2006-11-07 14:00:40 +00:00
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<?php
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require_once("docutil.php");
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page_head("Customizing the BOINC Manager Skin");
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echo "
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<h3>Contents</h3>
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<ul>
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<li><a href=\"#Skin\">Skin</a>
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<ul>
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<li><a href=\"#Localization\">Localization</a>
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<li><a href=\"#Layout\">Layout</a>
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<li><a href=\"#Samples\">Samples</a>
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</ul>
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<li><a href=\"#SkinCollections\">Skin Collections</a>
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<ul>
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<li><a href=\"#Simple\">Simple</a>
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<li><a href=\"#Advanced\">Advanced</a>
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<li><a href=\"#Wizards\">Wizards</a>
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</ul>
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<li><a href=\"#SkinBasicElements\">Skin Basic Elements</a>
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<ul>
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<li><a href=\"#Image\">Image</a>
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<li><a href=\"#Icon\">Icon</a>
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<li><a href=\"#SimpleTab\">Simple Tab</a>
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<li><a href=\"#SimpleLink\">Simple Link</a>
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<li><a href=\"#SimpleButton\">Simple Button</a>
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</ul>
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</ul>
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<h3><a name=\"Skin\">Skin</a></h3>
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<p>
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Skins allow you to customize how an interface looks to suite your personal tastes.
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<p>
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A skin.xml file needs to be created for any customized skin, this document describes the
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layout of the skin.xml file.
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<p>
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A skin.xml file should be contained within it's own directory under the 'skins' directory.
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<p>
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An example would look like this:
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"; block_start(); echo "
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+ /BOINC
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+---+ /Skins
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+---+ /Custom Skin
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+--- skin.xml
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"; block_end(); echo "
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<p>
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<h4><a name=\"Localization\">Localization</a></h4>
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<p>
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BOINC Manager attempts to find and use localized skin references. It gracefully falls back
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to a suiteable language and if none can be found it'll fall back to english. Overriding the
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language being searched for can be done in the Advanced GUI's option dialog.
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<p>
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If the preffered language is 'pt_BR' and it cannot be found then the next language searched for
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is 'pt'. If 'pt cannot be found then the manager resorts to 'en'.
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<h4><a name=\"Layout\">Layout</a></h4>
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<p>
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The skin.xml file is described as follows:
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"; block_start(); echo "
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<skin>
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<pt_BR>
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<<a href=\"#Simple\">simple</a> />
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[ <<a href=\"#Advanced\">advanced</a> /> ]
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[ <<a href=\"#Wizards\">wizards</a> /> ]
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</pt_BR>
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<pt>
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2006-11-07 14:09:43 +00:00
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<<a href=\"#Simple\">simple</a> />
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2006-11-07 14:00:40 +00:00
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[ <<a href=\"#Advanced\">advanced</a> /> ]
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[ <<a href=\"#Wizards\">wizards</a> /> ]
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</pt>
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<en>
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2006-11-07 14:09:43 +00:00
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<<a href=\"#Simple\">simple</a> />
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2006-11-07 14:00:40 +00:00
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[ <<a href=\"#Advanced\">advanced</a> /> ]
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[ <<a href=\"#Wizards\">wizards</a> /> ]
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</en>
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</skin>
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"; block_end(); echo "
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<p>
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Both the <a href=\"#Advanced\">advanced</a> and <a href=\"#Wizards\">wizards</a> collections are optional.
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<p>
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<h4><a name=\"Sample\">Sample</a></h4>
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<p>
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The World Community Grid skin can be found <a href=\"http://setiathome.berkeley.edu/cgi-bin/cvsweb.cgi/boinc/clientgui/skins/World%20Community%20Grid/skin.xml?rev=1.2;content-type=text%2Fplain\">here</a>.
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<p>
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<h3><a name=\"SkinCollections\">Skin Collections</a></h3>
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<h4><a name=\"Simple\">Simple</a></h4>
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<p>
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The Simple collection contains all the elements need to construct the Simple GUI.
