mirror of https://github.com/BOINC/boinc.git
- Win compile fixes
svn path=/trunk/boinc/; revision=24122
This commit is contained in:
parent
ac67e5c5ee
commit
4778836022
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@ -84,7 +84,7 @@ using std::string;
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#ifdef _WIN32
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#include "proc_control.h"
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#include "run_app_windows.h"
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#endif
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#include "cs_proxy.h"
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@ -44,7 +44,7 @@
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#include "error_numbers.h"
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#include "filesys.h"
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#ifdef _WIN32
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#include "proc_control.h"
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#include "run_app_windows.h"
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#endif
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#include "file_names.h"
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@ -1,195 +1,209 @@
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// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2011 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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#include <vector>
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#include "procinfo.h"
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#include "proc_control.h"
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using std::vector;
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static void get_descendants_aux(PROC_MAP& pm, int pid, vector<int>& pids) {
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PROC_MAP::iterator i = pm.find(pid);
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if (i == pm.end()) return;
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for (unsigned int j=0; j<i->second.children.size(); j++) {
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int child_pid = i->second.children[j];
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pids.push_back(child_pid);
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get_descendants_aux(pm, child_pid, pids);
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}
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}
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// return a list of all descendants of the given process
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//
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void get_descendants(int pid, vector<int>& pids) {
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int retval;
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PROC_MAP pm;
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pids.clear();
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retval = procinfo_setup(pm);
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if (retval) return;
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get_descendants_aux(pm, pid, pids);
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}
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bool any_process_exists(vector<int>& pids) {
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int status;
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for (unsigned int i=0; i<pids.size(); i++) {
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if (waitpid(pids[i], &status, WNOHANG) >= 0) {
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return true;
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}
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}
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return false;
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}
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void kill_all(vector<int>& pids) {
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for (unsigned int i=0; i<pids.size(); i++) {
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kill(pids[i], SIGTERM);
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}
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}
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// Kill the descendants of the calling process.
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//
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#ifdef _WIN32
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void kill_descendants() {
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vector<int> descendants;
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// on Win, kill descendants directly
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//
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get_descendants(GetCurrentProcessId(), descendants);
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kill_all(descendants);
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}
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#else
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// Same, but if child_pid is nonzero, give it a chance to exit gracefully on Unix
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//
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void kill_descendants(int child_pid) {
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vector<int> descendants;
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// on Unix, ask main process nicely.
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// it descendants still exist after 10 sec, use the nuclear option
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//
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get_descendants(getpid(), descendants);
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if (child_pid) {
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::kill(child_pid, SIGTERM);
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for (int i=0; i<10; i++) {
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if (!any_process_exists(descendants)) {
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return;
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}
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sleep(1);
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}
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kill_all(descendants);
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// kill any processes that might have been created
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// in the last 10 secs
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get_descendants(getpid(), descendants);
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}
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kill_all(descendants);
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}
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#endif
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void suspend_or_resume_all(vector<int>& pids, bool resume) {
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for (unsigned int i=0; i<pids.size(); i++) {
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#ifdef _WIN32
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suspend_or_resume_threads(pids[i], 0, resume);
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#else
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kill(pids[i], resume?SIGCONT:SIGSTOP);
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#endif
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}
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}
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#ifdef _WIN32
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// signature of OpenThread()
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//
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typedef HANDLE (WINAPI *tOT)(
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DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwThreadId
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);
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// Suspend or resume the threads in a given process,
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// but don't suspend 'calling_thread'.
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//
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// The only way to do this on Windows is to enumerate
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// all the threads in the entire system,
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// and find those belonging to the process (ugh!!)
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//
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int suspend_or_resume_threads(
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DWORD pid, DWORD calling_thread_id, bool resume
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) {
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HANDLE threads, thread;
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static HMODULE hKernel32Lib = NULL;
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THREADENTRY32 te = {0};
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static tOT pOT = NULL;
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// Dynamically link to the proper function pointers.
