2005-01-20 23:22:22 +00:00
|
|
|
// Berkeley Open Infrastructure for Network Computing
|
|
|
|
// http://boinc.berkeley.edu
|
|
|
|
// Copyright (C) 2005 University of California
|
2004-07-14 21:26:53 +00:00
|
|
|
//
|
2005-01-20 23:22:22 +00:00
|
|
|
// This is free software; you can redistribute it and/or
|
|
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
|
|
// License as published by the Free Software Foundation;
|
|
|
|
// either version 2.1 of the License, or (at your option) any later version.
|
2004-07-14 21:26:53 +00:00
|
|
|
//
|
2005-01-20 23:22:22 +00:00
|
|
|
// This software is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
// See the GNU Lesser General Public License for more details.
|
2004-07-14 21:26:53 +00:00
|
|
|
//
|
2005-01-20 23:22:22 +00:00
|
|
|
// To view the GNU Lesser General Public License visit
|
|
|
|
// http://www.gnu.org/copyleft/lesser.html
|
|
|
|
// or write to the Free Software Foundation, Inc.,
|
|
|
|
// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
2004-07-14 21:26:53 +00:00
|
|
|
|
|
|
|
#ifndef H_BOINC_GL
|
|
|
|
#define H_BOINC_GL
|
|
|
|
|
2004-11-23 13:41:45 +00:00
|
|
|
|
2004-07-14 21:26:53 +00:00
|
|
|
#if defined(_WIN32)
|
|
|
|
# include <GL/gl.h>
|
|
|
|
# include <GL/glu.h>
|
2005-12-16 03:33:36 +00:00
|
|
|
#if !defined(__MINGW32__) && !defined(__CYGWIN32__)
|
2004-07-14 21:26:53 +00:00
|
|
|
# include <GL/glaux.h>
|
2005-12-01 00:25:21 +00:00
|
|
|
#else
|
|
|
|
# include <GL/glext.h>
|
|
|
|
#endif
|
2004-07-14 21:26:53 +00:00
|
|
|
|
|
|
|
#elif defined(__APPLE_CC__)
|
|
|
|
|
2006-03-31 18:30:00 +00:00
|
|
|
# include <OpenGL/gl.h>
|
|
|
|
# include <OpenGL/glu.h>
|
|
|
|
|
|
|
|
|
2004-07-14 21:26:53 +00:00
|
|
|
#else // !_WIN32, !__APPLE_CC__
|
2004-12-11 05:55:55 +00:00
|
|
|
#include "config.h"
|
2004-07-14 21:26:53 +00:00
|
|
|
|
|
|
|
# if defined(HAVE_GL_H)
|
|
|
|
# include <gl.h>
|
|
|
|
# elif defined(HAVE_GL_GL_H)
|
|
|
|
# include <GL/gl.h>
|
|
|
|
# elif defined(HAVE_OPENGL_GL_H)
|
|
|
|
# include <OpenGL/gl.h>
|
|
|
|
# endif
|
|
|
|
|
|
|
|
# if defined(HAVE_GLX_H)
|
|
|
|
# include <glx.h>
|
|
|
|
# elif defined(HAVE_GL_GLX_H)
|
|
|
|
# include <GL/glx.h>
|
|
|
|
# endif
|
|
|
|
|
|
|
|
# if defined(HAVE_GLU_H)
|
|
|
|
# include <glu.h>
|
|
|
|
# elif defined(HAVE_GL_GLU_H)
|
|
|
|
# include <GL/glu.h>
|
|
|
|
# elif defined(HAVE_OPENGL_GLU_H)
|
|
|
|
# include <OpenGL/glu.h>
|
|
|
|
# endif
|
|
|
|
|
|
|
|
#endif // _WIN32
|
|
|
|
|
|
|
|
#endif
|