mirror of https://github.com/BOINC/boinc.git
put boinc_graphics_get_shmem in main graphics loop to retry if worker application has not yet created shared memory
svn path=/trunk/boinc_samples/; revision=13525
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@ -49,7 +49,7 @@ bool mouse_down = false;
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int mouse_x, mouse_y;
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double pitch_angle, roll_angle, viewpoint_distance=10;
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float color[4] = {.7, .2, .5, 1};
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UC_SHMEM* shmem;
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UC_SHMEM* shmem = NULL;
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// set up lighting model
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//
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@ -148,6 +148,13 @@ static void init_camera(double dist) {
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}
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void app_graphics_render(int xs, int ys, double time_of_day) {
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// boinc_graphics_get_shmem() must be called after
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// boinc_parse_init_data_file()
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// Put this in the main loop to allow retries if the
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// worker application has not yet created shared memory
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if (shmem == NULL)
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shmem = (UC_SHMEM*)boinc_graphics_get_shmem("uppercase");
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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// draw logo first - it's in background
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@ -248,8 +255,6 @@ int main(int argc, char** argv) {
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#endif
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boinc_parse_init_data_file();
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boinc_get_init_data(uc_aid);
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// boinc_graphics_get_shmem() must be called after boinc_parse_init_data_file()
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shmem = (UC_SHMEM*)boinc_graphics_get_shmem("uppercase");
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if (uc_aid.project_preferences) {
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parse_project_prefs(uc_aid.project_preferences);
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}
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