now using jpeglib source, not library

svn path=/trunk/boinc/; revision=2391
This commit is contained in:
Oliver Wang 2003-10-02 20:22:03 +00:00
parent 70b839eace
commit be95b0e165

View File

@ -120,15 +120,29 @@ extern void build_stars(int,float);
extern void update_stars(int,float);
extern void replaceStar(Star* tmpStar);
#include "image_config.h"
struct tImageJPG
{
int rowSpan;
int sizeX;
int sizeY;
unsigned char *data;
};
//using indepenent jpeg group library - jpeglib.lib
#ifdef _WIN32
#include "jpeglib.h"
#include "bmplib.h"
#include "tgalib.h"
#else
#include <jpeglib.h>
#endif
#define MAX_TEXTURES 16
#define MAX_FONTS 16
extern UINT g_Texture[MAX_TEXTURES];
extern UINT listBase[MAX_FONTS];
//using indepenent jpeg group library - jpeglib.lib
extern bool CreateTextureJPG(UINT textureArray[], LPSTR strFileName, int textureID);
//
extern bool CreateTextureBMP(UINT textureArray[], LPSTR strFileName, int textureID);
extern bool CreateTexturePPM(UINT textureArray[], LPSTR strFileName, int textureID);
extern bool CreateTextureTGA(UINT textureArray[], LPSTR strFileName, int textureID);