Mac: update wxMac build script for XCode 4.1 and OS 10.4 compatibility

svn path=/trunk/boinc/; revision=24294
This commit is contained in:
Charlie Fenton 2011-09-26 08:58:34 +00:00
parent 652b468459
commit e9b2d6e07e
2 changed files with 31 additions and 6 deletions

View File

@ -6483,4 +6483,11 @@ David 26 Sept 2011
client/
sim.cpp,h
cs_prefs.cpp
makefile_sim
Charlie 26 Sep 2011
- Mac: update wxMac build script for building with XCode 4.1
under OS 10.7 while maintaining OS 10.4 compatibility.
(checked into 6.13.6 tag)
mac_build/
buildWxMac.sh

View File

@ -22,7 +22,7 @@
#
# by Charlie Fenton 7/21/06
# Updated for wx-Mac 2.8.10 and Unicode 4/17/09
# Updated 10/11/10
# Updated for OS 10.7 and XCode 4.1 with OS 10.4 compatibility 9/26/11
#
## In Terminal, CD to the wxMac-2.8.10 directory.
@ -53,12 +53,30 @@ else
doclean=""
fi
if [ ! -d /Developer/SDKs/MacOSX10.4u.sdk/ ]; then
echo "ERROR: System 10.4 SDK is missing. For details, see build instructions at"
if [ ! -d /Developer/SDKs/MacOSX10.5.sdk/ ]; then
echo "ERROR: System 10.5 SDK is missing. For details, see build instructions at"
echo "boinc/mac_build/HowToBuildBOINC_XCode.rtf or http://boinc.berkeley.edu/trac/wiki/MacBuild"
return 1
fi
## By default, wxMac 2.8.10 links with libiconv.dyld, but building with OS 10.5 SDK
## makes it require libiconv.2.4.0.dylib, while OS 10.4 supplies only libiconv.2.2.0.dylib.
## This causes the Manager to fail under OS 10.4 with a dyld error.
## But libiconv is not really needed for BOINC Manager, so we patch wxMac's config file to
## avoid using libiconv.
if [ ! -f "include/wx/mac/carbon/config_xcode.h.orig" ]; then
## Make sure sed uses UTF-8 text encoding
unset LC_CTYPE
unset LC_MESSAGES
unset __CF_USER_TEXT_ENCODING
export LANG=en_US.UTF-8
echo "patching file include/wx/mac/carbon/config_xcode.h"
sed -i ".orig" s%"#define HAVE_ICONV 1"%"//#undef HAVE_ICONV"%g "include/wx/mac/carbon/config_xcode.h"
else
echo "config_xcode.h already patched"
fi
## Fix a bug in wxMutex. This patch should not be needed for wxMac-2.8.11 and later
if [ ! -f src/mac/carbon/thread.cpp.orig ]; then
@ -90,7 +108,7 @@ if [ "$1" != "-clean" ] && [ -f src/build/Deployment/libwx_mac_static.a ]; then
else
export DEVELOPER_SDK_DIR="/Developer/SDKs"
## We must override some of the build settings in wxWindows.xcodeproj
xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Deployment $doclean build GCC_VERSION_ppc=4.0 MACOSX_DEPLOYMENT_TARGET_ppc=10.3 SDKROOT=/Developer/SDKs/MacOSX10.4u.sdk GCC_VERSION_i386=4.0 MACOSX_DEPLOYMENT_TARGET_i386=10.4 ARCHS="i386 ppc" OTHER_CPLUSPLUSFLAGS="-DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -fvisibility=hidden -fvisibility-inlines-hidden"
xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Deployment $doclean build SDKROOT=/Developer/SDKs/MacOSX10.6.sdk GCC_VERSION_i386=4.2 MACOSX_DEPLOYMENT_TARGET_i386=10.4 ARCHS="i386" OTHER_CPLUSPLUSFLAGS="-DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -fvisibility=hidden -fvisibility-inlines-hidden"
if [ $? -ne 0 ]; then return 1; fi
fi
@ -100,7 +118,7 @@ if [ "$1" != "-clean" ] && [ -f src/build/Development/libwx_mac_static.a ]; then
else
export DEVELOPER_SDK_DIR="/Developer/SDKs"
## We must override some of the build settings in wxWindows.xcodeproj
xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Development $doclean build GCC_VERSION_ppc=4.0 MACOSX_DEPLOYMENT_TARGET_ppc=10.3 GCC_VERSION_i386=4.0 MACOSX_DEPLOYMENT_TARGET_i386=10.4 SDKROOT=/Developer/SDKs/MacOSX10.4u.sdk OTHER_CPLUSPLUSFLAGS="-DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -fvisibility=hidden -fvisibility-inlines-hidden"
xcodebuild -project src/wxWindows.xcodeproj -target static -configuration Development $doclean build SDKROOT=/Developer/SDKs/MacOSX10.6.sdk GCC_VERSION_i386=4.2 MACOSX_DEPLOYMENT_TARGET_i386=10.4 ARCHS="i386" OTHER_CPLUSPLUSFLAGS="-DHAVE_LOCALTIME_R=1 -DHAVE_GMTIME_R=1 -DwxUSE_UNICODE=1 -fvisibility=hidden -fvisibility-inlines-hidden"
if [ $? -ne 0 ]; then return 1; fi
fi