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<p>
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The Simple collection contains the following elements:
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<table width=100%>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Image Height</th>
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<th>Image Width</th>
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<th>Notes</th>
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</tr>
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<tr>
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<td>background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>540px</td>
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<td>410px</td>
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<td>
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Used as the Simple GUI background image.<br>
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A background color should be specified for this element.
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</td>
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<tr>
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<tr>
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<td>spacer_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>11px</td>
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<td>2px</td>
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<td>Used to seperate the links on the bottom of the Simple GUI</td>
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<tr>
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<tr>
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<td>static_line_color</td>
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<td>String</td>
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<td></td>
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<td></td>
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<td>The color is represented as an RGB value with the token being ':'</td>
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<tr>
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<tr>
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<td>state_indicator_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>35px</td>
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<td>264px</td>
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<td></td>
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<tr>
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<tr>
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<td>connecting_indicator_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>15px</td>
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<td>14px</td>
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<td></td>
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<tr>
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<tr>
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<td>error_indicator_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>20px</td>
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<td>69px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_active_tab</td>
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<td><a href=\"#SimpleTab\">Simple Tab</a></td>
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<td>16px</td>
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<td>16px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_suspended_tab</td>
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<td><a href=\"#SimpleTab\">Simple Tab</a></td>
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<td>16px</td>
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<td>16px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_tab_area_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>24px</td>
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<td>343px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_area_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>314px</td>
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<td>343px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_animation_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>146px</td>
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<td>294px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_animation_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>126px</td>
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<td>290px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_gauge_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>18px</td>
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<td>258px</td>
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<td></td>
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<tr>
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<tr>
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<td>workunit_gauge_progress_indicator_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>7px</td>
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<td>8px</td>
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<td></td>
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<tr>
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<tr>
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<td>project_area_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>113px</td>
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<td>343px</td>
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<td></td>
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<tr>
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<tr>
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<td>project_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>40px</td>
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<td>40px</td>
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<td>Default image to display for a project that does not currently have an image defined.</td>
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<tr>
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<tr>
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<td>attach_project_button</td>
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<td><a href=\"#SimpleButton\">Simple Button</a></td>
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<td>18px</td>
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<td>81px</td>
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<td></td>
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<tr>
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<tr>
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<td>right_arrow_button</td>
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<td><a href=\"#SimpleButton\">Simple Button</a></td>
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<td>20px</td>
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<td>20px</td>
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<td></td>
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<tr>
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<tr>
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<td>left_arrow_button</td>
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<td><a href=\"#SimpleButton\">Simple Button</a></td>
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<td>20px</td>
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<td>20px</td>
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<td></td>
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<tr>
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<tr>
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<td>save_button</td>
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<td><a href=\"#SimpleButton\">Simple Button</a></td>
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<td>16px</td>
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<td>57px</td>
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<td></td>
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<tr>
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<tr>
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<td>cancel_button</td>
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<td><a href=\"#SimpleButton\">Simple Button</a></td>
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<td>16px</td>
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<td>57px</td>
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<td></td>
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<tr>
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<tr>
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<td>close_button</td>
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<td><a href=\"#SimpleButton\">Simple Button</a></td>
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<td>16px</td>
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<td>57px</td>
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<td></td>
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<tr>
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<tr>
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<td>messages_link_image</td>
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<td><a href=\"#SimpleLink\">Simple Link</a></td>
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<td>20px</td>
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<td>70px</td>
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<td></td>
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<tr>
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<tr>
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<td>messages_alert_link_image</td>
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<td><a href=\"#SimpleLink\">Simple Link</a></td>
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<td>20px</td>
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<td>70px</td>
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<td></td>
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<tr>
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<tr>
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<td>suspend_link_image</td>
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<td><a href=\"#SimpleLink\">Simple Link</a></td>
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<td>20px</td>
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<td>59px</td>
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<td></td>
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<tr>
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<tr>
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<td>resume_link_image</td>
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<td><a href=\"#SimpleLink\">Simple Link</a></td>
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<td>20px</td>
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<td>59px</td>
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<td></td>
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<tr>
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<tr>
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<td>preferences_link_image</td>
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<td><a href=\"#SimpleLink\">Simple Link</a></td>
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<td>20px</td>
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<td>81px</td>
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<td></td>
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<tr>
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<tr>
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<td>advanced_link_image</td>
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<td><a href=\"#SimpleLink\">Simple Link</a></td>
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<td>20px</td>
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<td>101px</td>
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<td></td>
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<tr>
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<tr>
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<td>preferences_dialog_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>600px</td>
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<td>800px</td>
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<td>
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The dialogs height and width change according to the configuraton of the computer
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so the center of the image is what is drawn on to the dialog.
