mirror of https://github.com/BOINC/boinc.git
- MGR: Possible fix for vtable reference issue.
clientgui/ WizardAttach.cpp, .h svn path=/trunk/boinc/; revision=22178
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@ -81,17 +81,17 @@ CWizardAttach::CWizardAttach() :
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{
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}
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CWizardAttach::CWizardAttach( wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos ) :
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CBOINCBaseWizard( parent, id, title, pos )
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CWizardAttach::CWizardAttach( wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& pos, long style ) :
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CBOINCBaseWizard( parent, id, title, pos, style )
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{
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Create(parent, id, title, pos);
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Create(parent, id, title, pos, style);
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}
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/*!
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* CWizardAttach creator
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*/
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bool CWizardAttach::Create( wxWindow* parent, wxWindowID id, const wxString& /* title */, const wxPoint& pos )
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bool CWizardAttach::Create( wxWindow* parent, wxWindowID id, const wxString& /* title */, const wxPoint& pos, long style )
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{
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////@begin CWizardAttach member initialisation
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@ -158,7 +158,7 @@ bool CWizardAttach::Create( wxWindow* parent, wxWindowID id, const wxString& /*
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}
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////@begin CWizardAttach creation
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CBOINCBaseWizard::Create( parent, id, strTitle, pos );
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CBOINCBaseWizard::Create( parent, id, strTitle, pos, style );
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CreateControls();
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////@end CWizardAttach creation
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@ -188,10 +188,10 @@ class CWizardAttach: public CBOINCBaseWizard
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public:
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/// Constructors
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CWizardAttach( );
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CWizardAttach( wxWindow* parent, wxWindowID id = SYMBOL_CWIZARDATTACH_IDNAME, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition );
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CWizardAttach( wxWindow* parent, wxWindowID id = SYMBOL_CWIZARDATTACH_IDNAME, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, long style = wxDEFAULT_DIALOG_STYLE );
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/// Creation
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bool Create( wxWindow* parent, wxWindowID id = SYMBOL_CWIZARDATTACH_IDNAME, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition );
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bool Create( wxWindow* parent, wxWindowID id = SYMBOL_CWIZARDATTACH_IDNAME, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, long style = wxDEFAULT_DIALOG_STYLE );
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/// Creates the controls and sizers
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void CreateControls();
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