boinc/samples/gfx_html/res/console_win.js

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// Remap console functions if the console object doesn't exist in the correct
// location
//
if (!(window.console)) {
console = {};
console.log = function (message) {
window.external.log(message.toString());
};
console.debug = function (message) {
window.external.debug(message.toString());
};
console.info = function (message) {
window.external.info(message.toString());
};
console.warn = function (message) {
window.external.warn(message.toString());
};
console.error = function (message) {
window.external.error(message.toString());
};
}