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</td>
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<tr>
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<tr>
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<td>messages_dialog_background_image</td>
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<td><a href=\"#Image\">Image</a></td>
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<td>600px</td>
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<td>800px</td>
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<td>
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The dialogs height and width change according to the configuraton of the computer
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so the center of the image is what is drawn on to the dialog.
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</td>
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<tr>
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</table>
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<p>
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The Simple collection is described as follows:
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"; block_start(); echo "
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<simple>
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<background_image />
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<spacer_image />
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...
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</simple>
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"; block_end(); echo "
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<p>
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<h4><a name=\"Advanced\">Advanced</a></h4>
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<p>
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The Advanced collection contains all the elements need to construct the Advanced GUI.
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<p>
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The Advanced collection contains the following elements:
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<table width=100%>
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<tr>
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<th>Name</th>
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<th>Type</th>
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<th>Image Height</th>
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<th>Image Width</th>
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<th>Notes</th>
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</tr>
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<tr>
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<td>application_name</td>
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<td>String</td>
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<td></td>
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<td></td>
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<td>Displayed in title bar.</td>
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<tr>
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<tr>
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<td>application_icon</td>
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<td><a href=\"#Icon\">Icon</a></td>
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<td>16px</td>
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<td>16px</td>
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<td>Taskbar icon.</td>
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<tr>
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<tr>
|
|
|
|
<td>application_disconnected_icon</td>
|
|
|
|
<td><a href=\"#Icon\">Icon</a></td>
|
|
|
|
<td>16px</td>
|
|
|
|
<td>16px</td>
|
|
|
|
<td>Taskbar icon when disconnected.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>application_snooze_icon</td>
|
|
|
|
<td><a href=\"#Icon\">Icon</a></td>
|
|
|
|
<td>16px</td>
|
|
|
|
<td>16px</td>
|
|
|
|
<td>Taskbar icon when snoozing.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>application_logo</td>
|
|
|
|
<td>String</td>
|
|
|
|
<td>50px</td>
|
|
|
|
<td>47px</td>
|
|
|
|
<td>Application logo that appears in the about box.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>company_name</td>
|
|
|
|
<td>String</td>
|
|
|
|
<td></td>
|
|
|
|
<td></td>
|
|
|
|
<td>Company associated with the release of the client software package.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>company_website</td>
|
|
|
|
<td>String</td>
|
|
|
|
<td></td>
|
|
|
|
<td></td>
|
|
|
|
<td>Company website.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>project_name</td>
|
|
|
|
<td>String</td>
|
|
|
|
<td></td>
|
|
|
|
<td></td>
|
|
|
|
<td>Shorter version of the application name, or a specific project who sponsored the client package.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>open_tab</td>
|
|
|
|
<td>Number</td>
|
|
|
|
<td></td>
|
|
|
|
<td></td>
|
|
|
|
<td>Which tab to open by default in the Advanced GUI. A value of '0' means open the last tab used.</td>
|
|
|
|
<tr>
|
|
|
|
<tr>
|
|
|
|
<td>exit_message</td>
|
|
|
|
<td>String</td>
|
|
|
|
<td></td>
|
|
|
|
<td></td>
|
|
|
|
<td>What message should be sent to the user when they close BOINC manager.</td>
|
|
|
|
<tr>
|
|
|
|
</table>
|
|
|
|
<p>
|
|
|
|
The Advanced collection is described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<advanced>
|
|
|
|
<application_name />
|
|
|
|
<application_icon />
|
|
|
|
...