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if (!hKernel32Lib) {
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hKernel32Lib = GetModuleHandleA("kernel32.dll");
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}
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if (!pOT) {
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pOT = (tOT) GetProcAddress( hKernel32Lib, "OpenThread" );
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}
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if (!pOT) {
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return -1;
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}
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threads = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
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if (threads == INVALID_HANDLE_VALUE) return -1;
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te.dwSize = sizeof(THREADENTRY32);
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if (!Thread32First(threads, &te)) {
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CloseHandle(threads);
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return -1;
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}
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do {
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if (!diagnostics_is_thread_exempt_suspend(te.th32ThreadID)) continue;
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if (te.th32ThreadID == calling_thread_id) continue;
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if (te.th32OwnerProcessID == pid) {
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thread = pOT(THREAD_SUSPEND_RESUME, FALSE, te.th32ThreadID);
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resume ? ResumeThread(thread) : SuspendThread(thread);
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CloseHandle(thread);
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}
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} while (Thread32Next(threads, &te));
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CloseHandle (threads);
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return 0;
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}
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#endif
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// suspend/resume the descendants of the given process
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// (or if pid==0, the calling process)
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//
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void suspend_or_resume_descendants(int pid, bool resume) {
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vector<int> descendants;
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if (!pid) {
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#ifdef _WIN32
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pid = GetCurrentProcessId();
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#else
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pid = getpid();
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#endif
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}
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get_descendants(pid, descendants);
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suspend_or_resume_all(descendants, resume);
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}
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void suspend_or_resume_process(int pid, bool resume) {
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#ifdef _WIN32
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suspend_or_resume_threads(pid, 0, resume);
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#else
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::kill(pid, resume?SIGCONT:SIGSTOP);
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#endif
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}
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// This file is part of BOINC.
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// http://boinc.berkeley.edu
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// Copyright (C) 2011 University of California
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//
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// BOINC is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License
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// as published by the Free Software Foundation,
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// either version 3 of the License, or (at your option) any later version.
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//
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// BOINC is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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// See the GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with BOINC. If not, see <http://www.gnu.org/licenses/>.
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#include <vector>
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#ifdef _WIN32
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#include "diagnostics.h"
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#ifdef __STDWX_H__
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#include "stdwx.h"
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#else
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#include "boinc_win.h"
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#include "win_util.h"
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#endif
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#else
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#include <sys/types.h>
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#include <sys/wait.h>
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#include <unistd.h>
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#endif
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#include "procinfo.h"
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#include "proc_control.h"
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using std::vector;
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static void get_descendants_aux(PROC_MAP& pm, int pid, vector<int>& pids) {
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PROC_MAP::iterator i = pm.find(pid);
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if (i == pm.end()) return;
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for (unsigned int j=0; j<i->second.children.size(); j++) {
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int child_pid = i->second.children[j];
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pids.push_back(child_pid);
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get_descendants_aux(pm, child_pid, pids);
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}
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}
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// return a list of all descendants of the given process
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//
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void get_descendants(int pid, vector<int>& pids) {
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int retval;
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PROC_MAP pm;
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pids.clear();
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retval = procinfo_setup(pm);
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if (retval) return;
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get_descendants_aux(pm, pid, pids);
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}
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#ifdef _WIN32
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// signature of OpenThread()
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//
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typedef HANDLE (WINAPI *tOT)(
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DWORD dwDesiredAccess, BOOL bInheritHandle, DWORD dwThreadId
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);
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// Suspend or resume the threads in a given process,
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// but don't suspend 'calling_thread'.
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//
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// The only way to do this on Windows is to enumerate
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// all the threads in the entire system,
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// and find those belonging to the process (ugh!!)
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//
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int suspend_or_resume_threads(
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DWORD pid, DWORD calling_thread_id, bool resume
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) {
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HANDLE threads, thread;
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static HMODULE hKernel32Lib = NULL;
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THREADENTRY32 te = {0};
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static tOT pOT = NULL;
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// Dynamically link to the proper function pointers.
