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svn path=/trunk/boinc/; revision=8040
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@ -162,6 +162,11 @@ static void make_new_window() {
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return;
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}
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// use client area for resize when not fullscreen
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if (current_graphics_mode != MODE_FULLSCREEN) {
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GetClientRect(hWnd, &WindowRect);
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}
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width = WindowRect.right-WindowRect.left;
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height = WindowRect.bottom-WindowRect.top;
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@ -11839,3 +11839,10 @@ Rom 16 Sept 2005 (from Walt Gribben)
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windows_opengl.C
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win_build/
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libboincapi.vcproj
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Rom 16 Sept 2005 (from Walt Gribben)
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- Use the client area of the window instead of the window size when drawing
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graphics on Windows.
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api/
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windows_opengl.C
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