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svn path=/trunk/boinc_samples/; revision=10067
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@ -49,6 +49,7 @@ David 21 Apr 2006
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uc_graphics.C
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upper_case.C
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Charlie 27 April 2006
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- Mac: updated XCode project for upper_case, fixed
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jconfig.h to be cross-platform. upper_case now
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@ -59,3 +60,11 @@ Charlie 27 April 2006
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mac_build/
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UpperCase.xcodeproj/
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project.pbxproj
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David 29 Apr 2006
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- use project preferences (<color_scheme>) for graphics color
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- remove -exit, -signal options from upper_case
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uppercase/
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uc_graphics.C
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upper_case.C
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@ -26,6 +26,7 @@
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#include "config.h"
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#endif
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#include "parse.h"
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#include "gutil.h"
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#include "boinc_gl.h"
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#include "graphics_api.h"
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@ -38,6 +39,27 @@ APP_INIT_DATA uc_aid;
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bool mouse_down = false;
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int mouse_x, mouse_y;
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double pitch_angle, roll_angle, viewpoint_distance=10;
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float color[4] = {.7, .2, .5, 1};
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static void parse_project_prefs(char* buf) {
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char cs[256];
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COLOR c;
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double hue;
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if (parse_str(buf, "<color_scheme>", cs, 256)) {
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if (!strcmp(cs, "Tahiti Sunset")) {
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hue = .9;
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} else if (!strcmp(cs, "Desert Sands")) {
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hue = .1;
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} else {
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hue = .5;
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}
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HLStoRGB(hue, .5, .5, c);
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color[0] = c.r;
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color[1] = c.g;
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color[2] = c.b;
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color[3] = 1;
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}
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}
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// set up lighting model
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//
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@ -55,6 +77,7 @@ void app_graphics_init() {
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int viewport[4];
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boinc_get_init_data(uc_aid);
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parse_project_prefs(uc_aid.project_preferences);
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glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
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txf_load_fonts(".");
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boinc_resolve_filename("logo.jpg", path, sizeof(path));
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@ -113,9 +136,9 @@ void set_viewpoint(double dist) {
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glMatrixMode(GL_MODELVIEW);
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glLoadIdentity();
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gluLookAt(
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x, y, z, // eye position
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0,-.8,0, // where we're looking
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0.0, 1.0, 0. // up is in positive Y direction
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x, y, z, // eye position
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0,-.8,0, // where we're looking
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0.0, 1.0, 0. // up is in positive Y direction
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);
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glRotated(pitch_angle, 1., 0., 0);
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glRotated(roll_angle, 0., 1., 0);
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@ -128,7 +151,7 @@ static void app_init_camera(double dist) {
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45.0, // field of view in degree
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1.0, // aspect ratio
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1.0, // Z near clip
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1000.0 // Z far
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1000.0 // Z far
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);
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set_viewpoint(dist);
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}
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@ -144,7 +167,6 @@ void app_graphics_render(int xs, int ys, double time_of_day) {
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app_init_camera(viewpoint_distance);
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scale_screen(width, height);
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GLfloat color[4] = {.7, .2, .5, 1};
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mode_shaded(color);
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draw_3d_stuff();
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@ -20,9 +20,7 @@
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// read "in", convert to UC, write to "out"
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// command line options:
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// -run_slow: sleep 1 second after each character, useful for debugging
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// -cpu_time N: use about N CPU seconds
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// -signal: raise SIGHUP signal (for testing signal handler)
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// -exit: exit with status -10 (for testing exit handler)
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// -cpu_time N: use about N CPU seconds after copying files
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//
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#ifdef _WIN32
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@ -159,17 +157,6 @@ void worker() {
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boinc_sleep(1.);
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}
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#ifdef HAVE_SIGNAL_H
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if (raise_signal) {
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raise(SIGHUP);
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}
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#endif
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if (random_exit) {
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if (drand() < 0.05) {
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exit(-10);
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}
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}
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int flag = boinc_time_to_checkpoint();
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if (flag) {
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retval = do_checkpoint(out, nchars);
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@ -196,10 +183,6 @@ void worker() {
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use_some_cpu();
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}
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}
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if (random_exit) exit(-10);
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fprintf(stderr, "APP: upper_case ending, wrote %d chars\n", nchars);
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boinc_finish(0);
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}
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@ -213,27 +196,18 @@ int main(int argc, char **argv) {
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BOINC_DIAG_TRACETOSTDERR
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);
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// NOTE: if you change output here, remember to change the output that
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// test_uc.py pattern-matches against.
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for (i=0; i<argc; i++) {
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fprintf(stderr, "APP: upper_case: argv[%d] is %s\n", i, argv[i]);
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if (!strcmp(argv[i], "-run_slow")) run_slow = true;
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if (!strcmp(argv[i], "-cpu_time")) {
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cpu_time = atof(argv[++i]);
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}
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if (!strcmp(argv[i], "-signal")) raise_signal = true;
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if (!strcmp(argv[i], "-exit")) random_exit = true;
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}
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fprintf(stderr, "APP: upper_case: starting, argc %d\n", argc);
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#ifdef BOINC_APP_GRAPHICS
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#if defined(_WIN32) || defined(__APPLE__)
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retval = boinc_init_graphics(worker);
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#else
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setbuf(stderr, 0);
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fprintf(stderr, "About to call graphics init\n");
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retval = boinc_init_graphics_lib(worker, argv[0]);
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#endif
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if (retval) exit(retval);
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