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if (!hKernel32Lib) {
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hKernel32Lib = GetModuleHandleA("kernel32.dll");
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}
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if (!pOT) {
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pOT = (tOT) GetProcAddress( hKernel32Lib, "OpenThread" );
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}
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if (!pOT) {
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return -1;
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}
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threads = CreateToolhelp32Snapshot(TH32CS_SNAPTHREAD, 0);
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if (threads == INVALID_HANDLE_VALUE) return -1;
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te.dwSize = sizeof(THREADENTRY32);
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if (!Thread32First(threads, &te)) {
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CloseHandle(threads);
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return -1;
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}
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do {
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if (!diagnostics_is_thread_exempt_suspend(te.th32ThreadID)) continue;
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if (te.th32ThreadID == calling_thread_id) continue;
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if (te.th32OwnerProcessID == pid) {
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thread = pOT(THREAD_SUSPEND_RESUME, FALSE, te.th32ThreadID);
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resume ? ResumeThread(thread) : SuspendThread(thread);
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CloseHandle(thread);
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}
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} while (Thread32Next(threads, &te));
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CloseHandle (threads);
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return 0;
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}
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#else
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bool any_process_exists(vector<int>& pids) {
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int status;
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for (unsigned int i=0; i<pids.size(); i++) {
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if (waitpid(pids[i], &status, WNOHANG) >= 0) {
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return true;
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}
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}
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return false;
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}
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void kill_all(vector<int>& pids) {
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for (unsigned int i=0; i<pids.size(); i++) {
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kill(pids[i], SIGTERM);
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}
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}
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#endif
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// Kill the descendants of the calling process.
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//
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#ifdef _WIN32
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void kill_descendants() {
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vector<int> descendants;
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// on Win, kill descendants directly
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//
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get_descendants(GetCurrentProcessId(), descendants);
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kill_all(descendants);
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}
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#else
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// Same, but if child_pid is nonzero, give it a chance to exit gracefully on Unix
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//
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void kill_descendants(int child_pid) {
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vector<int> descendants;
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// on Unix, ask main process nicely.
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// it descendants still exist after 10 sec, use the nuclear option
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//
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get_descendants(getpid(), descendants);
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if (child_pid) {
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::kill(child_pid, SIGTERM);
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for (int i=0; i<10; i++) {
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if (!any_process_exists(descendants)) {
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return;
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}
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sleep(1);
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}
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kill_all(descendants);
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// kill any processes that might have been created
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// in the last 10 secs
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get_descendants(getpid(), descendants);
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}
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kill_all(descendants);
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}
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#endif
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void suspend_or_resume_all(vector<int>& pids, bool resume) {
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for (unsigned int i=0; i<pids.size(); i++) {
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#ifdef _WIN32
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suspend_or_resume_threads(pids[i], 0, resume);
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#else
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kill(pids[i], resume?SIGCONT:SIGSTOP);
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#endif
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}
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}
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// suspend/resume the descendants of the given process
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// (or if pid==0, the calling process)
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//
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void suspend_or_resume_descendants(int pid, bool resume) {
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vector<int> descendants;
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if (!pid) {
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#ifdef _WIN32
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pid = GetCurrentProcessId();
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#else
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pid = getpid();
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#endif
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}
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get_descendants(pid, descendants);
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suspend_or_resume_all(descendants, resume);
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}
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void suspend_or_resume_process(int pid, bool resume) {
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#ifdef _WIN32
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suspend_or_resume_threads(pid, 0, resume);
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#else
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::kill(pid, resume?SIGCONT:SIGSTOP);
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#endif
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}
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@ -41,7 +41,7 @@
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#include <unistd.h>
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#endif
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#include "procinfo.h"
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#include "proc_control.h"
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#include "boinc_api.h"
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#include "diagnostics.h"
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#include "filesys.h"
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@ -735,6 +735,10 @@
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RelativePath="..\client\rr_sim.cpp"
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>
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</File>
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<File
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RelativePath="..\lib\run_app_windows.cpp"
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>
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</File>
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<File
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RelativePath="..\client\sandbox.cpp"
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>
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@ -892,6 +896,10 @@
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RelativePath="..\client\rr_sim.h"
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>
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</File>
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<File
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RelativePath="..\lib\run_app_windows.h"
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>
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</File>
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<File
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RelativePath="..\client\sandbox.h"
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>
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