame.cpp, .h
BOINCGUIApp.cpp, .h
BOINCTaskBar.cpp, .h
DlgEventLog.cpp, .h (Added)
Events.h
MainDocument.cpp, .h
ViewNews.cpp, .h (Deleted)
ViewNotifications.cpp, .h (Added)
win_build/
boincmgr.vcproj
svn path=/trunk/boinc/; revision=19976
it was only happening at startup, there might have been a few crashes
because of this issue as well. The basic problem is that wxWidgets
had an exception handler around the initial frame creation and when
the first GUI RPC was issues to detect whether or not we were atached
to an account manager during menu creation the GUI thread would go
about doing idle processing while waiting for the GUI RPC thread to
initialize. During this time the frame pointer is NULL and was getting
dereferenced which would halt window construction and stay there until
some other event was fired.
- MGR: Initial dose of code cleanup and shuffling. Order the menu functions
in the order in which they are displayed in the menu.
clientgui/
AdvancedFrame.cpp, .h
BOINCBaseFrame.cpp
BOINCBaseView.cpp
Events.h
ProjectListCtrl.cpp
sg_BoincSimpleGUI.cpp, .h
sg_ProjectsComponent.cpp, .h
WizardAttachProject.cpp
svn path=/trunk/boinc/; revision=19300
building in a Unicode enabled environment.
NOTE: For files that are shared between the core client and
the manager, it was simpliar to just call the ANSI versions
of the specific Windows API functions then to monkey with
all of the string handling code and convert between ANSI
and UCS-2 strings. CreateFile becomes CreateFileA instead
of the default of CreateFileW.
Down to 11 compile time errors from over 100.
clientgui/
BOINCBaseFrame.cpp
BOINCTaskBar.cpp
browser.cpp
browser.h
sg_StatImageLoader.cpp
lib/
boinc_win.h
diagnostics_win.cpp
filesys.cpp
gui_rpc_client_ops.cpp
proc_control.cpp
stackwalker_imports.h
stackwalker_win.cpp
str_util.cpp
util.cpp
win_util.cpp, .h
svn path=/trunk/boinc/; revision=17859
window. Otherwise when restoring from the system tray
we'll end up on the resources tab.
- MGR: Save state before exit.
clientgui/
BOINCBaseFrame.cpp
BOINCGUIApp.cpp
svn path=/trunk/boinc/; revision=17565
instead of calling SetSize() after the fact. It removes
all the flicker out of the Advanced GUI.
- MGR: Consolidate all the window position restore functionality
for both the Simple GUI and Advanced GUI in BOINCGUIApp.cpp
instead of having duplicate copies in each view.
- MGR: Have the Advanced GUI remember position across restarts.
- MGR: Create new window events that will save and restore
window state for both GUIs. This avoids multiple UI
updates. Each time you would change window size from within
a OnShow or OnSize event it would spawn an update of its own.
Sometimes certain controls would ignore the event because
it believed it was already processing the event.
clientgui/
AdvancedFrame.cpp, .h
BOINCBaseFrame.cpp, .h
BOINCGUIApp.cpp
sg_BoincSimpleGUI.cpp, .h
ViewStatistics.cpp
win_build/
boincmgr_curl.vcproj
svn path=/trunk/boinc/; revision=17564
BOINC service even though it didn't start it.
- MGR: It BOINC Manager starts the BOINC deamon on the mac don't bother
trying to shut it down. (reverting to previous behaviour)
clientgui/
BOINCBaseFrame.cpp
BOINCClientManager.cpp, .h
BOINCTaskBar.cpp
svn path=/trunk/boinc/; revision=16427
- MGR: Allow the manager to shutdown the CC even when it was installed as
a daemon.
- MGR: Code cleanup.
clientgui/
AdvancedFrame.cpp, .h
BOINCBaseFrame.cpp
BOINCClientManager.cpp
BOINCGUIApp.cpp, .h
DlgExitMessage.cpp, .h (Added)
SkinManager.cpp
win_build/
boincmgr_curl.vcproj
svn path=/trunk/boinc/; revision=16405
leak detection will work.
- MGR: Have the BaseFrame call a function to determine if the
selection list should be saved instead of traversing
the application pointer. Each view just overrides the function
returning a true/false value. We don't have to worry about null
pointers and the like.
- MGR: BOINCGUIApp should never need to know how either the views
work or the document. Move the code that determines which
RPCs should be fired into each of the views. Have the document
look for it there.
- MGR: Reduce duplicate code for hiding and showing an application
- MGR: Move some Windows and Mac specific code into functions
and streamline the application startup and shutdown rountines.
- MGR: Move the event processing that was in BOINCGUIApp into the
BaseFrame.
- MGR: General cleanup.
- MGR: Doxygen comments.
- MGR: Cleanup some warnings.
client/
rr_sim.cpp
clientgui/
AdvancedFrame.cpp, .h
AsyncRPC.cpp, .h
BOINCBaseFrame.cpp, .h
BOINCBaseView.cpp, .h
BOINCClientManager.cpp
BOINCGUIApp.cpp, .h
BOINCTaskBar.cpp
MainDocument.cpp, .h
sg_BoincSimpleGUI.cpp, .h
ViewProjects.cpp, .h
ViewTransfers.cpp, .h
ViewWork.cpp, .h
WelcomePage.cpp
win_build/installerv2/
BOINC.ism
BOINCx64.ism
win_build/
sim.vcproj
svn path=/trunk/boinc/; revision=16357