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svn path=/trunk/boinc/; revision=2604
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@ -167,9 +167,11 @@ void SetMode(int mode) {
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// tell the core client that we're entering new mode
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//
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app_client_shm->send_graphics_mode_msg(
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APP_CORE_GFX_SEG, current_graphics_mode
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);
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if (app_client_shm) {
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app_client_shm->send_graphics_mode_msg(
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APP_CORE_GFX_SEG, current_graphics_mode
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);
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}
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}
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// message handler (includes timer, Windows msgs)
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@ -233,7 +235,7 @@ LRESULT CALLBACK WndProc( HWND hWnd, // Handle For This Window
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ReSizeGLScene(LOWORD(lParam),HIWORD(lParam));
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return 0;
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case WM_TIMER:
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if (app_client_shm->get_graphics_mode_msg(CORE_APP_GFX_SEG, new_mode)) {
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if (app_client_shm && app_client_shm->get_graphics_mode_msg(CORE_APP_GFX_SEG, new_mode)) {
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SetMode(new_mode);
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}
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if (!visible) return 0;
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@ -7200,3 +7200,10 @@ Oliver 29 Oct 2003
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gutil.C,h
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David 28 Oct 2003
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- app library: don't access shared memory if it's not there
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(should keep non-standalone version from crashing
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when run in isolation)
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api/
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windows_opengl.C
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