boinc/lib/app_ipc.h

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#ifndef _APP_IPC_
#define _APP_IPC_
// Communication between the core client and the BOINC app library.
// This code is linked into both core client and app lib.
// Includes the following:
// - shared memory (APP_CLIENT_SHM)
// - main init file
// - fd init file
// - graphics init file
#include "graphics_api.h"
// Shared memory is arranged as follows:
// 4 1K segments
// First byte of each segment is nonzero if
// segment contains unread data, remaining 1023
// bytes contain data
#define SHM_SEG_SIZE 1024
#define NUM_SEGS 4
#define CORE_APP_WORKER_SEG 0
#define APP_CORE_WORKER_SEG 1
#define CORE_APP_GFX_SEG 2
#define APP_CORE_GFX_SEG 3
#define APP_CLIENT_SHMEM_SIZE (sizeof(char)*NUM_SEGS*SHM_SEG_SIZE)
class APP_CLIENT_SHM {
public:
char *shm;
bool pending_msg(int); // returns true a message is waiting
// in the specified segment
bool get_msg(char *,int); // returns the message from the specified
// segment and resets the message flag
bool send_msg(char *,int); // if there is not already a message in the segment,
// writes specified message and sets message flag
bool send_graphics_mode_msg(int seg, int mode);
bool get_graphics_mode_msg(int seg, int& mode);
void reset_msgs(); // resets all messages and clears their flags
void reset_msg(int); // resets specified message and clears its flag
};
#include "boinc_api.h"
int write_init_data_file(FILE* f, APP_INIT_DATA&);
int parse_init_data_file(FILE* f, APP_INIT_DATA&);
int write_fd_init_file(FILE*, char*, int, int);
int parse_fd_init_file(FILE*);
int write_graphics_file(FILE* f, GRAPHICS_INFO* gi);
int parse_graphics_file(FILE* f, GRAPHICS_INFO* gi);
#define INIT_DATA_FILE "init_data.xml"
#define GRAPHICS_DATA_FILE "graphics.xml"
#define FD_INIT_FILE "fd_init.xml"
// possible graphics modes of an application
//
#define MODE_UNSUPPORTED 0
#define MODE_HIDE_GRAPHICS 1
#define MODE_WINDOW 2
#define MODE_FULLSCREEN 3
extern char* xml_graphics_modes[5];
#endif