boinc/mac_build/buildFTGL.sh

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#!/bin/bash
# This file is part of BOINC.
# http://boinc.berkeley.edu
# Copyright (C) 2023 University of California
#
# BOINC is free software; you can redistribute it and/or modify it
# under the terms of the GNU Lesser General Public License
# as published by the Free Software Foundation,
# either version 3 of the License, or (at your option) any later version.
#
# BOINC is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with BOINC. If not, see <http://www.gnu.org/licenses/>.
#
#
# Script to build Macintosh Universal Intel library (i386 and x86_64)
# of ftgl-2.1.3~rc5 for use in building BOINC graphics.
# The resulting library is at:
# [path]/ftgl-2.1.3~rc5/src/.libs/libftgl.a
#
# by Charlie Fenton 7/27/12
2014-02-07 13:59:43 +00:00
# Updated 2/7/14 for OS 10.9
# Updated 2/8/18 to fix linker warning for Xcode 9.2 under OS 10.13
# Updated 1/23/19 use libc++ instead of libstdc++ for Xcode 10 compatibility
# Updated 8/22/20 to build Apple Silicon / arm64 and x86_64 Universal binary
# Updated 5/18/21 for compatibility with zsh
# Updated 10/18/21 for building with freetype 2.11.0
# Updated 2/6/23 changed MAC_OS_X_VERSION_MAX_ALLOWED to 101300 and MAC_OS_X_VERSION_MIN_REQUIRED to 101300 and MACOSX_DEPLOYMENT_TARGET to 10.13
#
## This script requires OS 10.8 or later
#
## After first installing Xcode, you must have opened Xcode and
## clicked the Install button on the dialog which appears to
## complete the Xcode installation before running this script.
#
## In Terminal, CD to the ftgl-2.1.3~rc5 directory.
## cd [path]/ftgl-2.1.3~rc5/
## then run this script:
## source [path]/buildFTGL.sh [ -clean ] [--prefix PATH]
##
## the -clean argument will force a full rebuild.
## if --prefix is given as absolute path the library is installed into there
## use -q or --quiet to redirect build output to /dev/null instead of /dev/stdout
##
doclean=""
stdout_target="/dev/stdout"
lprefix=""
libPath="src/.libs"
libftpath="`pwd`/../freetype_install/"
while [[ $# -gt 0 ]]; do
key="$1"
case $key in
-clean|--clean)
doclean="yes"
;;
-prefix|--prefix)
lprefix="$2"
libPath="${lprefix}/lib"
libftpath="${lprefix}"
shift
;;
-q|--quiet)
stdout_target="/dev/null"
;;
esac
shift # past argument or value
done
# needed for ftgl to find our freetype build not the system one
export PKG_CONFIG_PATH=${libftpath}/lib/pkgconfig:${PKG_CONFIG_PATH}
SRCDIR=$PWD
if [ "${doclean}" != "yes" ]; then
if [ -f "${libPath}/libftgl.a" ]; then
cwd=$(pwd)
dirname=${cwd##*/}
echo "${dirname} already built"
return 0
fi
fi
GCCPATH=`xcrun -find gcc`
if [ $? -ne 0 ]; then
echo "ERROR: can't find gcc compiler"
return 1
fi
GCC_can_build_x86_64="no"
GCC_can_build_arm64="no"
GCC_archs=`lipo -info "${GCCPATH}"`
if [[ "${GCC_archs}" = *"x86_64"* ]]; then GCC_can_build_x86_64="yes"; fi
if [[ "${GCC_archs}" = *"arm64"* ]]; then GCC_can_build_arm64="yes"; fi
if [ "${doclean}" != "yes" ]; then
if [ -f "${libPath}/libftgl.a" ]; then
alreadyBuilt=1
if [ $GCC_can_build_x86_64 = "yes" ]; then
lipo "${libPath}/libftgl.a" -verify_arch x86_64
if [ $? -ne 0 ]; then alreadyBuilt=0; doclean="yes"; fi
fi
if [ $alreadyBuilt -eq 1 ] && [ $GCC_can_build_arm64 = "yes" ]; then
lipo "${libPath}/libftgl.a" -verify_arch arm64
if [ $? -ne 0 ]; then alreadyBuilt=0; doclean="yes"; fi
fi
if [ $alreadyBuilt -eq 1 ]; then
cwd=$(pwd)
dirname=${cwd##*/}
echo "${dirname} already built"
return 0
fi
fi
fi
GPPPATH=`xcrun -find g++`
if [ $? -ne 0 ]; then
echo "ERROR: can't find g++ compiler"
return 1
fi
MAKEPATH=`xcrun -find make`
if [ $? -ne 0 ]; then
echo "ERROR: can't find make tool"
return 1
fi
TOOLSPATH1=${MAKEPATH%/make}
ARPATH=`xcrun -find ar`
if [ $? -ne 0 ]; then
echo "ERROR: can't find ar tool"
