boinc/api/graphics_api.h

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C
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#ifndef BOINC_GRAPHICS_API_H
#define BOINC_GRAPHICS_API_H
#include <stdio.h>
#ifdef BOINC_APP_GRAPHICS
#ifdef __APPLE_CC__
#include <OpenGL/gl.h>
#endif
#ifdef _WIN32
#include <windows.h>
#include <gl\gl.h> // Header File For The OpenGL32 Library
#include <gl\glu.h> // Header File For The GLu32 Library
#include <gl\glaux.h> // Header File For The Glaux Library
#endif
#ifdef HAVE_GL_LIB
#include <GL/gl.h>
#include "x_opengl.h"
#endif
#endif
struct GRAPHICS_INFO {
int xsize;
int ysize;
double refresh_period;
};
typedef struct GRAPHICS_INFO GRAPHICS_INFO;
struct APP_OUT_GRAPHICS {
};
int boinc_init_opengl();
int boinc_finish_opengl();
#ifdef BOINC_APP_GRAPHICS
GLvoid glPrint(GLuint font, const char *fmt, ...);
#ifdef __cplusplus
extern "C" {
#endif
GLenum InitGL(GLvoid);
GLenum ReSizeGLScene(GLsizei width, GLsizei height);
extern bool app_render(int xs, int ys, double time_of_day);
extern void app_init_gl(void);
#ifdef __cplusplus
}
#endif
#endif
#endif