Add WU name to graphics window title.

TODO: add app_version_num to window title.
David or Rom, could you add app_version_num to struct APP_INIT_DATA?

svn path=/trunk/boinc/; revision=8658
This commit is contained in:
Bruce Allen 2005-10-12 02:19:28 +00:00
parent a0f2363670
commit fb2e676440
3 changed files with 23 additions and 1 deletions

View File

@ -136,6 +136,14 @@ static void make_new_window() {
APP_INIT_DATA aid;
boinc_get_init_data(aid);
if (!strlen(aid.app_name)) strcpy(aid.app_name, "BOINC Application");
char window_title[256];
// keep following consistent with similar code in x_opengl.C
// TODO: add app_version_num to window title. David or Rom, could
// you add app_version_num to struct APP_INIT_DATA?
//
snprintf(window_title, 256,
"%s [workunit: %s]", aid.app_name, aid.wu_name
);
hWnd = CreateWindowEx(dwExStyle, BOINC_WINDOW_CLASS_NAME, aid.app_name,
dwStyle|WS_CLIPSIBLINGS|WS_CLIPCHILDREN, WindowRect.left, WindowRect.top,
WindowRect.right-WindowRect.left,WindowRect.bottom-WindowRect.top,

View File

@ -153,7 +153,15 @@ static void make_new_window(int mode) {
}
app_debug_msg("make_new_window(): now calling glutCreateWindow(%s)...\n", aid.app_name);
win = glutCreateWindow(aid.app_name);
char window_title[256];
// keep following consistent with similar code in windows_opengl.C
// TODO: add app_version_num to window title. David or Rom, could
// you add app_version_num to struct APP_INIT_DATA?
//
snprintf(window_title, 256,
"%s version [workunit: %s]", aid.app_name, aid.wu_name
);
win = glutCreateWindow(window_title);
app_debug_msg("glutCreateWindow() succeeded. win = %d\n", win);
// installing callbacks for the current window

View File

@ -13018,9 +13018,15 @@ Rom 11 Oct 2005 (HEAD, staging, stable, boinc_core_release)
Bruce 11 Oct 2005
- Fix bug in cancel WU script
- Add WU name to graphics window title.
TODO: add app_version_num to window title.
David or Rom, could you add app_version_num to struct APP_INIT_DATA?
html/
ops/
cancel_wu_action.php
api/
x_opengl.C
windows_opengl.C