- Added static volatile const char *BOINCrcsid="$Id$"; string to

the top of all .C files.  This means that 'string' or 'ident'
run on an executable will tell you the exact file versions used
in building it, since CVS replaces $Id$ with a complete version ID
string.  Declaration is volatile so that the compiler won't remove
it even under agressive optimizations.

svn path=/trunk/boinc/; revision=4610
This commit is contained in:
Bruce Allen 2004-11-20 07:32:32 +00:00
parent 327cd7955d
commit 45525eade1
126 changed files with 136 additions and 0 deletions

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// Copyright 2003 Regents of the University of California
// SETI_BOINC is free software; you can redistribute it and/or modify it under

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// Include this file in a BOINC application to display
// a static image (JPEG, GIFF, BMP, Targa) as its graphics.
//

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// Event loop and support functions for Windows versions
// of BOINC applications w/ graphics.
// Platform-independent code should NOT be here.

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
#include <stdlib.h>
#include <stdio.h>
#include <setjmp.h>

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -19890,3 +19890,14 @@ Bruce 19 Nov 2004 UTC
wxWidgets.m4
html/ops/
make_emails_lowercase.php
Bruce 20 Nov 2004 UTC
- Added static volatile const char *BOINCrcsid="$Id$"; string to
the top of all .C files. This means that 'string' or 'ident'
run on an executable will tell you the exact file versions used
in building it, since CVS replaces $Id$ with a complete version ID
string. Declaration is volatile so that the compiler won't remove
it even under agressive optimizations.
ALL files of form *.C affected.

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the Mozilla Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
/*
*************************************************************************
*

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
#include <string.h>
#include "dhrystone.h"

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
#include "gui_titles.h"
// TODO: the code is riddles with constants that are indices

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
/*
* C/C++ Whetstone Benchmark Single or Double Precision
*

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
#include <cstdio>
#include <cstring>
#include <cstdlib>

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
#include <cstdio>
#include "md5_file.h"

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// test program for message queue functions
// -d destroy

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
#ifdef _WIN32
#include "boinc_win.h"
#endif

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// test program for shmem functions
// -a attach and sleep

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
/*
* susp.c
*

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// -c create semaphore
// -d destroy semaphore
// -l lock semaphore, sleep 10 secs, unlock

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// $Id$
//
// The contents of this file are subject to the BOINC Public License

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@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

View File

@ -1,3 +1,4 @@
static volatile const char *BOINCrcsid="$Id$";
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at

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