boinc/lib/network.C

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// Berkeley Open Infrastructure for Network Computing
// http://boinc.berkeley.edu
// Copyright (C) 2005 University of California
//
// This is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation;
// either version 2.1 of the License, or (at your option) any later version.
//
// This software is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
// See the GNU Lesser General Public License for more details.
//
// To view the GNU Lesser General Public License visit
// http://www.gnu.org/copyleft/lesser.html
// or write to the Free Software Foundation, Inc.,
// 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
#if defined(_WIN32) && !defined(__STDWX_H__) && !defined(_BOINC_WIN_) && !defined(_AFX_STDAFX_H_)
#include "boinc_win.h"
#endif
#ifndef _WIN32
#include "config.h"
#include <unistd.h>
#include <cstdio>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <fcntl.h>
#include <errno.h>
#endif
#include "error_numbers.h"
#include "network.h"
const char* socket_error_str() {
static char buf[80];
#if defined(_WIN32) && defined(USE_WINSOCK)
int e = WSAGetLastError();
switch (e) {
case WSANOTINITIALISED:
return "WSA not initialized";
case WSAENETDOWN:
return "the network subsystem has failed";
case WSAHOST_NOT_FOUND:
return "host name not found";
case WSATRY_AGAIN:
return "no response from server";
case WSANO_RECOVERY:
return "a nonrecoverable error occurred";
case WSANO_DATA:
return "valid name, no data record of requested type";
case WSAEINPROGRESS:
return "a blocking socket call in progress";
case WSAEFAULT:
return "invalid part of user address space";
case WSAEINTR:
return "a blocking socket call was canceled";
case WSAENOTSOCK:
return "not a socket";
}
sprintf(buf, "error %d", e);
return buf;
#else
switch (h_errno) {
case HOST_NOT_FOUND:
return "host not found";
case NO_DATA:
return "valid name, no data record of requested type";
case NO_RECOVERY:
return "a nonrecoverable error occurred";
case TRY_AGAIN:
return "host not found or server failure";
#ifdef NETDB_INTERNAL
case NETDB_INTERNAL:
sprintf(buf,"network internal error %d",errno);
return buf;
#endif
}
sprintf(buf, "error %d", h_errno);
return buf;
#endif
}
int resolve_hostname(char* hostname, int &ip_addr, char* msg) {
// if the hostname is in Internet Standard dotted notation,
// return that address.
//
ip_addr = inet_addr(hostname);
if (ip_addr != -1) {
return 0;
}
// else resolve the name
//
hostent* hep;
hep = gethostbyname(hostname);
if (!hep) {
sprintf(msg, "Can't resolve hostname [%s] %s", hostname, socket_error_str());
return ERR_GETHOSTBYNAME;
}
ip_addr = *(int*)hep->h_addr_list[0];
return 0;
}
int boinc_socket(int& fd) {
fd = (int)socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0) {
perror("socket");
return ERR_SOCKET;
}
#ifndef _WIN32
fcntl(fd, F_SETFD, FD_CLOEXEC);
#endif
return 0;
}
int boinc_socket_asynch(int fd, bool asynch) {
if (asynch) {
#if defined(_WIN32) && defined(USE_WINSOCK)
unsigned long one = 1;
ioctlsocket(fd, FIONBIO, &one);
#else
int flags;
flags = fcntl(fd, F_GETFL, 0);
if (flags < 0) {
return ERR_FCNTL;
}
if (fcntl(fd, F_SETFL, flags|O_NONBLOCK) < 0 ) {
return ERR_FCNTL;
}
#endif
} else {
#if defined(_WIN32) && defined(USE_WINSOCK)
unsigned long zero = 0;
ioctlsocket(fd, FIONBIO, &zero);
#else
int flags;
flags = fcntl(fd, F_GETFL, 0);
if (flags < 0) {
return ERR_FCNTL;
}
if (fcntl(fd, F_SETFL, flags&(~O_NONBLOCK)) < 0 ) {
return ERR_FCNTL;
}
#endif
}
return 0;
}
void boinc_close_socket(int sock) {
#if defined(_WIN32) && defined(USE_WINSOCK)
closesocket(sock);
#else
close(sock);
#endif
}
int get_socket_error(int fd) {
boinc_socklen_t intsize = sizeof(int);
int n;
#if defined(_WIN32) && defined(USE_WINSOCK)
getsockopt(fd, SOL_SOCKET, SO_ERROR, (char *)&n, &intsize);
#elif defined(__FreeBSD__)
// workaround for FreeBSD. I don't understand this.
struct sockaddr_in sin;
socklen_t sinsz = sizeof(sin);
n = getpeername(fd, (struct sockaddr *)&sin, &sinsz);
#else
getsockopt(fd, SOL_SOCKET, SO_ERROR, (void*)&n, (socklen_t*)&intsize);
#endif
return n;
}
#if defined(_WIN32) && defined(USE_WINSOCK)
typedef BOOL (WINAPI *GetStateProc)( OUT LPDWORD lpdwFlags, IN DWORD dwReserved);
typedef int (*pfnBOINCIsNetworkAlive)(LPDWORD lpdwFlags);
int get_connected_state( ) {
int online = 0;
static bool first=true;
static HMODULE lib_wininet_module;
static GetStateProc GetState;
static HMODULE lib_boinc_module;
static pfnBOINCIsNetworkAlive BOINCIsNetworkAlive;
DWORD connectionFlags;
if (first) {
lib_wininet_module = LoadLibrary("wininet.dll");
if (lib_wininet_module) {
GetState = (GetStateProc) GetProcAddress(lib_wininet_module, "InternetGetConnectedState");
}
lib_boinc_module = LoadLibrary("boinc.dll");
if (lib_boinc_module) {
BOINCIsNetworkAlive = (pfnBOINCIsNetworkAlive) GetProcAddress(lib_boinc_module, "BOINCIsNetworkAlive");
}
first = false;
}
if (lib_boinc_module && BOINCIsNetworkAlive) {
connectionFlags = NETWORK_ALIVE_LAN | NETWORK_ALIVE_WAN | NETWORK_ALIVE_AOL;
online = BOINCIsNetworkAlive(&connectionFlags);
if (online) {
return CONNECTED_STATE_CONNECTED;
}
}
if (lib_wininet_module && GetState) {
online = GetState(&connectionFlags, 0);
if (online) {
return CONNECTED_STATE_CONNECTED;
} else {
return CONNECTED_STATE_NOT_CONNECTED;
}
}
return CONNECTED_STATE_UNKNOWN;
}
int WinsockInitialize() {
WSADATA wsdata;
return WSAStartup( MAKEWORD( 1, 1 ), &wsdata);
}
int WinsockCleanup() {
return WSACleanup();
}
#else
// anyone know how to see if this host has physical network connection?
//
int get_connected_state() {
return CONNECTED_STATE_UNKNOWN;
}
#endif
const char *BOINC_RCSID_557bf0741f="$Id$";