screensaver: remove error codes & messages handled by new default gfx app, add new error codes; better logic when coordinator window covered on Mac

svn path=/trunk/boinc/; revision=17408
This commit is contained in:
Charlie Fenton 2009-02-27 11:20:08 +00:00
parent debef2bfc1
commit 1b39ca2315
8 changed files with 151 additions and 214 deletions

View File

@ -2334,3 +2334,17 @@ David 26 Feb 2009
client/
boinc_cmd.cpp
Charlie 27 Feb 2009
- screensaver: remove from the coordinator error codes and messages
which will now be handled by default graphics app, add new error
codes for problems in default graphics app.
- Mac screensaver: improve logic to stop drawing BOINC logo when a
graphics app covers coordinator window.
clientscr/
mac_saver_module.cpp
Mac_Saver_Module.h
Mac_Saver_ModuleView.m, .h
screensaver.cpp, .h
screensaver_win.h

View File

@ -34,6 +34,7 @@ extern "C" {
int initBOINCSaver(void);
int getSSMessage(char **theMessage, int* coveredFreq);
void windowIsCovered();
void drawPreview(CGContextRef myContext);
void closeBOINCSaver(void);
void print_to_log_file(const char *format, ...);
@ -68,23 +69,18 @@ protected:
pid_t FindProcessPID(char* name, pid_t thePID);
OSErr GetpathToBOINCManagerApp(char* path, int maxLen);
bool SetError( bool bErrorMode, unsigned int hrError );
void UpdateProgressText(unsigned int hrError);
void setSSMessageText(const char *msg);
void updateSSMessageText(char *msg);
void strip_cr(char *buf);
char m_gfx_Switcher_Path[MAXPATHLEN];
bool m_bErrorMode; // Whether to display an error
bool m_bErrorMode; // Whether to draw moving logo and possibly display an error
unsigned int m_hrError; // Error code to display
bool m_wasAlreadyRunning;
pid_t m_CoreClientPID;
int m_dwBlankScreen;
time_t m_dwBlankTime;
int m_iStatusUpdateCounter;
int m_iGraphicsStartingMsgCounter;
int m_iLastResultShown;
int m_tLastResultChangeCounter;
bool m_StatusMessageUpdated;
bool m_bDefault_ss_exists;
double m_fGFXDefaultPeriod;
double m_fGFxSciencePeriod;
@ -126,9 +122,7 @@ protected:
RPC_CLIENT *rpc;
CC_STATE state;
RESULTS results;
RESULT m_running_result;
bool m_updating_results;
bool m_bResetCoreState;
bool m_QuitDataManagementProc;
bool m_bV5_GFX_app_is_running;
@ -138,12 +132,12 @@ protected:
// Presentation layer
//
protected:
char m_MsgBuf[2048];
char m_MessageText[2048];
char* m_CurrentBannerMessage;
char* m_BrandText;
public:
int getSSMessage(char **theMessage, int* coveredFreq);
void windowIsCovered(void);
void drawPreview(CGContextRef myContext);
void ShutdownSaver();

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@ -39,6 +39,7 @@
int initBOINCSaver(void);
int getSSMessage(char **theMessage, int* coveredFreq);
void windowIsCovered();
void drawPreview(CGContextRef myContext);
void closeBOINCSaver(void);
extern void print_to_log_file(const char *format, ...);

View File

@ -284,18 +284,23 @@ int signof(float x) {
}
if (coveredFreq) {
myWindowNumber = [ myWindow windowNumber ];
if ( (msg != NULL) && (msg[0] != '\0') ) {
myWindowNumber = [ myWindow windowNumber ];
windowList[0] = 0;
NSWindowList(20, windowList);
NSCountWindows(&n);
if (gTopWindowListIndex < n) {
if (windowList[gTopWindowListIndex] != myWindowNumber) {
// Project graphics application has a window open above ours
// Don't waste CPU cycles since our window is obscured by application graphics
newFrequency = coveredFreq;
msg = NULL;
windowList[0] = 0;
NSWindowList(20, windowList);
NSCountWindows(&n);
if (gTopWindowListIndex < n) {
if (windowList[gTopWindowListIndex] != myWindowNumber) {
// Project graphics application has a window open above ours
// Don't waste CPU cycles since our window is obscured by application graphics
newFrequency = coveredFreq;
msg = NULL;
windowIsCovered();
}
}
} else {
newFrequency = coveredFreq;
}
}

