boinc/clientgui/DlgConnection.h

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// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// http://boinc.berkeley.edu/license_1.0.txt
//
// Software distributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
// License for the specific language governing rights and limitations
// under the License.
//
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
//
// The Initial Developer of the Original Code is the SETI@home project.
// Portions created by the SETI@home project are Copyright (C) 2002
// University of California at Berkeley. All Rights Reserved.
//
// Contributor(s):
//
#ifndef _DLGCONNECTION_H_
#define _DLGCONNECTION_H_
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "DlgConnection.cpp"
#endif
#define ID_DIALOG 10000
#define SYMBOL_CDLGCONNECTION_STYLE wxCAPTION|wxRESIZE_BORDER|wxSYSTEM_MENU|wxCLOSE_BOX
#define SYMBOL_CDLGCONNECTION_TITLE _("Connection")
#define SYMBOL_CDLGCONNECTION_IDNAME ID_DIALOG
#define SYMBOL_CDLGCONNECTION_SIZE wxSize(400, 300)
#define SYMBOL_CDLGCONNECTION_POSITION wxDefaultPosition
#ifndef wxCLOSE_BOX
#define wxCLOSE_BOX 0x1000
#endif
class CDlgConnection: public wxDialog
{
DECLARE_CLASS( CDlgConnection )
DECLARE_EVENT_TABLE()
public:
/// Constructors
CDlgConnection( );
CDlgConnection( wxWindow* parent, wxWindowID id = SYMBOL_CDLGCONNECTION_IDNAME, const wxString& caption = SYMBOL_CDLGCONNECTION_TITLE, const wxPoint& pos = SYMBOL_CDLGCONNECTION_POSITION, const wxSize& size = SYMBOL_CDLGCONNECTION_SIZE, long style = SYMBOL_CDLGCONNECTION_STYLE );
/// Creation
bool Create( wxWindow* parent, wxWindowID id = SYMBOL_CDLGCONNECTION_IDNAME, const wxString& caption = SYMBOL_CDLGCONNECTION_TITLE, const wxPoint& pos = SYMBOL_CDLGCONNECTION_POSITION, const wxSize& size = SYMBOL_CDLGCONNECTION_SIZE, long style = SYMBOL_CDLGCONNECTION_STYLE );
/// Creates the controls and sizers
void CreateControls();
/// Should we show tooltips?
static bool ShowToolTips();
};
#endif
// _DLGCONNECTION_H_