mirror of https://github.com/BOINC/boinc.git
Fixes for command line compile.
Fixed some type warnings on windows. Fixed missing graphics_threadh definition on WIN32. svn path=/trunk/boinc/; revision=13282
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db1fc98b51
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b6952dcd20
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@ -184,7 +184,7 @@ double boinc_worker_thread_cpu_time() {
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static double last_cpu=0;
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static time_t last_time=0;
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time_t now = time(0);
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double cpu, time_diff = now - last_time;
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double cpu, time_diff = (double)(now - last_time);
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#ifdef _WIN32
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int retval;
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if (options.all_threads_cpu_time) {
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@ -763,6 +763,7 @@ static void timer_handler() {
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static HANDLE timer_quit_event;
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UINT WINAPI timer_thread(void *) {
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diagnostics_set_thread_name("Timer");
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while (1) {
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Sleep(TIMER_PERIOD*1000);
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@ -17,7 +17,10 @@
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// or write to the Free Software Foundation, Inc.,
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// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#ifndef _WIN32
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#include "config.h"
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#endif
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#include "graphics_data.h"
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void GRAPHICS_BUFFER::clear() {
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@ -23,6 +23,10 @@
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// and thus can be put in a shared library,
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// separate from the application.
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#ifndef _WIN32
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#include "config.h"
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#endif
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#if defined(_WIN32) && !defined(__STDWX_H__) && !defined(_BOINC_WIN_) && !defined(_AFX_STDAFX_H_)
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#include "boinc_win.h"
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#endif
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54
api/gutil.C
54
api/gutil.C
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@ -190,7 +190,7 @@ void HLStoRGB( double H, double L, double S, COLOR& c) {
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double m1, m2;
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if(S==0) {
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c.r=c.g=c.b=L;
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c.r=c.g=c.b=(float)L;
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} else {
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if(L <=0.5) {
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m2 = L*(1.0+S);
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@ -198,9 +198,9 @@ void HLStoRGB( double H, double L, double S, COLOR& c) {
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m2 = L+S-L*S;
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}
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m1 = 2.0*L-m2;
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c.r = HuetoRGB(m1,m2,H+1.0/3.0);
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c.g = HuetoRGB(m1,m2,H);
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c.b = HuetoRGB(m1,m2,H-1.0/3.0);
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c.r = (float)HuetoRGB(m1,m2,(H+1.0/3.0));
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c.g = (float)HuetoRGB(m1,m2,H);
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c.b = (float)HuetoRGB(m1,m2,H-1.0/3.0);
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}
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}
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@ -209,26 +209,26 @@ static inline float frand() {
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}
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void scale_screen(int iw, int ih) {
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double aspect_ratio = 4.0/3.0;
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double w=iw, h=ih;
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double xs, ys;
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float aspect_ratio = 4.0f/3.0f;
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float w=(float)iw, h=(float)ih;
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float xs, ys;
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if (h*aspect_ratio > w) {
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xs = 1.0;
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xs = 1.0f;
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ys = (w/aspect_ratio)/h;
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} else {
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xs = (h*aspect_ratio)/w;
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ys = 1.0;
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ys = 1.0f;
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}
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glScalef(xs, ys*4./3., 1);
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glScalef(xs, ys*aspect_ratio, 1.0f);
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}
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void center_screen(int iw, int ih) {
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double aspect_ratio = 4.0/3.0;
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double w=iw, h=ih;
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float aspect_ratio = 4.0f/3.0f;
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float w=(float)iw, h=(float)ih;
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if (h*aspect_ratio > w) {
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glTranslatef(0.0, (h/2.0-(w/aspect_ratio/2.0))/h, 0.0);
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glTranslatef(0.0f, (h/2.0f-(w/aspect_ratio/2.0f))/h, 0.0f);
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} else {
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glTranslatef((w/2.0-(h*aspect_ratio/2.0))/w, 0.0, 0.0);
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glTranslatef((w/2.0f-(h*aspect_ratio/2.0f))/w, 0.0f, 0.0f);
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}
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}
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@ -299,7 +299,7 @@ void PROGRESS_2D::draw(float x) {
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glEnd();
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float dif=width-inner_width;
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float zoffset=.01;
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float zoffset=.01f;
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glBegin(GL_QUADS);
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glColor4d(inner_color[0],inner_color[1],inner_color[2],inner_color[3]);
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glVertex3d(pos[0],pos[1]-(dif/2.),pos[2]+zoffset);
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@ -346,8 +346,8 @@ static float zvec[] = {0, 0, 1};
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//
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void RIBBON_GRAPH::draw_x(int i) {
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GLfloat pt[3];
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double r1 = i/(double)len;
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double r2 = (i+1)/(double)len;
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float r1 = i/(float)len;
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float r2 = (i+1)/(float)len;
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glNormal3fv(yvec);
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pt[0] = pos[0] + r1*size[0];
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@ -379,7 +379,7 @@ void RIBBON_GRAPH::draw_x(int i) {
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//
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void RIBBON_GRAPH::draw_y(int i) {
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GLfloat pt[3];
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double r1 = i/(double)len;
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float r1 = i/(float)len;
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(data[i]>data[i-1])?glNormal3fv(xvecneg):glNormal3fv(xvec);
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pt[0] = pos[0] + r1*size[0];
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@ -396,17 +396,17 @@ void RIBBON_GRAPH::draw_y(int i) {
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void RIBBON_GRAPH::draw_tick(int i) {
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GLfloat pt[3];
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double r1 = ticks[i]/(double)len;
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float r1 = ticks[i]/(float)len;
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pt[0] = pos[0] + r1*size[0];
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pt[1] = pos[1] + (1.-tick_yfrac)*size[1];
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pt[1] = pos[1] + (1.0f-tick_yfrac)*size[1];
