using the standard try/catch handlers.
- WIN: Wrap the coproc detection stuff in C++ exception handlers. If for some
reason the Nvidia or ATI APIs cause an exception don't use the GPUs and
don't crash BOINC.
- WIN: rename boinc_ss to boinc_os_ss and ss_app to boinc_ss.
client/
coproc_detect.cpp
win_build/
*.vcproj
svn path=/trunk/boinc/; revision=21849