boinc/client/main.C

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// $Id$
//
// The contents of this file are subject to the BOINC Public License
// Version 1.0 (the "License"); you may not use this file except in
// compliance with the License. You may obtain a copy of the License at
// http://boinc.berkeley.edu/license_1.0.txt
//
// Software distributed under the License is distributed on an "AS IS"
// basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the
// License for the specific language governing rights and limitations
// under the License.
//
// The Original Code is the Berkeley Open Infrastructure for Network Computing.
//
// The Initial Developer of the Original Code is the SETI@home project.
// Portions created by the SETI@home project are Copyright (C) 2002
// University of California at Berkeley. All Rights Reserved.
//
// Contributor(s):
//
// command-line version of the BOINC core client
// This file contains no GUI-related code,
// and is not included in the source code for Mac or Win GUI clients
#ifdef WIN32
#include "boinc_win.h"
#include "win_service.h"
#include "win_net.h"
#endif
#ifndef _WIN32
#include "config.h"
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <csignal>
#include "synch.h"
#endif
#include "diagnostics.h"
#include "client_state.h"
#include "error_numbers.h"
#include "file_names.h"
#include "log_flags.h"
#include "prefs.h"
#include "util.h"
#include "client_msgs.h"
#include "main.h"
// dummies
void guiOnBenchmarksBegin(){}
void guiOnBenchmarksEnd(){}
// This gets called when the client fails to add a project
//
void project_add_failed(PROJECT* project) {
if (project->scheduler_urls.size()) {
printf(
"BOINC failed to log in to %s.\n "
"Please check your account key and try again.\n",
project->master_url
);
} else {
printf(
"BOINC couldn't get main page for %s.\n"
"Please check the URL and try again.\n",
project->master_url
);
}
gstate.detach_project(project);
gstate.quit_activities();
exit(1);
}
// Display a message to the user.
// Depending on the priority, the message may be more or less obtrusive
//
void show_message(PROJECT *p, char* msg, int priority) {
char* x;
char message[1024];
time_t now = time(0);
char* time_string = time_to_string(now);
#if defined(WIN32) && defined(_CONSOLE)
char event_message[2048];
#endif
strcpy(message, msg);
while (strlen(message)&&message[strlen(message)-1] == '\n') {
message[strlen(message)-1] = 0;
}
if (p) {
x = p->get_project_name();
} else {
x = "---";
}
record_message(p, priority, now, message);
switch (priority) {
case MSG_ERROR:
fprintf(stderr, "%s [%s] %s\n", time_string, x, message);
printf("%s [%s] %s\n", time_string, x, message);
if (gstate.executing_as_windows_service) {
#if defined(WIN32) && defined(_CONSOLE)
_stprintf(event_message, TEXT("%s [%s] %s\n"), time_string, x, message);
// TODO: Refactor messages so that we do not overload the event log
// RTW 08/24/2004
//LogEventErrorMessage(event_message);
#endif
}
break;
case MSG_WARNING:
printf("%s [%s] %s\n", time_string, x, message);
if (gstate.executing_as_windows_service) {
#if defined(WIN32) && defined(_CONSOLE)
_stprintf(event_message, TEXT("%s [%s] %s\n"), time_string, x, message);
// TODO: Refactor messages so that we do not overload the event log
// RTW 08/24/2004
//LogEventWarningMessage(event_message);
#endif
}
break;
case MSG_INFO:
printf("%s [%s] %s\n", time_string, x, message);
if (gstate.executing_as_windows_service) {
#if defined(WIN32) && defined(_CONSOLE)
_stprintf(event_message, TEXT("%s [%s] %s\n"), time_string, x, message);
// TODO: Refactor messages so that we do not overload the event log
// RTW 08/24/2004
//LogEventInfoMessage(event_message);
#endif
}
break;
}
}
// Prompt user for project URL and authenticator,
// and create an account file
//
int add_new_project() {
#ifdef WIN32
return 0;
#else
PROJECT project;
printf("Enter the URL of the project: ");
scanf("%s", project.master_url);
printf(
"You should have already registered with the project\n"
"and received an account key by email.\n"
"Paste the account key here: "
);
scanf("%s", project.authenticator);
if (!strlen(project.master_url) || !strlen(project.authenticator)) {
printf("URL and account key must be nonempty\n");
return ERR_INVALID_URL;
}
project.tentative = true;
return project.write_account_file();
#endif
}
#ifdef WIN32
void quit_client() {
gstate.requested_exit = true;
}
void suspend_client() {
gstate.user_run_request = USER_RUN_REQUEST_NEVER;
}
void resume_client() {
gstate.user_run_request = USER_RUN_REQUEST_AUTO;
}
BOOL WINAPI ConsoleControlHandler ( DWORD dwCtrlType ){
BOOL bReturnStatus = FALSE;
switch( dwCtrlType ){