return 1
fi
TOOLSPATH2=${ARPATH%/ar}
export PATH="${TOOLSPATH1}":"${TOOLSPATH2}":$PATH
SDKPATH=`xcodebuild -version -sdk macosx Path`
# Build for x86_64 architecture
## The "-Werror=unguarded-availability" compiler flag generates an error if
## there is an unguarded API not available in our Deployment Target. This
## helps ensure FTGL won't try to use unavailable APIs on older Mac
## systems supported by BOINC.
## It also causes configure to reject any such APIs for which it tests.
##
export CC="${GCCPATH}";export CXX="${GPPPATH}"
export CPPFLAGS=""
export LDFLAGS="-Wl,-syslibroot,${SDKPATH},-arch,x86_64"
export CXXFLAGS="-isysroot ${SDKPATH} -Werror=unguarded-availability -arch x86_64 -mmacosx-version-min=10.10 -stdlib=libc++ -DMAC_OS_X_VERSION_MAX_ALLOWED=101300 -DMAC_OS_X_VERSION_MIN_REQUIRED=101300"
export CFLAGS="-isysroot ${SDKPATH} -Werror=unguarded-availability -arch x86_64 -mmacosx-version-min=10.10 -DMAC_OS_X_VERSION_MAX_ALLOWED=101300 -DMAC_OS_X_VERSION_MIN_REQUIRED=101300"
export SDKROOT="${SDKPATH}"
export MACOSX_DEPLOYMENT_TARGET=10.13
if [ "x${lprefix}" != "x" ]; then
./configure --prefix="${lprefix}" --enable-shared=NO --disable-freetypetest --with-ft-prefix="${libftpath}" --host=x86_64
else
./configure --enable-shared=NO --disable-freetypetest --with-ft-prefix="${libftpath}" --host=x86_64
fi
if [ $? -ne 0 ]; then return 1; fi
if [ "${doclean}" = "yes" ]; then
make clean 1>$stdout_target
fi
cd src
if [ $? -ne 0 ]; then
cd "${SRCDIR}"
return 1
fi
make 1>$stdout_target
if [ $? -ne 0 ]; then
cd "${SRCDIR}"
return 1;
fi
cd "${SRCDIR}" || return 1
# Now see if we can build for arm64
# Note: Some versions of Xcode 12 don't support building for arm64
if [ $GCC_can_build_arm64 = "yes" ]; then
export CC="${GCCPATH}";export CXX="${GPPPATH}"
export LDFLAGS="-Wl,-syslibroot,${SDKPATH},-arch,arm64"
export CPPFLAGS="-isysroot ${SDKPATH} -Werror=unguarded-availability -target arm64-apple-macos -mmacosx-version-min=10.10 -stdlib=libc++ -DMAC_OS_X_VERSION_MAX_ALLOWED=101300 -DMAC_OS_X_VERSION_MIN_REQUIRED=101000"
export CXXFLAGS="-isysroot ${SDKPATH} -Werror=unguarded-availability -target arm64-apple-macos -mmacosx-version-min=10.10 -stdlib=libc++ -DMAC_OS_X_VERSION_MAX_ALLOWED=101300 -DMAC_OS_X_VERSION_MIN_REQUIRED=101000"
export CFLAGS="-isysroot ${SDKPATH} -Werror=unguarded-availability -mmacosx-version-min=10.10 -target arm64-apple-macos -DMAC_OS_X_VERSION_MAX_ALLOWED=101300 -DMAC_OS_X_VERSION_MIN_REQUIRED=101000"
export SDKROOT="${SDKPATH}"
export MACOSX_DEPLOYMENT_TARGET=10.13
if [ "x${lprefix}" != "x" ]; then
./configure --prefix="${lprefix}" --enable-shared=NO --disable-freetypetest --with-ft-prefix="${libftpath}" --host=arm
else
./configure --enable-shared=NO --disable-freetypetest --with-ft-prefix="${libftpath}" --host=arm
fi
if [ $? -ne 0 ]; then
echo " ******"
echo "FTGL: x86_64 build succeeded but could not build for arm64."
echo " ******"
else
# save x86_64 lib for later use
cd src || return 1
mv -f .libs/libftgl.a libftgl_x86_64.a
cd "${SRCDIR}" || return 1
make clean 1>$stdout_target
cd src || return 1
make 1>$stdout_target
if [ $? -ne 0 ]; then
rm -f libftgl_x86_64.a
cd "${SRCDIR}"
return 1
fi
mv -f .libs/libftgl.a .libs/libftgl_arm64.a
# combine x86_64 and arm libraries
lipo -create libftgl_x86_64.a .libs/libftgl_arm64.a -output .libs/libftgl.a
if [ $? -ne 0 ]; then
rm -f libftgl_x86_64.a libs/libftgl_arm64.a
cd "${SRCDIR}"
return 1
fi
rm -f libftgl_x86_64.a
rm -f .libs/libftgl_arm64.a
cd "${SRCDIR}" || return 1
fi
fi
if [ "x${lprefix}" != "x" ]; then
# this installs the modified library
cd src || return 1
make install 1>$stdout_target
if [ $? -ne 0 ]; then
cd "${SRCDIR}"
return 1
fi
fi
cd "${SRCDIR}"
lprefix=""
export CC="";export CXX=""
export LDFLAGS=""
export CXXFLAGS=""
export CFLAGS=""
export SDKROOT=""
return 0