boinc/sched/server_types.h

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// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// http://boinc.berkeley.edu/license_1.0.txt
//
// Software distributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
// License for the specific language governing rights and limitations
// under the License.
//
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
//
// The Initial Developer of the Original Code is the SETI@home project.
// Portions created by the SETI@home project are Copyright (C) 2002
// University of California at Berkeley. All Rights Reserved.
//
// Contributor(s):
//
#ifndef _SERVER_TYPES_
#define _SERVER_TYPES_
#include <stdio.h>
#include <vector>
#include "boinc_db.h"
#include "result_state.h"
struct TRICKLE_UP_DESC {
char result_name[256];
int send_time;
string trickle_text;
int parse(FILE*);
};
// an app version from an anonymous-platform client
//
struct CLIENT_APP_VERSION {
char app_name[256];
int version_num;
int parse(FILE*);
};
// subset of global prefs used by scheduler
//
struct GLOBAL_PREFS {
double disk_max_used_gb;
double disk_max_used_pct;
double disk_min_free_gb;
void parse(char* buf, char* venue);
};
struct SCHEDULER_REQUEST {
char authenticator[256];
char platform_name[256];
char cross_project_id[256];
int hostid; // zero if first RPC
int core_client_major_version;
int core_client_minor_version;
int rpc_seqno;
int work_req_seconds;
char global_prefs_xml[LARGE_BLOB_SIZE];
char projects_xml[MEDIUM_BLOB_SIZE];
char code_sign_key[MEDIUM_BLOB_SIZE];
double total_disk_usage;
double project_disk_usage;
bool anonymous_platform;
vector<CLIENT_APP_VERSION> client_app_versions;
GLOBAL_PREFS global_prefs;
HOST host;
vector<RESULT> results;
vector<TRICKLE_UP_DESC> trickles;
SCHEDULER_REQUEST();
~SCHEDULER_REQUEST();
int parse(FILE*);
bool has_version(APP& app);
};
// NOTE: if any field requires initialization,
// you must do it in the constructor. Nothing is zeroed by default.
//
struct SCHEDULER_REPLY {
int request_delay; // don't request again until this time elapses
char message[1024];
char message_priority[256];
int hostid; // send this only if nonzero.
// this tells client to reset rpc_seqno
bool send_global_prefs; // whether to send global preferences
bool nucleus_only; // send only message
bool probable_user_browser;
USER user;
HOST host;
TEAM team;
vector<APP> apps;
vector<APP_VERSION> app_versions;
vector<WORKUNIT>wus;
vector<RESULT>results;
vector<RESULT>result_acks;
vector<TRICKLE_DOWN>trickle_downs;
char code_sign_key[MEDIUM_BLOB_SIZE];
char code_sign_key_signature[MEDIUM_BLOB_SIZE];
bool send_trickle_up_ack;
SCHEDULER_REPLY();
~SCHEDULER_REPLY();
int write(FILE*);
void insert_app_unique(APP&);
void insert_app_version_unique(APP_VERSION&);
void insert_workunit_unique(WORKUNIT&);
void insert_result(RESULT&);
};
#endif