case CTRL_C_EVENT:
if(gstate.activities_suspended) {
resume_client();
} else {
suspend_client();
}
bReturnStatus = TRUE;
break;
case CTRL_BREAK_EVENT:
case CTRL_CLOSE_EVENT:
case CTRL_SHUTDOWN_EVENT:
quit_client();
bReturnStatus = TRUE;
break;
case CTRL_LOGOFF_EVENT:
if (!gstate.executing_as_windows_service) {
quit_client();
}
bReturnStatus = TRUE;
break;
}
return bReturnStatus;
}
#else
static void signal_handler(int signum) {
msg_printf(NULL, MSG_INFO, "Received signal %d", signum);
switch(signum) {
case SIGHUP:
case SIGINT:
case SIGQUIT:
case SIGTERM:
gstate.requested_exit = true;
break;
case SIGTSTP:
gstate.user_run_request = USER_RUN_REQUEST_NEVER;
break;
case SIGCONT:
gstate.user_run_request = USER_RUN_REQUEST_AUTO;
break;
default:
msg_printf(NULL, MSG_WARNING, "Signal not handled");
}
}
#endif
int boinc_main_loop(int argc, char** argv) {
int retval;
double dt;
setbuf(stdout, 0);
boinc_init_diagnostics(
BOINC_DIAG_DUMPCALLSTACKENABLED
| BOINC_DIAG_HEAPCHECKENABLED
| BOINC_DIAG_TRACETOSTDERR
#ifdef _WIN32
| BOINC_DIAG_REDIRECTSTDERR
| BOINC_DIAG_REDIRECTSTDOUT
#endif
);
retval = check_unique_instance();
if (retval) {
msg_printf(NULL, MSG_INFO, "Another instance of BOINC is running");
exit(1);
}
// Unix/Linux console controls
#ifndef WIN32
// Handle quit signals gracefully
boinc_set_signal_handler(SIGHUP, signal_handler);
boinc_set_signal_handler(SIGINT, signal_handler);
boinc_set_signal_handler(SIGQUIT, signal_handler);
boinc_set_signal_handler(SIGTERM, signal_handler);
#ifdef SIGPWR
boinc_set_signal_handler(SIGPWR, signal_handler);
#endif
//boinc_set_signal_handler_force(SIGTSTP, signal_handler);
//boinc_set_signal_handler_force(SIGCONT, signal_handler);
#endif
// Windows console controls
#ifdef WIN32
if (!SetConsoleCtrlHandler((PHANDLER_ROUTINE)ConsoleControlHandler, TRUE)){
fprintf(stderr, "Failed to register the console control handler\n");
exit(1);
} else {
printf(
"\nTo pause/resume tasks hit CTRL-C, to exit hit CTRL-BREAK\n"
);
}
#endif
read_log_flags();
gstate.parse_cmdline(argc, argv);
gstate.parse_env_vars();
retval = gstate.init();
if (retval) {
fprintf(stderr, "gstate.init() failed: %d\n", retval);
exit(retval);
}
while (1) {
dt = dtime();
if (!gstate.do_something(dt)) {
dt = dtime();
gstate.net_sleep(0.1);
dt = dtime() - dt;
log_messages.printf(CLIENT_MSG_LOG::DEBUG_TIME, "SLEPT %f SECONDS\n", dt);
fflush(stdout);
}
if (gstate.time_to_exit()) {
msg_printf(NULL, MSG_INFO, "Time to exit");
break;
}
if (gstate.requested_exit) {
msg_printf(NULL, MSG_INFO, "Exit requested by user");
break;
}
}
gstate.quit_activities();
return 0;
}
#if defined(WIN32) && defined(_CONSOLE)
//
// On Windows, we support running as a Windows Service which requires
// a different startup method
//
int main(int argc, char** argv) {
int retval = 0;
// Initialize WinSock
if ( WinsockInitialize() != 0 ) {
printf(
"BOINC Core Client Error Message\n"
"Failed to initialize the Windows Sockets interface\n"
"Terminating Application...\n"
);
return ERR_IO;
}
g_hIdleDetectionDll = LoadLibrary("boinc.dll");
if(!g_hIdleDetectionDll)
{
printf(
"BOINC Core Client Error Message\n"
"Failed to initialize the BOINC Idle Detection Interface\n"
"BOINC will not be able to determine if the user is idle or not...\n"
);
}
SERVICE_TABLE_ENTRY dispatchTable[] = {
{ TEXT(SZSERVICENAME), (LPSERVICE_MAIN_FUNCTION)service_main },
{ NULL, NULL }
};
if ( (argc > 1) && ((*argv[1] == '-') || (*argv[1] == '/')) ) {
if ( _stricmp( "win_service", argv[1]+1 ) == 0 ) {
// allow the system to know it is running as a Windows service
// and adjust it's diagnostics schemes accordingly.
gstate.executing_as_windows_service = true;
printf( "\nStartServiceCtrlDispatcher being called.\n" );
printf( "This may take several seconds. Please wait.\n" );
if (!StartServiceCtrlDispatcher(dispatchTable)) {
LogEventErrorMessage(TEXT("StartServiceCtrlDispatcher failed."));
}
} else {
retval = boinc_main_loop(argc, argv);
}
} else {
retval = boinc_main_loop(argc, argv);
}
if(g_hIdleDetectionDll)
{
if(!FreeLibrary(g_hIdleDetectionDll))
{
printf(
"BOINC Core Client Error Message\n"
"Failed to cleanup the BOINC Idle Detection Interface\n"
);
}
}
if ( WinsockCleanup() != 0 ) {
printf(
"BOINC Core Client Error Message\n"
"Failed to cleanup the Windows Sockets interface\n"
);
return ERR_IO;
}
return retval;
}
#else
//
// For platforms other than windows just treat it as a console application
//
int main(int argc, char** argv) {
return boinc_main_loop(argc, argv);
}
#endif
#ifdef __GNUC__
static volatile const char __attribute__((unused)) *BOINCrcsid="$Id$";
#else
static volatile const char *BOINCrcsid="$Id$";
#endif