View File

@ -41,20 +41,13 @@
//#include <drivers/event_status_driver.h>
// It would be nice to always display the scrolled progress info in case the
// graphics application fails to show its window, but displaying the scrolled
// progress info takes up too much CPU time for this to be practical.
#define ALWAYS_DISPLAY_PROGRESS_TEXT 0
// Flags for testing & debugging
#define CREATE_LOG 1
#define USE_SPECIAL_LOG_FILE 0
#define TEXTLOGOFREQUENCY 60 /* Number of times per second to update moving logo with text */
#define NOTEXTLOGOFREQUENCY 4 /* Times per second to call animateOneFrame if no moving logo with text */
#define STATUSUPDATEINTERVAL 5 /* seconds between status display updates */
#define GFX_STARTING_MSG_DURATION 45 /* seconds to show ScreenSaverAppStartingMsg */
#define STATUSRESULTCHANGETIME 10 /* seconds to show status display for each task */
#define TASK_RUN_CHECK_PERIOD 5 /* Seconds between safety check that task is actually running */
enum SaverState {
SaverState_Idle,
@ -84,14 +77,12 @@ const char * CantLaunchCCMsg = "Unable to launch BOINC application.";
const char * LaunchingCCMsg = "Launching BOINC application.";
const char * ConnectingCCMsg = "Connecting to BOINC application.";
const char * ConnectedCCMsg = "Communicating with BOINC application.";
const char * BOINCSuspendedMsg = "BOINC is currently suspended.";
const char * BOINCNoAppsExecutingMsg = "BOINC is currently idle.";
const char * BOINCNoProjectsDetectedMsg = "BOINC is not attached to any projects. Please attach to projects using the BOINC Manager.";
const char * BOINCNoGraphicAppsExecutingMsg = "Project does not support graphics:";
const char * BOINCUnrecoverableErrorMsg = "Sorry, an unrecoverable error occurred";
const char * BOINCTestmodeMsg = "BOINC screensaver test: success.";
const char * BOINCV5GFXDaemonMsg = "BOINC can't display graphics from older applications when running as a daemon.";
const char * BOINCTestModeMsg = "BOINC screensaver test: success.";
const char * ScreenSaverAppStartingMsg = "Starting screensaver graphics.\nPlease wait ...";
const char * CantLaunchDefaultGFXAppMsg = "Can't launch default screensaver module. Please reinstall BOINC";
const char * DefaultGFXAppCantRPCMsg = "Default screensaver module couldn't connect to BOINC application";
const char * DefaultGFXAppCrashedMsg = "Default screensaver module had an unrecoverable error";
//const char * BOINCExitedSaverMode = "BOINC is no longer in screensaver mode.";
@ -130,6 +121,13 @@ int getSSMessage(char **theMessage, int* coveredFreq) {
};
void windowIsCovered() {
if (gspScreensaver) {
gspScreensaver->windowIsCovered();
}
}
void drawPreview(CGContextRef myContext) {
if (gspScreensaver) {
gspScreensaver->drawPreview(myContext);
@ -155,21 +153,15 @@ CScreensaver::CScreensaver() {
m_dwBlankTime = 0;
m_bErrorMode = false;
m_hrError = 0;
m_StatusMessageUpdated = false;
// Display first status update after 5 seconds
m_iStatusUpdateCounter = ((STATUSUPDATEINTERVAL-5) * TEXTLOGOFREQUENCY);
m_iGraphicsStartingMsgCounter = 0;
m_iLastResultShown = 0;
m_tLastResultChangeCounter = ((STATUSRESULTCHANGETIME-5) * TEXTLOGOFREQUENCY);
saverState = SaverState_Idle;
m_wasAlreadyRunning = false;
m_CoreClientPID = nil;
m_MsgBuf[0] = 0;
setSSMessageText(0);
m_CurrentBannerMessage = 0;
m_QuitDataManagementProc = false;
m_BrandText = "BOINC";
m_updating_results = false;
m_hDataManagementThread = NULL;
m_hGraphicsApplication = NULL;
@ -324,16 +316,6 @@ int CScreensaver::getSSMessage(char **theMessage, int* coveredFreq) {
pid_t myPid;
OSStatus err;
m_iStatusUpdateCounter++;
m_tLastResultChangeCounter++;
// Tell the calling routine to set the frame rate to NOTEXTLOGOFREQUENCY if
// NSWindowList indicates that default app graphics window has covered our window.
// See comment below for more details.
if (m_bDefault_ss_exists) {
*coveredFreq = NOTEXTLOGOFREQUENCY;
}
switch (saverState) {
case SaverState_RelaunchCoreClient:
err = initBOINCApp();
@ -379,58 +361,9 @@ int CScreensaver::getSSMessage(char **theMessage, int* coveredFreq) {
setSSMessageText(ConnectedCCMsg);
break; // No status response yet from DataManagementProc
case SCRAPPERR_SCREENSAVERBLANKED:
default:
setSSMessageText(0); // No text message
break;
case SCRAPPERR_BOINCSUSPENDED:
setSSMessageText(BOINCSuspendedMsg);
break;
case SCRAPPERR_BOINCNOAPPSEXECUTING:
setSSMessageText(BOINCNoAppsExecutingMsg);
break;
case SCRAPPERR_BOINCNOPROJECTSDETECTED:
setSSMessageText(BOINCNoProjectsDetectedMsg);
break;
case SCRAPPERR_BOINCAPPFOUNDGRAPHICSLOADING:
case SCRAPPERR_SCREENSAVERRUNNING:
#if ! ALWAYS_DISPLAY_PROGRESS_TEXT
// NOTE: My tests seem to confirm that the top window is always the first
// window returned by NSWindowList under OS 10.5 and the second window
// returned by NSWindowList under OS 10.3.9 and OS 10.4. However, Apple's
// documentation is unclear whether we can depend on this. So I have
// added some safety by doing two things:
// [1] Only use the NSWindowList test when we have started project or default
// graphics.
// [2] Assume that our window is covered 45 seconds after starting project
// graphics even if the NSWindowList test did not indicate that is so.
//
// The -animateOneFrame method in Mac_SaverModuleView.m does the NSWindowList test
// only if we return a non-zero value for coveredFreq.
//
// Tell the calling routine to set the frame rate to NOTEXTLOGOFREQUENCY if
// NSWindowList indicates that science app graphics window has covered our window.
*coveredFreq = NOTEXTLOGOFREQUENCY;
if (m_iGraphicsStartingMsgCounter > 0) {
// Show ScreenSaverAppStartingMsg for GFX_STARTING_MSG_DURATION seconds or until
// NSWindowList indicates that science app graphics window has covered our window
setSSMessageText(ScreenSaverAppStartingMsg);
m_iGraphicsStartingMsgCounter--;
} else {
// Don't waste CPU cycles when the science app is drawing over our window
setSSMessageText(0); // No text message
}
break;
#endif
case SCRAPPERR_BOINCNOGRAPHICSAPPSEXECUTING:
case SCRAPPERR_DAEMONALLOWSNOGRAPHICS:
if (m_StatusMessageUpdated) {
setSSMessageText(m_MsgBuf);
updateSSMessageText(m_MsgBuf);
m_StatusMessageUpdated = false;
}
break;
#if 0
#if 0 // Not currently used
case SCRAPPERR_QUITSCREENSAVERREQUESTED:
// setSSMessageText(BOINCExitedSaverMode);
// Wait 1 second to allow ScreenSaver engine to close us down
@ -440,11 +373,53 @@ int CScreensaver::getSSMessage(char **theMessage, int* coveredFreq) {
}
break;
#endif
case SCRAPPERR_CANTLAUNCHDEFAULTGFXAPP:
setSSMessageText(CantLaunchDefaultGFXAppMsg);
break;
case SCRAPPERR_DEFAULTGFXAPPCANTCONNECT:
setSSMessageText(DefaultGFXAppCantRPCMsg);
break;
case SCRAPPERR_DEFAULTGFXAPPCRASHED:
setSSMessageText(DefaultGFXAppCrashedMsg);
break;
default:
// m_bErrorMode is TRUE if we should display moving logo (no graphics app is running)
// m_bErrorMode is FALSE if a graphics app was launched and has not exit
if (! m_bErrorMode) {
// NOTE: My tests seem to confirm that the top window is always the first
// window returned by NSWindowList under OS 10.5 and the second window
// returned by NSWindowList under OS 10.3.9 and OS 10.4. However, Apple's
// documentation is unclear whether we can depend on this. So I have
// added some safety by doing two things:
// [1] Only use the NSWindowList test when we have started project or default
// graphics.
// [2] Assume that our window is covered 45 seconds after starting project
// graphics even if the NSWindowList test did not indicate that is so.
//
// The -animateOneFrame method in Mac_SaverModuleView.m does the NSWindowList test
// only if we return a non-zero value for coveredFreq.
//
// Tell the calling routine to set the frame rate to NOTEXTLOGOFREQUENCY if
// NSWindowList indicates that science app graphics window has covered our window.
*coveredFreq = NOTEXTLOGOFREQUENCY;
if (m_iGraphicsStartingMsgCounter > 0) {
// Show ScreenSaverAppStartingMsg for GFX_STARTING_MSG_DURATION seconds or until
// NSWindowList indicates that science app graphics window has covered our window
setSSMessageText(ScreenSaverAppStartingMsg);
m_iGraphicsStartingMsgCounter--;
} else {
// Don't waste CPU cycles when the science app is drawing over our window
setSSMessageText(0); // No text message
}
} // End if (! m_bErrorMode)
break; // End default case of switch (m_hrError)
} // end switch (m_hrError)
break;
break; // End case SaverState_ConnectedToCoreClient of switch (saverState)
case SaverState_ControlPanelTestMode:
setSSMessageText(BOINCTestmodeMsg);
setSSMessageText(BOINCTestModeMsg);
break;
case SaverState_UnrecoverableError:
@ -462,6 +437,7 @@ int CScreensaver::getSSMessage(char **theMessage, int* coveredFreq) {
break; // Should never get here; fixes compiler warning
} // end switch (saverState)
if (m_MessageText[0]) {
newFrequency = TEXTLOGOFREQUENCY;
} else {
@ -473,6 +449,11 @@ int CScreensaver::getSSMessage(char **theMessage, int* coveredFreq) {
}
void CScreensaver::windowIsCovered() {
m_iGraphicsStartingMsgCounter = 0;
}
void CScreensaver::drawPreview(CGContextRef myContext) {
// For possible future use
}
@ -559,6 +540,7 @@ bool CScreensaver::CreateDataManagementThread() {
}
// TODO: Fix this so it still works if DataManagementProc is hung waiting for RPC
bool CScreensaver::DestroyDataManagementThread() {
m_QuitDataManagementProc = true; // Tell DataManagementProc thread to exit
if (m_hDataManagementThread) { // Wait for DataManagementProc thread to exit
@ -569,84 +551,21 @@ bool CScreensaver::DestroyDataManagementThread() {
}
//
bool CScreensaver::SetError(bool bErrorMode, unsigned int hrError) {
// bErrorMode is TRUE if we should display moving logo (no graphics app is running)
// bErrorMode is FALSE if a graphics app was launched and has not exit
m_bErrorMode = bErrorMode;
m_hrError = hrError;
if (hrError == SCRAPPERR_BOINCAPPFOUNDGRAPHICSLOADING) {
// Show ScreenSaverAppStartingMsg for GFX_STARTING_MSG_DURATION seconds
if (bErrorMode) {
// Reset our timer for showing ScreenSaverAppStartingMsg to
// GFX_STARTING_MSG_DURATION seconds
m_iGraphicsStartingMsgCounter = GFX_STARTING_MSG_DURATION * TEXTLOGOFREQUENCY;
}
if ((hrError == SCRAPPERR_BOINCNOGRAPHICSAPPSEXECUTING)
|| (hrError == SCRAPPERR_DAEMONALLOWSNOGRAPHICS)
#if ALWAYS_DISPLAY_PROGRESS_TEXT
|| (hrError == SCRAPPERR_SCREENSAVERRUNNING)
#endif
)
{
UpdateProgressText(hrError);
}
return true;
}
void CScreensaver::UpdateProgressText(unsigned int hrError) {
int iResultCount;
int iIndex;
int iModIndex;
unsigned int len;
RESULT* theResult;
PROJECT* pProject;
char statusBuf[2048];
if ( (m_iStatusUpdateCounter >= (STATUSUPDATEINTERVAL * TEXTLOGOFREQUENCY) ) && !m_updating_results ) {
if (! m_StatusMessageUpdated) {
m_iStatusUpdateCounter = 0;
strcpy(m_MsgBuf, hrError == SCRAPPERR_DAEMONALLOWSNOGRAPHICS ?
BOINCV5GFXDaemonMsg : BOINCNoGraphicAppsExecutingMsg
);
iResultCount = results.results.size();
theResult = NULL;
for (iIndex = 0; iIndex < iResultCount; iIndex++) {
// cycle through the active results starting from the last one
iModIndex = (iIndex + m_iLastResultShown+1) % iResultCount;
theResult = results.results.at(iModIndex);
// The get_state rpc is time-consuming, so we assume the list of
// attached projects does not change while the screensaver is active.
pProject = state.lookup_project(theResult->project_url);
if (pProject != NULL) {
RESULT* pResult = state.lookup_result(pProject, results.results.at(iModIndex)->name);
if ( pResult != NULL ) {
len = snprintf(statusBuf, sizeof(statusBuf),
"\nComputing for %s\nApplication: %s\nTask: %s\n%.2f%% complete\n",
pProject->project_name.c_str(),
pResult->app->user_friendly_name.c_str(),
pResult->wu_name.c_str(),
results.results.at(iModIndex)->fraction_done*100
);
strlcat(m_MsgBuf, statusBuf, sizeof(m_MsgBuf));
if (m_tLastResultChangeCounter >= (STATUSRESULTCHANGETIME * TEXTLOGOFREQUENCY)) {
m_iLastResultShown = iModIndex;
m_tLastResultChangeCounter = 0;
}
break;
} else {
HandleRPCError();
return;
}
} else { // (pProject == NULL): re-synch with client
HandleRPCError();
return;
}
} // end for() loop
m_StatusMessageUpdated = true;
} // end if (! m_StatusMessageUpdated)
} // end if (m_iStatusUpdateCounter > time to update)
}
void CScreensaver::setSSMessageText(const char * msg) {
if (msg == 0)
m_MessageText[0] = 0;
@ -791,18 +710,21 @@ OSErr CScreensaver::KillScreenSaver() {
void print_to_log_file(const char *format, ...) {
#if CREATE_LOG
FILE *f;
va_list args;
char buf[256];
time_t t;
#if USE_SPECIAL_LOG_FILE
strcpy(buf, getenv("HOME"));
strcat(buf, "/Documents/test_log.txt");
FILE *f;
f = fopen(buf, "a");
if (!f) return;
// freopen(buf, "a", stdout);
// freopen(buf, "a", stderr);
freopen(buf, "a", stdout);
freopen(buf, "a", stderr);
#else
#define f stderr
#endif
time(&t);
strcpy(buf, asctime(localtime(&t)));
strip_cr(buf);
@ -815,9 +737,11 @@ void print_to_log_file(const char *format, ...) {
va_end(args);
fputs("\n", f);
#if USE_SPECIAL_LOG_FILE
fflush(f);
fclose(f);
#endif
#endif
}
#if CREATE_LOG
@ -835,6 +759,7 @@ void strip_cr(char *buf)
#endif // CREATE_LOG
void PrintBacktrace(void) {
// Dummy routine to satisfy linker
}
const char *BOINC_RCSID_7ce0778d35="$Id$";

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@ -397,15 +397,16 @@ void *CScreensaver::DataManagementProc()
SS_PHASE ss_phase = DEFAULT_SS_PHASE;
bool switch_to_default_gfx = false;
bool killing_default_gfx = false;
int exit_status = 0;
char* default_ss_dir_path = NULL;
char* default_data_dir_path = NULL;
char full_path[1024];
#ifdef _WIN32
BOINCTRACE(_T("CScreensaver::DataManagementProc - Display screen saver loading message\n"));
SetError(TRUE, SCRAPPERR_BOINCSCREENSAVERLOADING);
SetError(TRUE, SCRAPPERR_BOINCSCREENSAVERLOADING); // No GFX App is running: show moving BOINC logo
#ifdef _WIN32
m_tThreadCreateTime = time(0);
// Set the starting point for iterating through the results
@ -442,6 +443,7 @@ void *CScreensaver::DataManagementProc()
ss_phase = SCIENCE_SS_PHASE;
default_phase_start_time = 0;
science_phase_start_time = dtime();
SetError(TRUE, SCRAPPERR_CANTLAUNCHDEFAULTGFXAPP); // No GFX App is running: show moving BOINC logo
}
GetDisplayPeriods(default_data_dir_path);
@ -475,7 +477,7 @@ void *CScreensaver::DataManagementProc()
// Blank screen saver?
if ((m_dwBlankScreen) && (time(0) > m_dwBlankTime)) {
BOINCTRACE(_T("CScreensaver::DataManagementProc - Time to blank\n"));
SetError(FALSE, SCRAPPERR_SCREENSAVERBLANKED);
SetError(FALSE, SCRAPPERR_SCREENSAVERBLANKED); // Blanked - hide moving BOINC logo
m_QuitDataManagementProc = true;
continue; // Code above will exit the thread
}
@ -500,9 +502,7 @@ void *CScreensaver::DataManagementProc()
}
// Update our task list
m_updating_results = true;
retval = rpc->get_screensaver_tasks(suspend_reason, results);
m_updating_results = false;
if (retval) {
// rpc call returned error
HandleRPCError();
@ -550,7 +550,7 @@ void *CScreensaver::DataManagementProc()
// Core client suspended?
if (suspend_reason && !(suspend_reason & SUSPEND_REASON_CPU_USAGE_LIMIT)) {
SetError(TRUE, SCRAPPERR_BOINCSUSPENDED);
SetError(TRUE, m_hrError); // No GFX App is running: show moving BOINC logo
if (m_bDefault_ss_exists && !m_bDefault_gfx_running) {
switch_to_default_gfx = true;
}
@ -565,7 +565,7 @@ void *CScreensaver::DataManagementProc()
graphics_app_result_ptr = NULL;
m_bScience_gfx_running = false;
} else {
// process_exists() test will clear m_hGraphicsApplication and graphics_app_result_ptr
// HasProcessExited() test will clear m_hGraphicsApplication and graphics_app_result_ptr
}
previous_result_ptr = NULL;
}
@ -578,11 +578,13 @@ void *CScreensaver::DataManagementProc()
previous_result_ptr = NULL;
graphics_app_result_ptr = NULL;
m_bDefault_gfx_running = false;
} else {
SetError(TRUE, SCRAPPERR_CANTLAUNCHDEFAULTGFXAPP); // No GFX App is running: show moving BOINC logo
} else {
m_bDefault_gfx_running = true;
if (ss_phase == SCIENCE_SS_PHASE) {
default_saver_start_time_in_science_phase = dtime();
}
SetError(FALSE, m_hrError); // A GFX App is running: hide moving BOINC logo
}
}
}
@ -592,7 +594,7 @@ void *CScreensaver::DataManagementProc()
#if SIMULATE_NO_GRAPHICS /* FOR TESTING */
SetError(TRUE, SCRAPPERR_BOINCNOGRAPHICSAPPSEXECUTING);
SetError(TRUE, m_hrError); // No GFX App is running: show moving BOINC logo
if (m_bDefault_ss_exists && !m_bDefault_gfx_running) {
switch_to_default_gfx = true;
}
@ -631,7 +633,7 @@ void *CScreensaver::DataManagementProc()
m_bScience_gfx_running = false;
// Save previous_result and previous_result_ptr for get_random_graphics_app() call
} else {
// process_exists() test will clear m_hGraphicsApplication and graphics_app_result_ptr
// HasProcessExited() test will clear m_hGraphicsApplication and graphics_app_result_ptr
}
}
@ -647,7 +649,7 @@ void *CScreensaver::DataManagementProc()
m_bScience_gfx_running = false;
// Save previous_result and previous_result_ptr for get_random_graphics_app() call
} else {
// process_exists() test will clear m_hGraphicsApplication and graphics_app_result_ptr
// HasProcessExited() test will clear m_hGraphicsApplication and graphics_app_result_ptr
}
}
last_change_time = dtime();
@ -663,6 +665,7 @@ void *CScreensaver::DataManagementProc()
if (graphics_app_result_ptr) {
if (m_bDefault_gfx_running) {
kill_program(m_hGraphicsApplication);
killing_default_gfx = true;
// Remember how long default graphics ran during science phase
if (default_saver_start_time_in_science_phase) {
default_saver_duration_in_science_phase += (dtime() - default_saver_start_time_in_science_phase);
@ -670,7 +673,7 @@ void *CScreensaver::DataManagementProc()
// dtime(), default_saver_start_time_in_science_phase, default_saver_duration_in_science_phase);
}
default_saver_start_time_in_science_phase = 0;
// process_exists() test will clear m_hGraphicsApplication and graphics_app_result_ptr
// HasProcessExited() test will clear m_hGraphicsApplication and graphics_app_result_ptr
} else {
retval = launch_screensaver(graphics_app_result_ptr, m_hGraphicsApplication);
if (retval) {
@ -679,11 +682,7 @@ void *CScreensaver::DataManagementProc()
graphics_app_result_ptr = NULL;
m_bScience_gfx_running = false;
} else {
#ifdef __APPLE__
// Show ScreenSaverAppStartingMsg for GFX_STARTING_MSG_DURATION seconds
SetError(FALSE, SCRAPPERR_BOINCAPPFOUNDGRAPHICSLOADING);
#endif
SetError(FALSE, SCRAPPERR_SCREENSAVERRUNNING);
SetError(FALSE, m_hrError); // A GFX App is running: hide moving BOINC logo
last_change_time = dtime();
m_bScience_gfx_running = true;
// Make a local copy of current result, since original pointer
@ -697,24 +696,7 @@ void *CScreensaver::DataManagementProc()
}
}
} else {
if ((!suspend_reason) || (suspend_reason & SUSPEND_REASON_CPU_USAGE_LIMIT)) {
// No science graphics available
if (state.projects.size() == 0) {
// We are not attached to any projects
SetError(TRUE, SCRAPPERR_BOINCNOPROJECTSDETECTED);
} else if (results.results.size() == 0) {
// We currently do not have any applications to run
SetError(TRUE, SCRAPPERR_BOINCNOAPPSEXECUTING);
} else {
// We currently do not have any graphics capable application
if (m_bV5_GFX_app_is_running) {
SetError(TRUE, SCRAPPERR_DAEMONALLOWSNOGRAPHICS);
} else {
SetError(TRUE, SCRAPPERR_BOINCNOGRAPHICSAPPSEXECUTING);
}
}
}
SetError(TRUE, m_hrError); // No GFX App is running: show moving BOINC logo
// We can't run a science graphics app, so run the default graphics if available
if (m_bDefault_ss_exists && !m_bDefault_gfx_running) {
switch_to_default_gfx = true;
@ -734,9 +716,11 @@ void *CScreensaver::DataManagementProc()
previous_result_ptr = NULL;
graphics_app_result_ptr = NULL;
m_bDefault_gfx_running = false;
SetError(TRUE, SCRAPPERR_CANTLAUNCHDEFAULTGFXAPP); // No GFX App is running: show BOINC logo
} else {
m_bDefault_gfx_running = true;
default_saver_start_time_in_science_phase = dtime();
SetError(FALSE, m_hrError); // A GFX App is running: hide moving BOINC logo
}
}
}
@ -753,11 +737,18 @@ void *CScreensaver::DataManagementProc()
if (m_bDefault_gfx_running) {
// If we were able to connect to core client but gfx app can't, don't use it.
BOINCTRACE(_T("CScreensaver::DataManagementProc - Default graphics application exited with code %d.\n"), exit_status);
if (exit_status == DEFAULT_GFX_CANT_CONNECT) {
if (!killing_default_gfx) { // If this is an unexpected exit
if (exit_status == DEFAULT_GFX_CANT_CONNECT) {
SetError(TRUE, SCRAPPERR_DEFAULTGFXAPPCANTCONNECT); // No GFX App is running: show moving BOINC logo
} else {
SetError(TRUE, SCRAPPERR_DEFAULTGFXAPPCRASHED); // No GFX App is running: show moving BOINC logo
}
m_bDefault_ss_exists = false;
ss_phase = SCIENCE_SS_PHASE;
}
killing_default_gfx = false;
}
SetError(TRUE, m_hrError); // No GFX App is running: show moving BOINC logo
m_hGraphicsApplication = 0;
graphics_app_result_ptr = NULL;
m_bDefault_gfx_running = false;

View File

@ -35,6 +35,7 @@ enum SS_PHASE {
// Error / status codes
//-----------------------------------------------------------------------------
// These codes are no longer used by the Mac:
#define SCRAPPERR_BOINCNOTDETECTED 0x82000001
#define SCRAPPERR_BOINCNOTDETECTEDSTARTUP 0x82000002
#define SCRAPPERR_BOINCSUSPENDED 0x82000003
@ -42,13 +43,20 @@ enum SS_PHASE {
#define SCRAPPERR_BOINCNOAPPSEXECUTING 0x82000005
#define SCRAPPERR_BOINCNOPROJECTSDETECTED 0x82000006
#define SCRAPPERR_BOINCNOGRAPHICSAPPSEXECUTING 0x82000007
#define SCRAPPERR_BOINCSCREENSAVERLOADING 0x82000008
#define SCRAPPERR_BOINCAPPFOUNDGRAPHICSLOADING 0x82000009
#define SCRAPPERR_BOINCSHUTDOWNEVENT 0x8200000a
#define SCRAPPERR_NOPREVIEW 0x8200000f
#define SCRAPPERR_DAEMONALLOWSNOGRAPHICS 0x82000010
#define SCRAPPERR_SCREENSAVERRUNNING 0x82000011
#define SCRAPPERR_SCREENSAVERBLANKED 0x82000012
#define SCRAPPERR_QUITSCREENSAVERREQUESTED 0x82000013
// The following are still used by the Mac:
#define SCRAPPERR_BOINCSCREENSAVERLOADING 0x82000008
#define SCRAPPERR_SCREENSAVERBLANKED 0x82000012
// The following are new codes used by the Mac:
#define SCRAPPERR_CANTLAUNCHDEFAULTGFXAPP 0x82000014
#define SCRAPPERR_DEFAULTGFXAPPCANTCONNECT 0x82000015
#define SCRAPPERR_DEFAULTGFXAPPCRASHED 0x82000016
#endif

View File

@ -203,7 +203,6 @@ protected:
CC_STATE state;
RESULTS results;
RESULT m_running_result;
bool m_updating_results;
HANDLE m_hDataManagementThread;
HANDLE m_hGraphicsApplication;