diff --git a/apps/upper_case.C b/apps/upper_case.C index e6bdcc6d7d..71fd783c49 100755 --- a/apps/upper_case.C +++ b/apps/upper_case.C @@ -47,7 +47,9 @@ #include #include #include -#include + #include + + #include "mac_carbon_gl.h" #endif #ifdef _WIN32 @@ -128,7 +130,7 @@ int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInst, LPSTR Args, int WinMode int argc; command_line = GetCommandLine(); - argc = parse_command_line( command_line, argv ); + argc = parse_command_line( command_line, argv ); return main(argc, argv); } #endif @@ -161,10 +163,10 @@ int main(int argc, char **argv) { } in = fopen(resolved_name, "r"); boinc_resolve_filename(CHECKPOINT_FILE, resolved_name, sizeof(resolved_name)); - if (in == NULL) { - fprintf( stderr, "Couldn't find input file.\n" ); - exit(-1); - } + if (in == NULL) { + fprintf( stderr, "Couldn't find input file.\n" ); + exit(-1); + } state = fopen(resolved_name, "r"); if (state) { fscanf(state, "%d", &nchars); @@ -204,7 +206,7 @@ int main(int argc, char **argv) { if (run_slow) { boinc_sleep(1); } - + if (raise_signal) { raise(SIGHUP); } @@ -236,29 +238,27 @@ int main(int argc, char **argv) { #ifdef BOINC_APP_GRAPHICS -GLvoid glPrint(const char *fmt, ...); - int DrawGLScene(GLvoid) // Here's Where We Do All The Drawing { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); // Clear Screen And Depth Buffer glLoadIdentity(); // Reset The Current Modelview Matrix glColor3f(1,1,1); - glRasterPos3f(xPos, yPos, -3); + glRasterPos3f(xPos, yPos, -3); glPrint(the_char); xPos += xDelta; yPos += yDelta; if (xPos < -1 || xPos > 1) xDelta *= -1; if (yPos < -1 || yPos > 1) yDelta *= -1; + + glRasterPos3f(-1.3, 1.1, -3); + glPrint("User: %s", uc_aid.user_name); - glRasterPos3f(-1.3, 1.1, -3); - glPrint("User: %s", uc_aid.user_name); - - glRasterPos3f(-1.3, 1.0, -3); + glRasterPos3f(-1.3, 1.0, -3); glPrint("Team: %s", uc_aid.team_name); - glRasterPos3f(-1.3, 0.9, -3); + glRasterPos3f(-1.3, 0.9, -3); glPrint("CPU Time: %f", uc_aid.wu_cpu_time); return TRUE; // Everything Went OK