mirror of https://github.com/BOINC/boinc.git
- client (win): bug fixes to yesterday's checkin
svn path=/trunk/boinc/; revision=15178
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4f184cb9ef
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@ -3885,3 +3885,11 @@ Rom May 12 2008
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win_build/installerv2/redist/Windows/src/boinccas/
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CAMigrateBOINCData.cpp, .h
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David May 12 2008
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- client (win): bug fixes to yesterday's checkin
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client/
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app_start.C
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lib/
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shmem.C,h
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@ -113,8 +113,8 @@ int ACTIVE_TASK::get_shmem_seg_name() {
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for (i=0; i<1024; i++) {
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sprintf(seg_name, "%sboinc_%d", SHM_PREFIX, i);
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hSharedMemoryHandle = create_shmem(
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seg_name, sizeof(SHARED_MEM), (void**)&app_client_shm.shm, false
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h = create_shmem(
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seg_name, sizeof(SHARED_MEM), (void**)&app_client_shm.shm
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);
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if (h) break;
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}
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21
lib/shmem.C
21
lib/shmem.C
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@ -71,9 +71,7 @@ extern "C" int debug_printf(const char *fmt, ...);
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#ifdef _WIN32
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HANDLE create_shmem(
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LPCTSTR seg_name, int size, void** pp, bool disable_mapview
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) {
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HANDLE create_shmem(LPCTSTR seg_name, int size, void** pp) {
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HANDLE hMap = NULL;
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DWORD dwError = 0;
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DWORD dwRes = 0;
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@ -120,8 +118,7 @@ HANDLE create_shmem(
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// Create a new ACL that contains the new ACEs.
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dwRes = SetEntriesInAcl(1, &ea, NULL, &pACL);
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if (ERROR_SUCCESS != dwRes)
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{
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if (ERROR_SUCCESS != dwRes) {
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fprintf(stderr, "SetEntriesInAcl Error %u\n", GetLastError());
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goto Cleanup;
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}
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@ -179,13 +176,13 @@ HANDLE create_shmem(
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}
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}
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if (disable_mapview && (NULL != hMap) && (ERROR_ALREADY_EXISTS == dwError)) {
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CloseHandle(hMap);
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hMap = NULL;
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}
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if (!disable_mapview && (NULL != hMap) && pp) {
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*pp = MapViewOfFile( hMap, FILE_MAP_ALL_ACCESS, 0, 0, 0 );
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if (hMap) {
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if (GetLastError() == ERROR_ALREADY_EXISTS) {
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CloseHandle(hMap);
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hMap = NULL;
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} else {
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*pp = MapViewOfFile( hMap, FILE_MAP_ALL_ACCESS, 0, 0, 0 );
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}
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}
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Cleanup:
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@ -34,7 +34,7 @@
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// The above with _mmap: V6 mmap() shared memory for Unix/Linux/Mac
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#ifdef _WIN32
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HANDLE create_shmem(LPCTSTR seg_name, int size, void** pp, bool disable_mapview);
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HANDLE create_shmem(LPCTSTR seg_name, int size, void** pp);
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HANDLE attach_shmem(LPCTSTR seg_name, void** pp);
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int detach_shmem(HANDLE hSharedMem, void* p);
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#else
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