From 76eff1aecaaa9da5dc06767ed754f9098f69557b Mon Sep 17 00:00:00 2001 From: Charlie Fenton Date: Thu, 22 Dec 2005 12:22:39 +0000 Subject: [PATCH] *** empty log message *** svn path=/trunk/boinc/; revision=9124 --- mac_build/buildWxMac.sh | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/mac_build/buildWxMac.sh b/mac_build/buildWxMac.sh index 726c863071..d2b1c7fcf5 100644 --- a/mac_build/buildWxMac.sh +++ b/mac_build/buildWxMac.sh @@ -1,11 +1,25 @@ # To build the wxMac-2.6.2 library for BOINC as a Universal Binary: # -# Before running this script: +# Before running this script, you must first prepare the XCode project: # # Open wxWindows.xcode to upgrade it for XCode 2.2, and name the new file # wxWindowsB.xcodeproj. # Do NOT use the wxWindows.xcodeproj supplied with the package. # +# You will need to add a file to the project's list. To do this: +# +# In the left hand column of the new project window, click on the +# disclosure triangles next to each level until you see the hierarchy +# wxWindowsB : src : mac/corefoundation. +# Control-click on mac/corefoundation and select Add / Existing Files. +# Select the file src/mac/corefoundation/utilsexc_base.cpp and press +# the "Add" button. +# Select Reference Type = "Relative to Project", Text Encoding = +# "Mac OS Roman", "Recursively create groups..." and select (check) +# all 4 wx* targets. +# Click the "Add" button and close the project or quit XCode. +# +# # In Terminal, CD to the wxMac-2.6.2 directory. # cd [path]/wxMac-2.6.2/ # then run this script: