2003-05-07 20:04:26 +00:00
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#ifndef BOINC_GRAPHICS_API_H
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#define BOINC_GRAPHICS_API_H
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2003-10-02 18:51:38 +00:00
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// The API (functions called by the app)
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2004-08-07 00:31:41 +00:00
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2004-08-09 22:57:29 +00:00
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extern "C"{
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2004-10-11 23:57:07 +00:00
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extern int boinc_init_graphics(void (*worker)());
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2003-10-31 22:37:46 +00:00
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extern int boinc_finish_graphics();
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2004-08-09 22:57:29 +00:00
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}
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2004-08-07 00:31:41 +00:00
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2003-10-02 18:51:38 +00:00
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// Functions that must be supplied by the app
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2004-05-27 23:46:07 +00:00
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// application needs to define mouse, keyboard handlers
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2003-10-02 18:51:38 +00:00
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//
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2003-10-31 22:37:46 +00:00
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extern void app_graphics_render(int xs, int ys, double time_of_day);
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extern void app_graphics_init();
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// called each time a window is opened;
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2004-08-07 00:31:41 +00:00
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// called in the graphics thread
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2003-10-31 22:37:46 +00:00
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extern void app_graphics_reread_prefs();
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// called when get REREAD_PREFS message from core client.
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// called in the graphics thread
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extern void app_graphics_resize(int width, int height);
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2004-05-27 23:46:07 +00:00
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extern void boinc_app_mouse_button(int x, int y, int which, bool is_down);
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extern void boinc_app_mouse_move(int x, int y, bool left, bool middle, bool right);
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extern void boinc_app_key_press(int, int);
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extern void boinc_app_key_release(int, int);
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2003-05-07 20:04:26 +00:00
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2003-10-02 18:51:38 +00:00
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// Implementation stuff
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//
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2003-10-14 20:37:02 +00:00
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extern double boinc_max_fps;
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extern double boinc_max_gfx_cpu_frac;
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2003-10-05 05:26:59 +00:00
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extern bool throttled_app_render(int, int, double);
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2003-10-02 18:51:38 +00:00
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#ifdef _WIN32
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extern HANDLE hQuitEvent;
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extern HANDLE graphics_threadh;
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2003-11-06 20:27:07 +00:00
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extern BOOL win_loop_done;
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2003-10-02 18:51:38 +00:00
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#endif
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2003-05-07 20:04:26 +00:00
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#endif
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