|
|
|
|
</advanced>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
|
|
|
|
|
|
|
|
<h4><a name=\"Wizards\">Wizards</a></h4>
|
|
|
|
<p>
|
|
|
|
The Wizards collection consists of two elements which are broken out into the attach
|
|
|
|
to project wizard and the attach to account manager wizard.
|
|
|
|
<p>
|
|
|
|
The attach to project element is descibed like this:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<attach_to_project>
|
|
|
|
<title>Attach to Project</title>
|
|
|
|
<logo>graphic/logo.png</logo>
|
|
|
|
</attach_to_project>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
The title is displayed in the wizard's title bar.
|
|
|
|
<p>
|
|
|
|
The logo is played on each wizard page and should have a height of 280px and a width of 115px.
|
|
|
|
logos can be any of the following types: PNG, JPG, GIF, and BMP. The logo location should be
|
|
|
|
specified as a path relative to the skin.xml description file. The path seperator should be a
|
|
|
|
'/' for all platforms.
|
|
|
|
<p>
|
|
|
|
The attach to account manager element is descibed like this:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<attach_to_account_manager>
|
|
|
|
<title>Attach to Account Manager</title>
|
|
|
|
<logo>graphic/logo.png</logo>
|
|
|
|
<account_info_message></account_info_message>
|
|
|
|
</attach_to_account_manager>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
The title is displayed in the wizard's title bar.
|
|
|
|
<p>
|
|
|
|
The logo is played on each wizard page and should have a height of 280px and a width of 115px.
|
|
|
|
logos can be any of the following types: PNG, JPG, GIF, and BMP. The logo location should be
|
|
|
|
specified as a path relative to the skin.xml description file. The path seperator should be a
|
|
|
|
'/' for all platforms.
|
|
|
|
<p>
|
|
|
|
The account_info_message is text that is displayed when the user is asked for
|
|
|
|
username/email address and password information for the account manager.
|
|
|
|
<p>
|
|
|
|
The Wizards collection is described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<wizards>
|
|
|
|
<attach_to_project />
|
|
|
|
<attach_to_account_manager />
|
|
|
|
...
|
|
|
|
</wizards>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
|
|
|
|
|
|
|
|
<h3><a name=\"SkinBasicElements\">Skin Basic Elements</a></h3>
|
|
|
|
|
|
|
|
<h4><a name=\"Image\">Image</a></h4>
|
|
|
|
<p>
|
|
|
|
Images are used for backgrounds and miscellaneous visual elements.
|
|
|
|
<p>
|
|
|
|
Images are described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<image>
|
|
|
|
<imagesrc>graphics/image.jpg</imagesrc>
|
|
|
|
[ <background_color>255:0:255</background_color> ]
|
|
|
|
</image>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
imagesrc describes the name and location of the image in question. Images
|
|
|
|
can be any of the following types: PNG, JPG, GIF, and BMP. The image location
|
|
|
|
should be specified as a path relative to the skin.xml description file. The
|
|
|
|
path seperator should be a '/' for all platforms.
|
|
|
|
<p>
|
|
|
|
background_color is optional and describes the backgrond color that
|
|
|
|
should be painted on to the dialog before the image is drawn over the top
|
|
|
|
of it. The color is represented as an RGB value with the token being ':'.
|
|
|
|
<p>
|
|
|
|
|
|
|
|
|
|
|
|
<h4><a name=\"Icon\">Icon</a></h4>
|
|
|
|
<p>
|
|
|
|
These elements are used to describe the taskbar icons in various states.
|
|
|
|
<p>
|
|
|
|
Icons are described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<image>
|
|
|
|
<imagesrc>graphics/image.jpg</imagesrc>
|
|
|
|
<transparency_mask>255:0:255</transparency_mask>
|
|
|
|
</image>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
imagesrc describes the name and location of the image in question. Images
|
|
|
|
can be any of the following types: PNG, JPG, GIF, and BMP. The image location
|
|
|
|
should be specified as a path relative to the skin.xml description file. The
|
|
|
|
path seperator should be a '/' for all platforms.
