mirror of https://github.com/BOINC/boinc.git
Added explicit inclusions of boinc_win.h
svn path=/trunk/boinc/; revision=9076
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@ -24,12 +24,16 @@
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#if defined(_WIN32)
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#if defined(_WIN32)
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# include <GL/gl.h>
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# include <GL/gl.h>
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# include <GL/glu.h>
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# include <GL/glu.h>
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#ifndef __MINGW32__
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#if !defined(__MINGW32__) && !defined(__CYGWIN32__)
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# include <GL/glaux.h>
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# include <GL/glaux.h>
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#else
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#else
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# include <GL/glext.h>
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# include <GL/glext.h>
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#endif
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#endif
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# include <glut.h>
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#if defined(HAVE_GL_GLUT_H)
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# include <GL/glut.h>
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#else
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# include<glut.h>
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#endif
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#elif defined(__APPLE_CC__)
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#elif defined(__APPLE_CC__)
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@ -20,6 +20,10 @@
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// Code that is included in the shared-library part of a graphics app,
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// Code that is included in the shared-library part of a graphics app,
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// but NOT in libboinc_graphics_api.a (used by monolithic apps)
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// but NOT in libboinc_graphics_api.a (used by monolithic apps)
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#ifdef _WIN32
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#include "boinc_win.h"
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#endif
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#include "config.h"
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#include "config.h"
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#include "app_ipc.h"
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#include "app_ipc.h"
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#include "graphics_impl.h"
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#include "graphics_impl.h"
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@ -22,6 +22,10 @@
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// This lets you make applications that work whether or not
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// This lets you make applications that work whether or not
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// the host has X11 and OpenGL libraries.
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// the host has X11 and OpenGL libraries.
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#ifdef _WIN32
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#include "boinc_win.h"
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#endif
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#include "config.h"
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#include "config.h"
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#include <dlfcn.h>
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#include <dlfcn.h>
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