mirror of https://github.com/BOINC/boinc.git
parent
e839600c9b
commit
99e632b1d6
|
@ -4,15 +4,14 @@
|
|||
|
||||
Allow Windows users to use built-in WSL for setting up for BOINC Android development
|
||||
|
||||
## Limitations
|
||||
## Known Issues (WSL1)
|
||||
|
||||
* Windows 10 only
|
||||
* Windows Defender may affect compile times (see [Tips#1](#Tips))
|
||||
* fork/exec error on WSL (see [Tips#1](#Tips))
|
||||
* Slow build times
|
||||
* fork/exec error
|
||||
|
||||
## Prerequisites
|
||||
|
||||
* Windows 10
|
||||
* Windows 10 x86_64 version 1607 or later (for WSL1)
|
||||
* [Android Studio (Windows)](https://developer.android.com/studio#downloads)
|
||||
* [Windows Subsystem for Linux (WSL)](https://docs.microsoft.com/en-us/windows/wsl/install-win10) # IMPORTANT #
|
||||
* [Ubuntu from Microsoft Store](https://wiki.ubuntu.com/WSL#Installing_Ubuntu_on_WSL_via_the_Microsoft_Store_.28Recommended.29)
|
||||
|
@ -42,23 +41,29 @@ We are going to use Ubuntu 18.04 as an example, other versions should be similar
|
|||
===== BOINC for all platforms build done =====
|
||||
|
||||
If you ever had problem at this point, try `git clean -fxd ..` and run again
|
||||
|
||||
1. Copy the main BOINC repo to Android Studio readable path. Replace `<pathtofolder>` with appropriate location.
|
||||
|
||||
$ cp -fr ~/boinc /mnt/c/<pathtofolder>/boinc
|
||||
|
||||
While waiting please do another repository cloning at Android Studio.
|
||||
|
||||
## Android Studio
|
||||
|
||||
Import project from `C:\<pathtofolder>\boinc\android\BOINC`
|
||||
Open Android Studio and choose `Check out project from Version Control > Git`
|
||||
|
||||
Set URL as `https://github.com/boinc/boinc` and clone it. When asked about creating Android Studio project, select No.
|
||||
|
||||
Once the native client build is complete, copy the native client binaries to cloned repo at Android Studio side. Replace `<pathtofolder>` with appropriate location.
|
||||
|
||||
$ cp -frv ~/boinc/android/BOINC/app/src/main/assets/* /mnt/c/<pathtofolder>/boinc/android/BOINC/app/src/main/assets/
|
||||
|
||||
Then import project from `C:\<pathtofolder>\boinc\android\BOINC`
|
||||
|
||||
After Gradle sync completed, you can now start development or compile the APK.
|
||||
|
||||
## Workarounds
|
||||
|
||||
While WSL1 makes building the native client easily, it is prone to errors and speed issues. You may want to checkout [WSL#2469](https://github.com/microsoft/WSL/issues/2469) for workarounds. Note that [Microsoft does not recommend this](https://github.com/Microsoft/WSL/issues/873#issuecomment-463442051) and users are expected do it at their own discretion. You can read more about WSL1 and its issues at [WSL#873](https://github.com/Microsoft/WSL/issues/873#issuecomment-425272829). This should be fixed with the release of WSL2.
|
||||
|
||||
## Tips
|
||||
|
||||
1. For compatibility and speed reasons, you may want to temporarily disable Windows Defender Real Time Protection.
|
||||
|
||||
Start Menu > search Virus & Threat Protection > Manage settings > toggle Real-time protection to Off
|
||||
|
||||
1. Speed up compiling by adding:
|
||||
|
||||
$ MAKEFLAGS="-j$(nproc --all)" ./build_all.sh
|
||||
|
|
Loading…
Reference in New Issue