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pt[2] = pos[2];
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glVertex3fv(pt);
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pt[1] = pos[1] + size[1]*1.1;
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pt[1] = pos[1] + size[1]*1.1f;
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glVertex3fv(pt);
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pt[2] = pos[2] + size[2];
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glVertex3fv(pt);
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pt[1] = pos[1] + (1.-tick_yfrac)*size[1];
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pt[1] = pos[1] + (1.0f-tick_yfrac)*size[1];
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glVertex3fv(pt);
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}
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@ -520,7 +520,7 @@ void STARFIELD::update_stars(float dt) {
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if (stars[i].z > zmax/2) glPointSize(1);
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else glPointSize(2);
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glBegin(GL_POINTS);
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glVertex2f(x, y);
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glVertex2f((GLfloat)x, (GLfloat)y);
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glEnd();
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}
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ortho_done();
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@ -601,24 +601,24 @@ int read_ppm_file(const char* name, int& w, int& h, unsigned char** arrayp) {
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//
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void TEXTURE_DESC::draw(float* p, float* size, int xalign, int yalign) {
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float pos[3];
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double tratio, sratio, new_size;
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float tratio, sratio, new_size;
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memcpy(pos, p, sizeof(pos));
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glColor4f(1.,1.,1.,1.);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, id);
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tratio = xsize/ysize;
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tratio = static_cast<float>(xsize/ysize);
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sratio = size[0]/size[1];
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if (tratio > sratio) { // texture is wider than space
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new_size = size[0]/tratio;
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if (yalign == ALIGN_CENTER) pos[1] += (size[1]-new_size)/2;
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if (yalign == ALIGN_CENTER) pos[1] += (size[1]-new_size)/2.0f;
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if (yalign == ALIGN_TOP) pos[1] += size[1]-new_size;
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size[1] = new_size;
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}
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if (sratio > tratio) { // space is wider than texture
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new_size = size[1]*tratio;
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if (xalign == ALIGN_CENTER) pos[0] += (size[0]-new_size)/2;
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if (xalign == ALIGN_CENTER) pos[0] += (size[0]-new_size)/2.0f;
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if (xalign == ALIGN_TOP) pos[0] += size[0]-new_size;
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size[0] = new_size;
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}
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@ -1,3 +1,4 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@ -224,11 +225,11 @@ int checkSize (int x){
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unsigned int texFormat;
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unsigned char* getRGBA (FILE *s, int size){
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unsigned char* getRGBA (FILE *s, size_t size){
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unsigned char *rgba;
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unsigned char temp;
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int bread;
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int i;
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size_t bread;
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size_t i;
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rgba=(unsigned char*)malloc(size * 4);
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if (rgba == NULL) return 0;
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bread = fread (rgba, sizeof (unsigned char), size * 4, s);
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@ -250,11 +251,11 @@ unsigned char* getRGBA (FILE *s, int size){
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// getRGB
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// Reads in RGB data for a 24bit image.
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// =============
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unsigned char* getRGB (FILE *s, int size){
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unsigned char* getRGB (FILE *s, size_t size){
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unsigned char *rgb;
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unsigned char temp;
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int bread;
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int i;
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size_t bread;
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size_t i;
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rgb=(unsigned char*)malloc(size * 3);
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if (rgb == NULL) return 0;
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bread = fread (rgb, sizeof (unsigned char), size * 3, s);
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@ -276,9 +277,9 @@ unsigned char* getRGB (FILE *s, int size){
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// getGray
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// Gets the grayscale image data. Used as an alpha channel.
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// =============
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unsigned char* getGray (FILE *s, int size){
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unsigned char* getGray (FILE *s, size_t size){
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unsigned char *grayData;
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int bread;
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size_t bread;
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grayData=(unsigned char*)malloc (size);
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if (grayData == NULL) return 0;
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bread = fread (grayData, sizeof (unsigned char), size, s);
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@ -19,4 +19,4 @@ struct tImageTGA
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tImageTGA *LoadTGA(const char *filename);
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#endif
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#endif
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@ -46,6 +46,7 @@ static HDESK hInteractiveDesktop = NULL;
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static bool visible = true;
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static bool window_ready=false;
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static UINT_PTR gfx_timer_id = 0;
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HANDLE graphics_threadh;
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#define GLUT_CTRL_KEY 17
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@ -80,6 +81,7 @@ void KillWindow() {
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}
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}
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void SetupPixelFormat(HDC hDC) {
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int nPixelFormat;
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@ -255,7 +257,7 @@ static void set_mode(int mode) {
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BOINCTRACE("Retrieved the required window station\n");
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SetProcessWindowStation(hInteractiveWindowStation);
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hInteractiveDesktop = OpenDesktop(
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graphics_msg.desktop, NULL, FALSE,
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graphics_msg.desktop, (DWORD)NULL, FALSE,
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GENERIC_READ | DESKTOP_CREATEWINDOW | DESKTOP_CREATEMENU
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);
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if (NULL == hInteractiveDesktop) {
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@ -377,6 +379,7 @@ LRESULT CALLBACK WndProc(
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PAINTSTRUCT ps;
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RECT winRect;
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HDC pdc;
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if (!graphics_threadh) graphics_threadh=(HANDLE)GetCurrentThreadId();
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pdc = BeginPaint(hWnd, &ps);
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GetClientRect(hWnd, &winRect);
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FillRect(pdc, &winRect, (HBRUSH)GetStockObject(BLACK_BRUSH));
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