|
|
|
|
<p>
|
|
|
|
transparency_mask describes the backgrond color that should be used as the
|
|
|
|
transparency mask. The color is represented as an RGB value with the token
|
|
|
|
being ':'.
|
|
|
|
<p>
|
|
|
|
|
|
|
|
|
|
|
|
<h4><a name=\"SimpleTab\">Simple Tab</a></h4>
|
|
|
|
<p>
|
|
|
|
The different types of simple tabs represent the different states an active
|
|
|
|
task can be displayed as.
|
|
|
|
<p>
|
|
|
|
Tabs are described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<tab>
|
|
|
|
<imagesrc>graphic/icon.png</imagesrc>
|
|
|
|
<border_color>51:102:102</border_color>
|
|
|
|
<gradient_from_color>51:102:102</gradient_from_color>
|
|
|
|
<gradient_to_color>134:179:176</gradient_to_color>
|
|
|
|
</tab>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
imagesrc describes the name and location of the image in question. Images
|
|
|
|
can be any of the following types: PNG, JPG, GIF, and BMP. The image location
|
|
|
|
should be specified as a path relative to the skin.xml description file. The
|
|
|
|
path seperator should be a '/' for all platforms.
|
|
|
|
<p>
|
|
|
|
border_color describes the color that surrounds the tab. The color is
|
|
|
|
represented as an RGB value with the token being ':'.
|
|
|
|
<p>
|
|
|
|
gradient_from_color describes the color that should start the gradient
|
|
|
|
effect. The color is represented as an RGB value with the token being ':'.
|
|
|
|
<p>
|
|
|
|
gradient_to_color describes the color that should finish the gradient
|
|
|
|
effect. The color is represented as an RGB value with the token being ':'.
|
|
|
|
<p>
|
|
|
|
|
|
|
|
|
|
|
|
<h4><a name=\"SimpleLink\">Simple Link</a></h4>
|
|
|
|
<p>
|
|
|
|
Links are images that cause an action to happen. Links do not change state
|
|
|
|
when clicked.
|
|
|
|
<p>
|
|
|
|
Links are described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<image>
|
|
|
|
<imagesrc>graphic/image.png</imagesrc>
|
|
|
|
</image>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
imagesrc describes the name and location of the image in question. Images
|
|
|
|
can be any of the following types: PNG, JPG, GIF, and BMP. The image location
|
|
|
|
should be specified as a path relative to the skin.xml description file. The
|
|
|
|
path seperator should be a '/' for all platforms.
|
|
|
|
<p>
|
|
|
|
|
|
|
|
|
|
|
|
<h4><a name=\"SimpleButton\">Simple Button</a></h4>
|
|
|
|
<p>
|
|
|
|
Buttons are images that cause an action to happen. Buttons can be at rest or in
|
|
|
|
a clicked state. When the button is clicked it changes to the clicked image.
|
|
|
|
<p>
|
|
|
|
Buttons are described as follows:
|
|
|
|
"; block_start(); echo "
|
|
|
|
<button>
|
|
|
|
<imagesrc>graphic/button.png</imagesrc>
|
|
|
|
<imagesrc_clicked>graphic/button_clicked.png</imagesrc_clicked>
|
|
|
|
</button>
|
|
|
|
"; block_end(); echo "
|
|
|
|
<p>
|
|
|
|
imagesrc describes the name and location of the image in question. Images
|
|
|
|
can be any of the following types: PNG, JPG, GIF, and BMP. The image location
|
|
|
|
should be specified as a path relative to the skin.xml description file. The
|
|
|
|
path seperator should be a '/' for all platforms.
|
|
|
|
<p>
|
|
|
|
imagesrc_clicked describes the name and location of the image in question. Images
|
|
|
|
can be any of the following types: PNG, JPG, GIF, and BMP. The image location
|
|
|
|
should be specified as a path relative to the skin.xml description file. The
|
|
|
|
path seperator should be a '/' for all platforms.
|
|
|
|
<p>
|
|
|
|
|
|
|
|
";
|
|
|
|
page_tail();
|
|
|
|
?>
|